Demiurge Studios is hiring a Game Analyst
Comments
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PeterGibbons316 wrote:I wonder what the pay is like?
2500 HP, bi weekly.0 -
PeterGibbons316 wrote:I wonder what the pay is like?0
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Give someone a program, frustrate him for a week. Hire someone to fix the program, frustrate him for a lifetime0
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Hmm.
MBA, PhD (e.g. statistical training), computer programmer here. Don't mind changing jobs. I'd love to hear more info, including a salary range (got to pay off those pesky student loans).
Who should I PM for details?0 -
simonsez wrote:PeterGibbons316 wrote:I wonder what the pay is like?
You owe me a coke and a keyboard.0 -
PeterGibbons316 wrote:
I wonder what the pay is like?
Benefits are centered around entertaining the oompa loompas.0 -
mrflopwelligan wrote:PeterGibbons316 wrote:I wonder what the pay is like?
20 ISO
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simonsez wrote:I think a boatload of people on this forum would be qualified to handle those key responsibilities.
This job seems awesome.
Hopefully it leads to some positive change0 -
The perfect candidate
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KEY RESPONSIBILITIES:
Collaborate with game designers to tune and balance live games
Analyze the various game funnels looking for areas where players aren’t having fun or are getting stuck.
Distribute quantitative information about overall game performance and performance of specific features to the team
Identifying areas that require more data and prescribe ways to improve the data stream
Canary in the coal mine: Monitor game performance and speak up if there’s a problem
You know, like when you could buy a 10-pack and get a guaranteed essential. That wasn't fun for us at all -- just ask the devs. /snark0 -
simonsez wrote:PeterGibbons316 wrote:I wonder what the pay is like?
2,798 posts you've made; and while I might not have read them all, I can say with some certainty that this is my favorite.0
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