Cousin Simpson wrote:
Just tried the combo this morning and it's definitely slower than IM40 + Steve since you have to collect both purple and yellow to feed Steve, whereas with IM40, all you have to do is collect yellow (and make one red and one blue match). OTOH the color coverage is better and has better one-shot and/or one-turn damage potential.
Guys. Dont throw out those 13th IM40 covers. DONT!
I will not.
My Iron Man has been 5/5/3 for ages and will be championed soon. It's not hard to find a use for that green Ap, and inte championed I might use a 5/4/4 build when I have a good purple outlet.
I think it's safe to say IM40 is going to get a buff/rework.
I mean he's actually one of the easiest to fix as you do these things.
Red--Drop to 10AP get rid of AP drain
Blue--Drop to 12-14AP get rid of AP drain
Yellow--a little more work
Recharge - 9 AP
Recharges weapon systems. Creates 3 Countdown tiles that activate after 2 turns, restoring 3 Red AP each. Iron Man is then stunned for 2 turns as systems reinitialize.
Level 2: Each Countdown tile also restores 3 Blue AP
Level 3: Each Countdown tile also restores 2 Green AP
Level 4: Each Countdown tile also restores 2 Purple AP
Level 5: Each Countdown tile also restores 2 Black AP. Iron Man is stunned for 1 turn
The key of yellow, is in order to truly give it a back lash is to have level 4 red and blue covers suck, so if you do go all in yellow, you will have a price to pay in that blue or red will suck for you at 3 covers.
I voted "No" and I'm not kicking myself, but that's due to special circumstance. I already have a maxed/champed 5/5/3 IM40. I also have a duplicate 5/5/2 IM40, hence the "No" vote. So I'll simply respec my champed version as desired and go ahead and sell my duplicate once the sell price increase happens (I don't think I've spent enough to get the special break down a character deal).