Feedback on Deadpool's Daily - approaching 1 year
Comments
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The Mechanic of DDQ is perfect. Easiest way to get iso. Easiest way to get 3* characters. Easiest way to get your deadpool points. I get what the OP is going for though, it's just the same thing over and over again.
Would it kill them to update the battles once in a while? Even just twice a year would be something, or extend it to a rotation of 15 battles (odd number so savory/sweet gets rotated, lest people complain about that as well)
Another alternative is to expand to 10 battles a day, award a CP at the end. I don't think anyone would complain about more rewards.
It's really the same argument as the lightning rounds or the never gonna change PvEs. So many characters in the game, yet they use so few as opponents. Time to freshen these things up.0 -
GrumpySmurf1002 wrote:Another alternative is to expand to 10 battles a day, award a CP at the end. I don't think anyone would complain about more rewards.
CP, yes please! Like they did when CP were introduced.0 -
As so many have said, it seems unwise to mess with the formula since it's a widely approved part of the game and also the easiest way to get ISO right now. If it ain't broke, and so forth.
Adding more nodes to it would certainly be worth exploring, though. While it's not quite as universally loved as the original 5 nodes, Crash of the Titans is an interesting addition with a worthwhile reward.
How about a node that forces you to use a specific team of characters, chosen to synergize poorly? Lots of color overlap and few strong offensive abilities, that kind of thing. Think Quicksilver/Classic Spidey/Invisible Woman. You'd have to think differently about how to approach the battle, just like you do with Crash. Reward could be an extra taco token or something.
Or how about a neverending, "survival" type goon node? Just goons forever that get stronger each wave until you eventually wipe. Better rewards the further you get.
There are a lot of ways you could add to DDQ without changing up the whole thing.0 -
Certainly doesn't feel like a grind to me. Easy nodes, easy rewards. TBE offers the occasional challenge sure, but DDQ isn't meant to be difficult or heavily gated for developed rosters. Daily events are supposed to be simple and rewarding for a broad spectrum of players and it is. 4* node is challenging and should be as well.
As far as the reward structure itself, the introductory trial run of 1 CP per day was nice. Maybe an adjustment to the ISO rewards seeing as people are clamoring for more since champions came out.0 -
I'd like to seem them shrink the size of the vault significantly, but leave the high end rewards in.
Might open up a new line of revenue for them, and provide a way for us to buy key missing 4 stars when they show up in it with gold.0 -
I like DDQ a lot, yes it´s repetive but most of the time it takes 10-15 minutes to finish, perfect for short work break. And rewards are very good IMO.
One the other hand 4* DDQ is not for me , I have around 4-5 covers at my 4* and those matches does not help me at all.0 -
I'd be ok with them adding more nodes, just 500iso or 1k iso, maybe one could be 3 lvl 167 4*s, or 2 waves of oddballs. DDQ is simply the best thing to do in the mornings.. i have it timed to go with my coffee. Adding anything to it, would only make it better.0
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GrumpySmurf1002 wrote:Would it kill them to update the battles once in a while? Even just twice a year would be something, or extend it to a rotation of 15 battles (odd number so savory/sweet gets rotated, lest people complain about that as well)
This is the only part of the OP that I agree with. Update them, add some more, keep it fresh. Otherwise I only have two, minor, complaints about DDQ. One, the ninja days are so much harder than the rest. I'm past worrying about them personally, but balance is a good thing to have in a game. Two, the 2* node with Magneto and Storm as opponents, blocking out two of the five 2* characters I've bothered keeping. I know how small a complaint that is; it just annoys me every time!Malcrof wrote:DDQ is simply the best thing to do in the mornings.. i have it timed to go with my coffee.
Me too! First thing I do in the morning is make coffee. Second thing is play DDQ.0 -
I like DDQ. Now due to championing, it's much more useful. Would love a smaller vault, as it's 300 items with only 4 that I care about (LT, two 4*s and massive HP). So I'm saving 300 tokens.. it takes a long time! Once I have 300 tokens, I'll draw until I win one of those four prizes. Then, I'll go back to saving...0
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With champions, ddq becomes even more useful, on top of the easy iso. Apologies if this is a redundant post, but I could only make it through a page and a half of ridiculousness before i skipped to the end0
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To the surprise of no one who sees my threads on the DDQ cycles, I am a fan of it and don't think they should fundamentally change any of it. The one improvement I wish they would make is to release another 3* character so that it offsets the current cycle equilibrium where every 3* character rotates on the same day in the cycle for DDQ. I'm sure Iron Fist, Rocket & Groot, Blade and others wouldn't be heart broken to not need to overcome ninjas to get their covers every single time. This is a pretty trivial "complaint", though...
I'm really wondering if they do anything special for the DDQ anniversary. For example, have that be an 80-reward vault and Devil Dinosaur as the 4* DDQ for Round 73 (I'm assuming DD won't be in the regular 4* rotation, but I have nothing more than my gut to justify that). Maybe CP in addition to ISO as the 15,000 reward? I'm sure there's other ideas, but it would be fun to see something.0 -
I am still updating the list of rewards over in Events, and running it daily - but after three rotations I was 3* covered, and it became very boring.
Introducing new 3*'s would have helped - now championing makes me look forward to it a very little each day.
What would really, really make me look forward to it?
4* DAILY IN DDQ
CP DAILY IN DDQ
DOUBLE ISO IN DDQ
VAULTS SIZE OF 50 or 100.
Those things would vastly improve DDQ, without having to change matches or coding to much.0 -
I like Daily. Even when I had the characters maxed, I think I only 'missed' a few days over the course of the year. having a steady trickle of covers for 3* champs is even more helpful now that champions are a thing.
Things I would be okay with:
* more nodes
* more rewards
* the opportunity to replay some of the nodes for rewards (since we use them for experimentation)
Things I was surprised they didn't do:
* we didn't also have to fight *against* the character we are trying to win a cover for.
* that they didn't work 4* Deadpool into the 'crash of the titans' node somehow.
Changes I would propose:
* Maybe the 'crash of the titans' node could become a pin that unlocks a new map (with 4* deadpool) that has some extra challenges on it? Or do this with the enchilada node so that we can explore it every day?
* Tighten up the rotations to 4 (or even 3) characters per block instead of 5, so that 'crash' comes around more often.
* What about having an area that requires you to have a championed version of the daily character?0 -
mpqr7 wrote:I like DDQ. Now due to championing, it's much more useful. Would love a smaller vault, as it's 300 items with only 4 that I care about (LT, two 4*s and massive HP). So I'm saving 300 tokens.. it takes a long time! Once I have 300 tokens, I'll draw until I win one of those four prizes. Then, I'll go back to saving...
Glad to see another fellow hoarder here! Have 200 tacos in each vault right now. Another 100 days to go!0 -
ZootSax wrote:To the surprise of no one who sees my threads on the DDQ cycles, I am a fan of it and don't think they should fundamentally change any of it. The one improvement I wish they would make is to release another 3* character so that it offsets the current cycle equilibrium where every 3* character rotates on the same day in the cycle for DDQ. I'm sure Iron Fist, Rocket & Groot, Blade and others wouldn't be heart broken to not need to overcome ninjas to get their covers every single time. This is a pretty trivial "complaint", though...
I'm really wondering if they do anything special for the DDQ anniversary. For example, have that be an 80-reward vault and Devil Dinosaur as the 4* DDQ for Round 73 (I'm assuming DD won't be in the regular 4* rotation, but I have nothing more than my gut to justify that). Maybe CP in addition to ISO as the 15,000 reward? I'm sure there's other ideas, but it would be fun to see something.0 -
Thanks for the feedback, guys! I'm a bit confused, but it's clear that I am a minority on this one... haha
A couple friendly responses:Grantosium wrote:Without DDQ I would not be here. Probably would have uninstalled last July/August.wirius wrote:As a person who has a lot of experience with online multiplayer, let me tell you a truth as undeniable as the air you breath. Never, EVER, make daily's challenging.Rob13 wrote:With champions, ddq becomes even more useful, on top of the easy iso. Apologies if this is a redundant post, but I could only make it through a page and a half of ridiculousness before i skipped to the endGMadMan040 wrote:All I can think about here is - "let's not mess with the one thing in the game that is actually working REALLY well".0
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