OJSP wrote: florida92 wrote: Since it's 48 hours, should it be ground or just cleared and wait? I only have ground one PVE (The one for XDP) so I'm still trying to figure out the strategy as i'm 13k behind in this node. Clear regularly every 8 hours and only grind 3 hours before the end of the sub, just like a 24 hour sub. Those over clearing this early, will fall behind later, also may lose out on the final progression reward. I suspect they might not have realised it's a 48 hours sub.
florida92 wrote: Since it's 48 hours, should it be ground or just cleared and wait? I only have ground one PVE (The one for XDP) so I'm still trying to figure out the strategy as i'm 13k behind in this node.
xequalsy wrote: GurlBYE wrote: This is kinda outta wack. I don't have much in the way of a large roster, some of these nodes are too ridiculous, even without the 'level 395 juggernaut, they still hurt whatever you have heavily, threatens and juggernaut shouldn't happen. We can't handpick the board so theres not much in the way of strategy, especially when the strategies require 3 and 4 stars that aren't easy to get either lol. This game tries as actively as possible to be unfun lol. When I was still at the 2* stage though, my scaling meant that I could use Storm/Mags and clear everything in this sub, though it took a couple of health packs. 2* players are at the awkward stage where there is little strategy in PvE, since most of the time your "choices" are whether you have the boosted character (if so you'll probably be using that) or whether you might be able to substitute in a low covered 3*.
GurlBYE wrote: This is kinda outta wack. I don't have much in the way of a large roster, some of these nodes are too ridiculous, even without the 'level 395 juggernaut, they still hurt whatever you have heavily, threatens and juggernaut shouldn't happen. We can't handpick the board so theres not much in the way of strategy, especially when the strategies require 3 and 4 stars that aren't easy to get either lol. This game tries as actively as possible to be unfun lol.
alexnmbc wrote: Full clear in the 2nd sub is worth 4140, plus the node to unlock it is repeatable (think it was worth 200).
OJSP wrote: GurlBYE wrote: xequalsy wrote: When I was still at the 2* stage though, my scaling meant that I could use Storm/Mags and clear everything in this sub, though it took a couple of health packs. 2* players are at the awkward stage where there is little strategy in PvE, since most of the time your "choices" are whether you have the boosted character (if so you'll probably be using that) or whether you might be able to substitute in a low covered 3*. Storms to squishy and because she isn't boosted, her 1800 and freezing isn't too helpful to one of the 6000 health goons who generate threaten and hit the whole party for 1400+ damage boosts, makes any tile not destroyed, storms dead. My undercovered hulk is the only guy who can survive, it's all good though, I'll just aim for the ones I can do and just slowly grab some progression. Placements just not in the cards With a 2* roster, try Thor, OBW, Storm instead.. Magneto can be useful, but it's a bit difficult to control CD tiles with him if the board is unfavourable. We can quickly get into a loop faster with OBW.. they are still my go to team for overpowered goon nodes, even when not boosted.. for this team, it's better not to have Storm boosted so OBW tanks .. Mystique hates OBW.. (maybe as much as Deadpool does..)
GurlBYE wrote: xequalsy wrote: When I was still at the 2* stage though, my scaling meant that I could use Storm/Mags and clear everything in this sub, though it took a couple of health packs. 2* players are at the awkward stage where there is little strategy in PvE, since most of the time your "choices" are whether you have the boosted character (if so you'll probably be using that) or whether you might be able to substitute in a low covered 3*. Storms to squishy and because she isn't boosted, her 1800 and freezing isn't too helpful to one of the 6000 health goons who generate threaten and hit the whole party for 1400+ damage boosts, makes any tile not destroyed, storms dead. My undercovered hulk is the only guy who can survive, it's all good though, I'll just aim for the ones I can do and just slowly grab some progression. Placements just not in the cards
xequalsy wrote: When I was still at the 2* stage though, my scaling meant that I could use Storm/Mags and clear everything in this sub, though it took a couple of health packs. 2* players are at the awkward stage where there is little strategy in PvE, since most of the time your "choices" are whether you have the boosted character (if so you'll probably be using that) or whether you might be able to substitute in a low covered 3*.
OJSP wrote: The worst was getting hit by a Shapeshift and Masterstroke combo, every other turn.. on an Easy (lvl 55 or 70) node and the Essential node, wiping my stronger characters
Jam_Adams wrote: any tips for The Big Boom (final node in seed of destruction)? Dr. Doom, Brawler and Mystique... way too much AP generation on this team, way too easily. scratch that - before i posted this, i went for it one last time. after getting whipped 4 times, i tried OBW, Loki and Hulk. I figured with how quickly they generated AP, i wasn't going to win in a foot race. it's way too hard (or you need too get lucky) to get more AP than them before they unleash their abilities. so it seems AP denial is the way to go (OBW+loki), and with hulk boosted, he brings the usual meatshield/board shake to help offensively.
wharrrgarbl wrote: Yeah, the Ms. Marvel node is tinykitty. The AI one-turned *** Cap (with a 10 level advantage). Tons of "turn the board black" powers just exasperate the rigged cascades. Edit: Also, I think the "AI getting free AP" bug is back. I saw Mystique had 11 black, so I had OBW match black in order to stop Masterstroke. She still did it anyway. Goons only feed green and blue on this node, so I'm not sure how she managed it. Edit2: Also it's annoying because I only had like 15 minutes to do some clears this morning and got so mad at this node that I spent all the time posting on here, so now I'm going to lose this event. Ugh. Edit3: Seriously D3, go tinykitty yourselves for denying how much your game cheats and how you don't make cheap nodes anymore. Going to lose the Iceman I earned because of how dumb you are.
slidecage wrote: how can you blAME D3 for you losing iceman when the fact is on edit 2 you said only play 15 mins.. So its their fault others played 1+ and you played 15 mins yet you think you should still get the cover.