**** Unknown (coming soon) **** (Spider-Man Back In Black)
Cthulhu
ADMINISTRATORS Posts: 410 Site Admin
Pre-release ability precis:
Damage/Stun - 14 AP - Deals damage to target enemy ignoring effects of any protect tiles, and stuns a random enemy for 2 turns.
Guard/Invisible 0 AP - (PASSIVE) Enemy strike tiles add 45% less damage (to a minimum of 1). While enemy is stunned, character is invisible.
Damage/Stun - 14 AP - Deals damage to target enemy ignoring effects of any protect tiles, and stuns a random enemy for 2 turns.
Guard/Invisible 0 AP - (PASSIVE) Enemy strike tiles add 45% less damage (to a minimum of 1). While enemy is stunned, character is invisible.
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Comments
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Interesting mix of abilities. I'm not sure who this sounds like, just yet.0
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Ah. So this is where we can find a red. Hey Cthulu, you're needed in the General Discussion forum.
And this is Nightcrawler, almost certainly. Come out of nowhere to attack, ignore special tiles...yeah, this screams Nightcrawler.0 -
Nightcrawler?0
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maybe nightcrawler?
-low cost invisibility/ damage (maybe his teleportation?)
-attack that bypasses enemy defences? (e.g from behind or sudden attacks maybe)
-passively reduces attack tiles like some sort of pre-emptive strike?
just my two cents, regardless, I'm excited to see who it is0 -
Another symbiote maybe? Looks like a mirror of Eddie Brock... Flash Thompson?0
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Why does the green ability say "Tile gen/AP gain" ? It does neither, it's more suited to be described as "damage/stun" like the purple one. Maybe more covers add different effects, but a more likely explanation is some kind of typo?0
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If any enemy is stunned, or all of them?0
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Given the recent clue ("out of the blue, and into the black") I'd love for this to be black-suit Spidey. I think he'd have great synergy with Miles Morales' stun and blue-AP generation on his yellow.0
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Blue suit - black suit. Villain. Electro would be reaaaally cool.
And he is blue, and can cause a blackout. He can pop out of circuitry and surely stun someone.0 -
Probably Nightcrawler but I'd like to think it's Mysterio.0
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Kolence wrote:Why does the green ability say "Tile gen/AP gain" ? It does neither, it's more suited to be described as "damage/stun" like the purple one. Maybe more covers add different effects, but a more likely explanation is some kind of typo?
It looks like the preview of Miles Morales was copy/pasted, but the ability titles weren't changed.0 -
Probably not right but I'm just going to go out on a limb and say Shadowcat just because I want her. Either way looks like an interesting character.0
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I say it's finally time to welcome Cloak & Dagger to MPQ!0
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For 14AP, that had better be one million AOE damage or forget it.0
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Kolence wrote:Why does the green ability say "Tile gen/AP gain" ? It does neither, it's more suited to be described as "damage/stun" like the purple one. Maybe more covers add different effects, but a more likely explanation is some kind of typo?
My bad, copy paste error! Sorry and thank you!0 -
Cthulhu wrote:Pre-release ability precis:
Damage/Stun - 14 AP - Deals damage to target enemy ignoring effects of any protect tiles, and stuns a random enemy for 2 turns.
Guard/Invisible 0 AP - (PASSIVE) Enemy strike tiles add 45% less damage (to a minimum of 1). While enemy is stunned, character is invisible.
i don't know if i am reading it right, but does it matter who is stunned, or as long as "an enemy" is stunned; you are invisible to the whole other team or just the one stunned?0 -
The one who is stunned might even see you, but can't move anaway?0
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While any enemy is stunned, this character is invisible to the other team.0
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Cthulhu wrote:While any enemy is stunned, this character is invisible to the other team.
I LOVE THIS!!
Just to clarify -- the stun doesn't have to originate from this character for them to become invisible?0
This discussion has been closed.
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