R90 bug: Passives disabled in final wave - FIXED
kilgarin
Posts: 57 Match Maker
I was playing DDQ just now on the last node using Professor X, Scarlet Witch, and Grey Suit Black Widow. For wave 1-3 Master Plan worked correctly. But as the last two goons were down around 1,000 health at the end of wave 3 Master Plan no longer triggered. I made several Match 5s in round 4 and Master Plan never triggered. Has anyone else heard of this happening?
Mod edit: modified subject line to add more info. -DayvBang
Mod edit: modified subject line again based on info from Demiurge_Anthony. This is planned to be fixed in the next patch, R91. -DayvBang
Final update: R91 out, confirmed fix!
Mod edit: modified subject line to add more info. -DayvBang
Mod edit: modified subject line again based on info from Demiurge_Anthony. This is planned to be fixed in the next patch, R91. -DayvBang
Final update: R91 out, confirmed fix!
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Comments
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kilgarin wrote:I was playing DDQ just now on the last node using Professor X, Scarlet Witch, and Grey Suit Black Widow. For wave 1-3 Master Plan worked correctly. But as the last two goons were down around 1,000 health at the end of wave 3 Master Plan no longer triggered. I made several Match 5s in round 4 and Master Plan never triggered. Has anyone else heard of this happening?
Went over to prologue and Master Plan functioned normally0 -
Interesting. I was just coming here to post that Seeing Red didn't trigger when Red Hulk was hit for 1000+ damage in the fourth DDQ wave. Conditional passives in general not working there?0
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Same issue here. Doing 3rd node of Cho's AR and worked for first 2 waves, but not on 3rd. Additionally RHulk's red never fired when attacked.0
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Happened again this morning in wave four, last node DDQ. I noticed this time that not only did Master Plan not fire but neither did Psychic Convergence. Only in wave four.0
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Modified subject line to add more info.0
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Subject: Patch Notes - R90 (12/14/15)"David wrote:Moore"]R90 Patch Notes
What's Better...-
- Passive abilities (Carnage’s
Whoops?0 -
This new patch killed passives in multi-wave nodes.
I did both multi-wave dp daily nodes with a passive char today: Under the sea with 2* Daken, and big enchilada with khamala khan.
I killed the last goon in under the sea with a green combination, which was supposed to trigger daken. In the second wave daken had neither healing nor green interaction.
With khamala khan, I killed the first wave with a regular move. Second wave still had passive heal. I killed second wave with psylocke's red.
I didn't get any heal in waves 3 and 4.0 -
Fratriarch wrote:This new patch killed passives in multi-wave nodes.
I did both multi-wave dp daily nodes with a passive char today: Under the sea with 2* Daken, and big enchilada with khamala khan.
I killed the last goon in under the sea with a green combination, which was supposed to trigger daken. In the second wave daken had neither healing nor green interaction.
With khamala khan, I killed the first wave with a regular move. Second wave still had passive heal. I killed second wave with psylocke's red.
I didn't get any heal in waves 3 and 4.
Ooops?0 -
Shame it has been released this way, since there was a first page player notice of this flaw, when the patch was preview.
viewtopic.php?p=453296#p453300
I also seen this coming....0 -
Fratriarch wrote:This new patch killed passives in multi-wave nodes.
I did both multi-wave dp daily nodes with a passive char today: Under the sea with 2* Daken, and big enchilada with khamala khan.
I killed the last goon in under the sea with a green combination, which was supposed to trigger daken. In the second wave daken had neither healing nor green interaction.
With khamala khan, I killed the first wave with a regular move. Second wave still had passive heal. I killed second wave with psylocke's red.
I didn't get any heal in waves 3 and 4.0 -
Same problem here0
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Mr Fantastic's black countdown is also broken on the last wave of DDQ, it does no extra damage and matching Red, Green or Yellow does not increase its countdown either0
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Ha! Glad I wasn't imagining things.
So I noticed this on the Big Enchilada battle, and only on the final wave. Off by one error? Good job, guys.0 -
Hello all,
Thanks for discovering this issue and bringing it to our attention. We have identified the issue internally and confirmed that the last wave in a multi-wave mission do not fire passive abilities correctly. This is scheduled to be addressed in the R91 build.
Sorry for the inconvenience,
Anthony0 -
Was using Charlie's angels for wave node in ddq and in the last wave professor xs passive would not work. Anybody else having this issue?0
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Missed the topic just down the page about this very subject?0
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Apparently0
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Modified the subject line again based on the bug confirmation from Demiurge_Anthony. Making this topic sticky until the fix.0
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Definite bug, I have screenshots...
Using winfinite with the chars in this order:
I have an under leveled 550 Prof X, so purple ap should always be generated due to gsbw, here are their stats:
Here is the before (match 5 ready in the bottom left corner - 5 purple ap):
Here is the after (critical tile where the match 5 was made - still only 5 purple ap):
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