Galactus - optimal timing

udonomefoo
udonomefoo Posts: 1,630 Chairperson of the Boards
edited February 2016 in MPQ General Discussion
I remember that there was a way to start each refresh with a galactus battle instead of a node battle, but don't remember the mechanics of the timing, anyone remember?
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Comments

  • thisone
    thisone Posts: 655 Critical Contributor
    When you beat galactus for the final time his countdown is 8 hours. So hit him then not when nodes refresh.

    Having no nova will complicate this for a lot of people.
  • Phumade
    Phumade Posts: 2,495 Chairperson of the Boards
    People are overcomplicating this Nova essential thing.

    2 points to highlight:

    1. If your trying to grind for maximum points, its actually better to wait a few hours and let your alliance clear the 1st 2 or 3 waves to ensure that when you actually do start, the galactus battle is worth maximum points.

    2. In galactus, moving to the next alliance level does not reset and reopen the galactus node. So there really isn't a benefit to starting early. In practice, your going to end up using all your side node unlocks to open low value missions, while the people who are waiting till the 4th wave are unlocking those nodes for tons more points.

    In the end
    I don't think waiting 8hrs for Nova rewards to come through (from the hunt placements) will make that much of a difference in whether or not the alliance gets through level 8.
  • tanis3303
    tanis3303 Posts: 855 Critical Contributor
    It's the principle of the thing. No matter how you spin it, making a character that 60% of the player base pretty much cannot possibly have an essential for an event where having the 4* essential = decent node rewards is a **** move.
  • mouser
    mouser Posts: 529 Critical Contributor
    Phumade wrote:
    People are overcomplicating this Nova essential thing.

    2 points to highlight:

    1. If your trying to grind for maximum points, its actually better to wait a few hours and let your alliance clear the 1st 2 or 3 waves to ensure that when you actually do start, the galactus battle is worth maximum points.

    How are you doing the math here? Assuming the Galactus health each battle is the same as last time you could theoretically get 79,560 + side node points by doing that.

    If you start grinding through wave 1 you could theoretically get 198,775 + more side node points. You won't actually get this many because you're unlikely to get in the maximum possible 11 fights in waves 1+2, but you'll still end up with more points then waiting until wave 4 to start.
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    mouser wrote:
    Phumade wrote:
    People are overcomplicating this Nova essential thing.

    2 points to highlight:

    1. If your trying to grind for maximum points, its actually better to wait a few hours and let your alliance clear the 1st 2 or 3 waves to ensure that when you actually do start, the galactus battle is worth maximum points.

    How are you doing the math here? Assuming the Galactus health each battle is the same as last time you could theoretically get 79,560 + side node points by doing that.

    If you start grinding through wave 1 you could theoretically get 198,775 + more side node points. You won't actually get this many because you're unlikely to get in the maximum possible 11 fights in waves 1+2, but you'll still end up with more points then waiting until wave 4 to start.
    That's the thing, Galactus' health increases between waves. The first waves usually fly by for reasonably active alliances, so you can easily wait until wave 2 or 3 without missing any clears, thus earning you more net points in the end.
    I plan to let my alliance buddies with weaker rosters handle the first few waves. They get more points that way since they struggle against the later waves, I get more points in total, everyone is reasonably happy.
  • Phumade
    Phumade Posts: 2,495 Chairperson of the Boards
    mouser wrote:
    How are you doing the math here? Assuming the Galactus health each battle is the same as last time you could theoretically get 79,560 + side node points by doing that.

    If you start grinding through wave 1 you could theoretically get 198,775 + more side node points. You won't actually get this many because you're unlikely to get in the maximum possible 11 fights in waves 1+2, but you'll still end up with more points then waiting until wave 4 to start.

    Round HP Level Alliance HP
    Round 1 8320 100 90000
    Round 2 10320 125 150000
    Round 3 12320 150 390000
    Round 4 16320 200 985000
    Round 5 20320 250 1970000
    Round 6 24320 300 3000000
    Round 7 28320 350 4400000
    Round 8 32320 400 5900000

    So you only get 6 attempts at galactus every 8 hours. and galactus does not reset when the next round starts.

    Galactus event starts
    Player 1 starts immediately and clears all 6 attempts at G for 6*(8320) for around 48k points.
    Player 2 waits 3 hrs and lets the other 19 players clear rounds 1-2-3. He starts in round 4, and clears all 6 attempts at G for 6*(16320) for around 96k points.

    The 8 hrs elapse and now player 1 and player 2 can start their 2nd round of galactus, but player 2 has a 48k lead on player 1.
  • mouser
    mouser Posts: 529 Critical Contributor
    Maybe I'm mistaken. My recollection was that the side nodes reset each round but not the central node.
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    mouser wrote:
    Maybe I'm mistaken. My recollection was that the side nodes reset each round but not the central node.
    The side nodes change every 8 hours - noon EST, 8 PM EST and 4 AM EST.
    The main Galactus node is locked for 8 hours after you beat it, but can be unlocked by defeating a side mission.
    If you can do it, the best way is to wait the full 8 hours and then fight Galactus before taking on any side missions. This lets you take on Galactus one more time, and that can make quite a difference in event points.
  • Phumade
    Phumade Posts: 2,495 Chairperson of the Boards
    mouser wrote:
    Maybe I'm mistaken. My recollection was that the side nodes reset each round but not the central node.

    Thats the big difference between Ultron and Galactus. In Ultron, completing the alliance level reset the side nodes. So you could pickup a lot of cheap easy tokens in the first 3 rounds. But in Galactus, you kinda screw yourself over for the LT progression if you play the 1st 3 rounds hard.


    Regardless, as long as your consistently beating Galactus 8 out 10 times, you will easily make the final LT progression.
  • Chief270
    Chief270 Posts: 137
    Phumade wrote:
    mouser wrote:
    How are you doing the math here? Assuming the Galactus health each battle is the same as last time you could theoretically get 79,560 + side node points by doing that.

    If you start grinding through wave 1 you could theoretically get 198,775 + more side node points. You won't actually get this many because you're unlikely to get in the maximum possible 11 fights in waves 1+2, but you'll still end up with more points then waiting until wave 4 to start.

    Round HP Level Alliance HP
    Round 1 8320 100 90000
    Round 2 10320 125 150000
    Round 3 12320 150 390000
    Round 4 16320 200 985000
    Round 5 20320 250 1970000
    Round 6 24320 300 3000000
    Round 7 28320 350 4400000
    Round 8 32320 400 5900000

    So you only get 6 attempts at galactus every 8 hours. and galactus does not reset when the next round starts.

    Galactus event starts
    Player 1 starts immediately and clears all 6 attempts at G for 6*(8320) for around 48k points.
    Player 2 waits 3 hrs and lets the other 19 players clear rounds 1-2-3. He starts in round 4, and clears all 6 attempts at G for 6*(16320) for around 96k points.

    The 8 hrs elapse and now player 1 and player 2 can start their 2nd round of galactus, but player 2 has a 48k lead on player 1.
    ^ That assumes Player 1 doesn't play the 5 reset nodes in rounds 2, 3 and 4 at all.

    Player 1 could conceivably do:
    Round 1: 6x 8320 +
    Round 2: 5x 10320 +
    Round 3: 5x 12320 +
    Round 4: 5x 16320
    For a total or 244,720 in the same time player 2 was only able to get "96k points" by waiting 3 hours to start.
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    Chief270 wrote:
    Phumade wrote:
    mouser wrote:
    How are you doing the math here? Assuming the Galactus health each battle is the same as last time you could theoretically get 79,560 + side node points by doing that.

    If you start grinding through wave 1 you could theoretically get 198,775 + more side node points. You won't actually get this many because you're unlikely to get in the maximum possible 11 fights in waves 1+2, but you'll still end up with more points then waiting until wave 4 to start.

    Round HP Level Alliance HP
    Round 1 8320 100 90000
    Round 2 10320 125 150000
    Round 3 12320 150 390000
    Round 4 16320 200 985000
    Round 5 20320 250 1970000
    Round 6 24320 300 3000000
    Round 7 28320 350 4400000
    Round 8 32320 400 5900000

    So you only get 6 attempts at galactus every 8 hours. and galactus does not reset when the next round starts.

    Galactus event starts
    Player 1 starts immediately and clears all 6 attempts at G for 6*(8320) for around 48k points.
    Player 2 waits 3 hrs and lets the other 19 players clear rounds 1-2-3. He starts in round 4, and clears all 6 attempts at G for 6*(16320) for around 96k points.

    The 8 hrs elapse and now player 1 and player 2 can start their 2nd round of galactus, but player 2 has a 48k lead on player 1.
    ^ That assumes Player 1 doesn't play the 5 reset nodes in rounds 2, 3 and 4 at all.

    Player 1 could conceivably do:
    Round 1: 6x 8320 +
    Round 2: 5x 10320 +
    Round 3: 5x 12320 +
    Round 4: 5x 16320
    For a total or 244,720 in the same time player 2 was only able to get "96k points" by waiting 3 hours to start.
    That's the thing, the nodes don't reset between rounds. Once you've played them all you need to wait for the next refresh, no matter how many rounds Galactus goes through.
  • Chief270
    Chief270 Posts: 137
    Quebbster wrote:
    Chief270 wrote:
    Phumade wrote:
    mouser wrote:
    How are you doing the math here? Assuming the Galactus health each battle is the same as last time you could theoretically get 79,560 + side node points by doing that.

    If you start grinding through wave 1 you could theoretically get 198,775 + more side node points. You won't actually get this many because you're unlikely to get in the maximum possible 11 fights in waves 1+2, but you'll still end up with more points then waiting until wave 4 to start.

    Round HP Level Alliance HP
    Round 1 8320 100 90000
    Round 2 10320 125 150000
    Round 3 12320 150 390000
    Round 4 16320 200 985000
    Round 5 20320 250 1970000
    Round 6 24320 300 3000000
    Round 7 28320 350 4400000
    Round 8 32320 400 5900000

    So you only get 6 attempts at galactus every 8 hours. and galactus does not reset when the next round starts.

    Galactus event starts
    Player 1 starts immediately and clears all 6 attempts at G for 6*(8320) for around 48k points.
    Player 2 waits 3 hrs and lets the other 19 players clear rounds 1-2-3. He starts in round 4, and clears all 6 attempts at G for 6*(16320) for around 96k points.

    The 8 hrs elapse and now player 1 and player 2 can start their 2nd round of galactus, but player 2 has a 48k lead on player 1.
    ^ That assumes Player 1 doesn't play the 5 reset nodes in rounds 2, 3 and 4 at all.

    Player 1 could conceivably do:
    Round 1: 6x 8320 +
    Round 2: 5x 10320 +
    Round 3: 5x 12320 +
    Round 4: 5x 16320
    For a total or 244,720 in the same time player 2 was only able to get "96k points" by waiting 3 hours to start.
    That's the thing, the nodes don't reset between rounds. Once you've played them all you need to wait for the next refresh, no matter how many rounds Galactus goes through.
    Then that has changed in recent permutations of this event. Cause the original 2-3 runs refreshed the reset nodes between rounds. Only the main galactus node stayed locked between rounds then.
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    Chief270 wrote:
    Quebbster wrote:
    Chief270 wrote:
    ^ That assumes Player 1 doesn't play the 5 reset nodes in rounds 2, 3 and 4 at all.

    Player 1 could conceivably do:
    Round 1: 6x 8320 +
    Round 2: 5x 10320 +
    Round 3: 5x 12320 +
    Round 4: 5x 16320
    For a total or 244,720 in the same time player 2 was only able to get "96k points" by waiting 3 hours to start.
    That's the thing, the nodes don't reset between rounds. Once you've played them all you need to wait for the next refresh, no matter how many rounds Galactus goes through.
    Then that has changed in recent permutations of this event. Cause the original 2-3 runs refreshed the reset nodes between rounds. Only the main galactus node stayed locked between rounds then.
    You may be confusing Galactus and Ultron. Ultron unlocked the nodes when a new round started. Both previous runs of Galactus did not unlock any nodes when a new round started.
    But hey, we have no idea how it will work this time...
  • madsalad
    madsalad Posts: 815 Critical Contributor
    Man, I must really be dense or just haven't had enough coffee this morning. How, exactly, do I get the extra Galactus battle per 8 hour round? Do I have to sit on my last Galactus battle (after clearing all of the side nodes) and wait until the 8 hour refresh is up?

    Thanks in advance.
  • GrumpySmurf1002
    GrumpySmurf1002 Posts: 3,511 Chairperson of the Boards
    madsalad wrote:
    Man, I must really be dense or just haven't had enough coffee this morning. How, exactly, do I get the extra Galactus battle per 8 hour round? Do I have to sit on my last Galactus battle (after clearing all of the side nodes) and wait until the 8 hour refresh is up?

    Thanks in advance.

    Easy (i hope) example:

    Event start 12pm EST - clear Galactus, he locks
    12:05 - clear side node 1 - G unlocks
    12:10 - clear Galactus - he locks.
    etc.....

    12:45 - clear side node 5 - G unlocks
    12:50 - clear Galactus, he locks @12:55

    The side nodes unlock at 8:00p, but if you wait until the Galactus timer is done @ 8:55p, you can hit Galactus and then the five side nodes unlock 5 more, gaining the 6th hit that round.
  • udonomefoo
    udonomefoo Posts: 1,630 Chairperson of the Boards
    madsalad wrote:
    Man, I must really be dense or just haven't had enough coffee this morning. How, exactly, do I get the extra Galactus battle per 8 hour round? Do I have to sit on my last Galactus battle (after clearing all of the side nodes) and wait until the 8 hour refresh is up?

    Thanks in advance.

    Easy (i hope) example:

    Event start 12pm EST - clear Galactus, he locks
    12:05 - clear side node 1 - G unlocks
    12:10 - clear Galactus - he locks.
    etc.....

    12:45 - clear side node 5 - G unlocks
    12:50 - clear Galactus, he locks @12:55

    The side nodes unlock at 8:00p, but if you wait until the Galactus timer is done @ 8:55p, you can hit Galactus and then the five side nodes unlock 5 more, gaining the 6th hit that round.

    Thank you! This thread went sideways by post 3.
  • Buret0
    Buret0 Posts: 1,591
    OML works for the wolverine RC node.
  • BumpoTheClown
    BumpoTheClown Posts: 74 Match Maker
    Buret0 wrote:
    OML works for the wolverine RC node.

    Yeah, but if you use OML for the Wolverine node then it forces you to use Bagman for the Spider-man node.






    Okay, not really. But it'd be cool.
  • madsalad
    madsalad Posts: 815 Critical Contributor
    madsalad wrote:
    Man, I must really be dense or just haven't had enough coffee this morning. How, exactly, do I get the extra Galactus battle per 8 hour round? Do I have to sit on my last Galactus battle (after clearing all of the side nodes) and wait until the 8 hour refresh is up?

    Thanks in advance.

    Easy (i hope) example:

    Event start 12pm EST - clear Galactus, he locks
    12:05 - clear side node 1 - G unlocks
    12:10 - clear Galactus - he locks.
    etc.....

    12:45 - clear side node 5 - G unlocks
    12:50 - clear Galactus, he locks @12:55

    The side nodes unlock at 8:00p, but if you wait until the Galactus timer is done @ 8:55p, you can hit Galactus and then the five side nodes unlock 5 more, gaining the 6th hit that round.

    Got it. Man, too bad I didn't start playing this round until 5pm. As there is no way I'm waiting 1:30ish, I'll just have to wait to do it on one of other clears.

    Thanks.
  • TLCstormz
    TLCstormz Posts: 1,668
    madsalad wrote:
    Man, I must really be dense or just haven't had enough coffee this morning. How, exactly, do I get the extra Galactus battle per 8 hour round? Do I have to sit on my last Galactus battle (after clearing all of the side nodes) and wait until the 8 hour refresh is up?

    Thanks in advance.

    Easy (i hope) example:

    Event start 12pm EST - clear Galactus, he locks
    12:05 - clear side node 1 - G unlocks
    12:10 - clear Galactus - he locks.
    etc.....

    12:45 - clear side node 5 - G unlocks
    12:50 - clear Galactus, he locks @12:55

    The side nodes unlock at 8:00p, but if you wait until the Galactus timer is done @ 8:55p, you can hit Galactus and then the five side nodes unlock 5 more, gaining the 6th hit that round.

    .......WAT?????

    How long has THAT been the strategy? Jeebuz. Talk about screwing the pooch.

    But wait, what about the people who don't have Nova? Will that work to their advantage? They'll be able to clear all but the last node, therefore being able to wait that additional 55 minutes or whatever? And then they'll get the extra 5 nodes unlocking and the additional Galactus hit?