OJSP wrote: Crowl wrote: Have the devs confirmed it will be 5% per each 5* anywhere as it could just as easily be left at 5% in total to draw one even after they add another character. Please check the appropriate discussion threads about the Legendary token and the chance to obtain them. With only Silver Surfer: 5% chance of getting a 5*With the addition of the next one: 5% chance each giving a 10% total chance of getting a 5* With the addition of the 3rd 5*: still 10% total chance for getting a 5*, but now only 3.33% chance for each For subsequent 5*s after the 3rd, there's no further plans revealed.
Crowl wrote: Have the devs confirmed it will be 5% per each 5* anywhere as it could just as easily be left at 5% in total to draw one even after they add another character.
TheRealJRad wrote: Fairly sure this is not how probability works. You don't have a 10% chance, you have two 5% chances. Math is not my strong suit though.
Vertigozooropa wrote: I played that node once, and it made me want to quit playing forever. It's called, "The Worf Effect," on tvtropes.com. In any episode of Star Trek: TNG, all the enemy needed to do was take out Worf, the resident badass, to show us how much tougher they were than anything the good guys could throw at them. So they took three of the worst opponents in the game, maxed their levels, and then showed us that the best characters in the game, fighting at their best, have no hope against Silver Surfer. Who's the best 4* of all time? Pre-nerf X-Force? Hulkbuster? Iceman with a lot of blue on the board? Who cares? Three 3*s at max level could beat that character by himself. Three 4*s can't harm Silver Surfer. That's a real problem. I really wanted to collect the 4*'s and make them strong. Now I've learned there's really no point to that. It's worse than when they nerfed 4Thor. They just reduced all the 4*'s to 3* status. And they haven't reduced the price yet. What's up with that? If you're going to make 4*'s weak, at least make them cheap. Yeah, it's easier to get purple tokens. Ish. But why 2500 Hero Points? It's just not worth that anymore.
DaveR4470 wrote: I DARE you to somehow lose that node..... I think it might actually be impossible.
IceIX wrote: teknofyl wrote: I don't see how the shape of the curve really matters. Linear, exponential or squiggly -- the end result is the same: once there are some covered five-stars in the wild, the three- and four- stars that we've built are just digital garbage. It is what it is, but that's the reality. Maybe it's tomorrow, maybe it's in a few months, but it's pretty clear. I'm looking at my roster with Raistlin Majere's eyes... all I see is dust. That's assuming that 4*s stay at the status quo and are not buffed in any way, which isn't going to be the case. Much like Raistlin, 4*s will be able to aspire to godhood too, for a short time.
teknofyl wrote: I don't see how the shape of the curve really matters. Linear, exponential or squiggly -- the end result is the same: once there are some covered five-stars in the wild, the three- and four- stars that we've built are just digital garbage. It is what it is, but that's the reality. Maybe it's tomorrow, maybe it's in a few months, but it's pretty clear. I'm looking at my roster with Raistlin Majere's eyes... all I see is dust.
Pongie wrote: One idea I had at nerfing 5* is to make it so health packs cannot be used on them (not sure what the rate of heal is since I don't have him). This will limit the time they can be used (if they are taking damage) and makes more sense story wise. These cosmic beings should not be simply healed from an earthly health pack. Sort of like an opposite deadpool whale points, call it Silver surfer hit points, they regenerate slowly over time and regardless of pve, pvp (offensive or defensive team) this is the health of silver surfer for the match. This means a failed attempt against him isn't all for nothing. Also allows for team work to bring him down. Question is, if multiple people are going against the same silver surfer, what should be his health point at the start? The same for both matches and afterwards it goes down by damage from both or just one?
JulietLima wrote: I played with Silver Surfer and it convinced me that I should quit MPQ. And I have quit. I have left my alliance and uninstalled the game. Thanks, admins, for curing my MPQ addiction.