**** Miles Morales (Spider-Man) ****

Miles Morales (Spider-Man) 
4 Star Rarity (Legendary) Wiki Link
At Max Level: HP: 13934 Tile Damage: 73/64/11/82/11/10/4.0x
AP
Miles Morales vanishes into the environment, his amazing spider-powers camouflaging him. Creates a Purple Invisibility tile targeting Miles Morales.
This power becomes Surprise!
Level Upgrades
Level 3: Creates 2 Web tiles.
Level 4: Creates 4 Web tiles. Surprise! deals additional damage.
Level 5: Hide & Seek costs 1 AP less and creates 5 Web tiles. Surprise! deals additional damage.
AP
Spider-Man takes advantage of his foe's confusion and swings into battle! Deal 1005 damage. Remove any friendly Hide & Seek Invisibility tiles.
This power becomes Hide & Seek.
Level Upgrades
Power & Responsibility - 8
AP
Spider-Man leaps into action, using his webs to save innocent bystanders, their gratitude inspiring him to get back into the fight. Creates 1 Web tile.
(PASSIVE) Whenever a Web tile is matched, gain 1 Purple AP.
Level Upgrades
AP
Spider-Man backflips over his enemy, tagging them and delivering a Venom Blast from his fingertips. Stuns the target for 1 turn.
Level Upgrades
Older speculation thread here.

4 Star Rarity (Legendary) Wiki Link
At Max Level: HP: 13934 Tile Damage: 73/64/11/82/11/10/4.0x

Miles Morales vanishes into the environment, his amazing spider-powers camouflaging him. Creates a Purple Invisibility tile targeting Miles Morales.
This power becomes Surprise!
Level Upgrades
-
Level 2: Also creates 1 Web tile.
Level 3: Creates 2 Web tiles.
Level 4: Creates 4 Web tiles. Surprise! deals additional damage.
Level 5: Hide & Seek costs 1 AP less and creates 5 Web tiles. Surprise! deals additional damage.

Spider-Man takes advantage of his foe's confusion and swings into battle! Deal 1005 damage. Remove any friendly Hide & Seek Invisibility tiles.
This power becomes Hide & Seek.
Level Upgrades
-
Level 2: 1005 damage / 274 for each Web tile.
Level 3: No upgrade
Level 4: 1654 damage / 274 for each Web tile.
Level 5: 2576 damage / 274 for each Web tile.
-
Level 3: 1991 damage / 543 for each Web tile.
Level 4: 3276 damage / 543 for each Web tile.
Level 5: 5104 damage / 543 for each Web tile.
Power & Responsibility - 8

Spider-Man leaps into action, using his webs to save innocent bystanders, their gratitude inspiring him to get back into the fight. Creates 1 Web tile.
(PASSIVE) Whenever a Web tile is matched, gain 1 Purple AP.
Level Upgrades
-
Level 2: Creates 2 Web tiles.
Level 3: Creates 3 Web tiles.
Level 4: Creates 4 Web tiles. When a Web tile is matched, gain 1 Purple and Red AP.
Level 5: When a Web tile is matched, gain 1 Purple, Blue, and Red AP.

Spider-Man backflips over his enemy, tagging them and delivering a Venom Blast from his fingertips. Stuns the target for 1 turn.
Level Upgrades
-
Level 2: Stuns the target for 1 turn and deals 201 damage.
Level 3: Stuns the target for 1 turn and deals 448 damage.
Level 4: Stuns the target for 1 turn and deals 850 damage.
Level 5: Stuns the target for 1 turn and deals 1654 damage.
-
Level 3: Stuns the target for 1 turn and deals 886 damage.
Level 4: Stuns the target for 1 turn and deals 1682 damage.
Level 5: Stuns the target for 1 turn and deals 3274 damage.
Older speculation thread here.
0
Comments
Venom's gonna have some snacks with Miles' help, that's for sure...
So just to clarify, whenever a Web tile is matched whether friendly/enemy team?
Huh?
Meaning they are making you put 4-5 covers in it.
Underwhelming, once again.
Does Venom's Devour TU instakill with sufficient web tiles on the board?
Appears to be another highly underwhelming 4* below the power tier we need to have right now. Unless 4* are permanently buffed soon I'm putting him in the junk bin with totally terrible hulk. Don't mean to be negative but PVP is already saturated with 5* monsters and far superior 4*.
We need each new character to be either really fun to play as or serving a purpose in the competetive meta somehow. This guy is neither based on 1st impressions : (
Yellow at 3, you're only losing the 1 red ap on each web tile matched and less web tiles created. How often are these matched? I would not go chasing yellow just to create web tiles. Purple is better because you collect and double cast it (14 AP). Create web tiles first, then deal 7.5k.
edit: actually I'm i reading purple wrong? At 5, does Hid & Seek create any web tiles? Or is the creation tiled to Surprise? The alternate Surprise is when there's an invisible tile?
Then on defense the AI will hardly save the red ap for hulkbuster
hmmm. I see your point. You could go purple battery. In DDQ4* I agree 5/3/5 best build. A 5/5/3 build would make him strong with IMHB or Cyclops but a 3/5/5 or 4/4/5 makes him better with JG, ICe or Red Hulk. Those are the top 5 4*'s so it would be preferance