Eddiemon wrote: You'd also need to point out why you think the current 'firefighting' doesn't address these. E.g. If people can't skip around looking for only 30 point wins then overall scoring should be reduced, meaning you don't need to skip around for 30 point wins to be competitive either. 15 points stops being a waste of time.
unqltango wrote: As you can see I gave 6 reasons to skip and others already added more. All valid reasons. Now if people can't skip, then they will be forced to fight battles they can't win. That is only good for the top dogs, with awesome lineups. Since this is a game, first and foremost, it should be fun. If the players are forced to do anything they don't want to (like fighting impossible battles), they won't like the game and they won't play it. That is not good for anyone, devs included. So the reason behind this questionnaire is to give the devs an insight from us, the players, why do we skip. Then it is up to the devs if they use it, or they still try to force us to do things against our will. It is quite clear already that the main reason is the earned ranking points, so they should think about revising the ranking system, instead of punishing skipping (i know, they changed to rewarding not skipping, but it is generally the same).
Il Palazzo wrote: For most of the event, the points. Why should I do 10 battles when I can have the same result with 5?