5-Star Rarity & Silver Surfer Announcement! (In-Depth)

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Comments

  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    He's been clear: Each 4* fight is a one-on-one between that day's essential character and a "rival" chosen by Demiurge either as an appropriate foil for the character or as an interesting in-game matchup, in terms of powers. You can still boost and use teamups, which will let you make up the days when you have to use one of your weaker characters.
    So it's only going to be a matter of time before your Professor X has to go up against Jean Grey. Got it.
  • Lemminkäinen
    Lemminkäinen Posts: 378 Mover and Shaker
    Quebbster wrote:
    He's been clear: Each 4* fight is a one-on-one between that day's essential character and a "rival" chosen by Demiurge either as an appropriate foil for the character or as an interesting in-game matchup, in terms of powers. You can still boost and use teamups, which will let you make up the days when you have to use one of your weaker characters.
    So it's only going to be a matter of time before your Professor X has to go up against Jean Grey. Got it.
    I would guess (based on nothing at all) that the enemies won't be 4-stars very often.
  • puppychow
    puppychow Posts: 1,453
    deiXide wrote:

    Your points about matchmaking are valid, and having played dozens of games over the past 3 decades, I would agree with you. Some of what D3 does is puzzling, and honestly a welcome change, clearly rewarding their vets rather than their beginners. This is a stark contrast to standard business practices and traditional gaming patterns. For example, Comcast gives great deals to hook new subscribers, but offers far inferior rates to their existing customers. This makes sense, as the goal is to draw in the customer, make them sticky somehow (through feature set, lack of competition in the space, etc), and move on to the next customer.

    It's this type of practice that D3 seems to be skirting with these changes to the top-end 1% (guessing there), which is why I have been posting in this thread. Rather than hooking and retaining new players, which is necessary for long-term success, it seems that D3 has been on a steady track to incentivize and reward their top-end. This is great, but it makes me wonder about those numbers again - they're clearly doing it for a reason. But I do think small incremental changes can be made to allow for proportional gains for dedicated beginners, while continuing to incentivize the top to keep whalin- err, playing. Right now, it seems heavily weighted to one end with back-to-back 4* releases over the past few months with no balancing or focus on beginners. I think outright giving or making 3*s more available is not the way to go (to avoid that noob power creep you mentioned)- I think allowing beginners to narrow their focus on what they achieve is a better solution, along with right-sizing of "weight classes." Maybe we can call them "whale classes".

    I want to address 2 main points: a) D3 catering to whales; b) dealing with beginners.

    I agree that D3 seems to be shifting focus towards the super whales now. Not just the 1% but rather the 0.01% who will probably be spending $24,000+ in DDQ Vault to max cover Silver Surfer. There IS a big difference between spending $100 a week and spending five figures in one shot; it's like comparing millionaires to billionaires. And we can guess which category (whale vs. super whale) D3 is trying to make money off of. I understand D3 is a business and needs to make money; if catering to super whales is the way to accomplish that then management will do just that in order to pay rent, electricity, employees, etc.

    I think we all recognize there is a big gap between veterans who can do reasonably well in pvp and transitioners who are laggging further and further behind due to the dilution of covers. I think an easy solution is to re-examine the reward structure in lightning round, and maybe add a 3* cover at 500 points for example.

    Beginners right now have prologue and ddq to get covers & rewards. I think both can be expanded (more chapters & more nodes, respectively) to give more opportunities for beginners to get covers, iso, etc.
  • I think the intention is no whale at all. You either do like the rest and go slow or shut down your brain and go for it.

    If you can drop 14k Obamas in the game I'm sure you don't need the benefits that the 5* is going to bring for you, that are another 4* covers at most.
  • Der_Lex
    Der_Lex Posts: 1,035 Chairperson of the Boards
    A couple of months back there were a lot of pro-new player changes, and vets grumbled.

    Now there are a lot of pro-vet changes and the newer and transitioner players grumble

    As they say, this too shall pass.
  • I really don't think D3 is catering to super whales here. You can't build a business model where you are hoping people spend 24k+ in a 3 match phone game and hope to survive very long.

    What they are trying to do is make getting and leveling SS much like the 'epic' quests in WoW or Everquest. Things that took a while but once you finished them they were 'epic.' But, because they still need to make money , they are offering a way for people with a shiz ton of cash to whale them. If someone does, that is only a bonus to the company but not something they are hedging their bets on.

    Though, to those people who whale SS 1) Congrats on being rich 2) You literally have no competition. You are that much farther ahead than everyone. That is the definition of GG icon_e_smile.gif
  • Vhailorx
    Vhailorx Posts: 5,564 Chairperson of the Boards
    I really don't think D3 is catering to super whales here. You can't build a business model where you are hoping people spend 24k+ in a 3 match phone game and hope to survive very long.

    Never say never. . .

    I wouldn't have thought that anyone could design an phone game that routinely gets people to drop $100US or more every month, but demiurge found a way!

    But as I have said in previous posts, this move seems more about given the super whales something to chase while they spend on 4*s, rather than given them something to buy outright.
  • puppychow
    puppychow Posts: 1,453
    In all honesty, from a game balance perspective I personally see no reason to even have 5* characters in this game. HOWEVER, if D3 is looking to convince super whales to pay for shiny, super duper exclusive 5* characters, then YES it does make sense from a profitability perspective to introduce this tier of characters. Remember, D3 is releasing three new 5fers, at a rate of one per month, from now til November. I think at year end, D3's management will look at the sales figures from DDQ; if the numbers show a dramatic spike in revenue then I fully expect to see even more 5* releases next year. And if I'm a betting man, I would expect 3-6 new 5* releases next year.
  • Lemminkäinen
    Lemminkäinen Posts: 378 Mover and Shaker
    I think that D3 is catering to whales with the five-stars but not in the way people seem to think. They are giving the whales something to strive for. Some reason to get excited about a token. By making them essentially un-whaleable, they have given the whales a goal. Or that's my take on it. Because I can't think that playing this game is all that fun if you have a complete roster with nothing to look forward to.
  • slidecage
    slidecage Posts: 2,666 Chairperson of the Boards
    puppychow wrote:
    In all honesty, from a game balance perspective I personally see no reason to even have 5* characters in this game. HOWEVER, if D3 is looking to convince super whales to pay for shiny, super duper exclusive 5* characters, then YES it does make sense from a profitability perspective to introduce this tier of characters. Remember, D3 is releasing three new 5fers, at a rate of one per month, from now til November. I think at year end, D3's management will look at the sales figures from DDQ; if the numbers show a dramatic spike in revenue then I fully expect to see even more 5* releases next year. And if I'm a betting man, I would expect 3-6 new 5* releases next year.

    I wonder what will happen in Jan. will the put another one out or just pull the entire token.

    i would not mine seeing them put out one per month as long as they remove a 4 star a month but doubtful..

    They need to start thinking about making 2 pvps

    one pvp what has 1 2 or 3 stars only
    one pvp what allows 4 and 5 stars

    or they should of made a 5 star take up all 3 slots on the team. if you have a max 3 star team and go against people with 1 5 star on their pvp team good luck winning.
  • I think that D3 is catering to whales with the five-stars but not in the way people seem to think. They are giving the whales something to strive for. Some reason to get excited about a token. By making them essentially un-whaleable, they have given the whales a goal. Or that's my take on it. Because I can't think that playing this game is all that fun if you have a complete roster with nothing to look forward to.

    But, they are going to piss off some of the current whales because their other whale friends will get SS's and they won't.

    Currently, whales don't have much to play for in this game anyway other than personal/alliance ranking. They have maxed all the 4's and 3's and they just play fistbuster/jeanbuster anyway icon_razz.gif
  • Linkster79
    Linkster79 Posts: 1,037 Chairperson of the Boards
    My Taco Vault Vault says 1 day 3 hours remaining, does that mean I have to wait another day to see the Legendary token appear there? Apparently some already have one in their vaults.
  • lukewin
    lukewin Posts: 1,356 Chairperson of the Boards
    Linkster79 wrote:
    My Taco Vault Vault says 1 day 3 hours remaining, does that mean I have to wait another day to see the Legendary token appear there? Apparently some already have one in their vaults.

    That is likely the time left for the Sweet Vault. When the countdown is over, the Savory vault will appear, where there is already a Legendary token in mine, but since it's not the current vault, if I were to pull one, the odds wouldn't increase since it would be like pulling a stockpiled token.
  • Buret0
    Buret0 Posts: 1,591
    Linkster79 wrote:
    My Taco Vault Vault says 1 day 3 hours remaining, does that mean I have to wait another day to see the Legendary token appear there? Apparently some already have one in their vaults.

    I'm guessing that if you hit the reset button on the vault a legendary token will appear. The whales probably won't be interested in whaling a 40/300 chance at a legendary token for 7,000 HP when there's a 100% chance of getting one for 11K. Sure, the ISO and HP prizes are also in there and it is a chance for a cheaper token, but I think the odds say to not whale the vault if legendary tokens are what you are after (rather than specific covers).
  • Linkster79
    Linkster79 Posts: 1,037 Chairperson of the Boards
    Buret0 wrote:
    Linkster79 wrote:
    My Taco Vault Vault says 1 day 3 hours remaining, does that mean I have to wait another day to see the Legendary token appear there? Apparently some already have one in their vaults.

    I'm guessing that if you hit the reset button on the vault a legendary token will appear. The whales probably won't be interested in whaling a 40/300 chance at a legendary token for 7,000 HP when there's a 100% chance of getting one for 11K. Sure, the ISO and HP prizes are also in there and it is a chance for a cheaper token, but I think the odds say to not whale the vault if legendary tokens are what you are after (rather than specific covers).

    Lol my circumstances do not permit me to go spending hundreds of pounds on any game, just curious is all. My token draw luck means I could have 299 Taco tokens for a single Vault and still not get the Legendary token.
  • So now that the legendary tokens are live, I looked at the drop rates. It says 5% for Silver Surfer, and 6.8% for each 4 star.png character (excluded are Devil Dino and Mr Fantastic for now). This adds up to 100.2%, though... Where do the .2% get substracted in reality? icon_e_confused.gif
  • IronGrrrl wrote:
    So now that the legendary tokens are live, I looked at the drop rates. It says 5% for Silver Surfer, and 6.8% for each 4 star.png character (excluded are Devil Dino and Mr Fantastic for now). This adds up to 100.2%, though... Where do the .2% get substracted in reality? icon_e_confused.gif
    It's a 0.2% chance to pull two out of one token :p
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    IronGrrrl wrote:
    So now that the legendary tokens are live, I looked at the drop rates. It says 5% for Silver Surfer, and 6.8% for each 4 star.png character (excluded are Devil Dino and Mr Fantastic for now). This adds up to 100.2%, though... Where do the .2% get substracted in reality? icon_e_confused.gif
    Fractions. The actual chances is probably something like 6,805% or something, but it gets rounded to 6,8 for ease of display.
  • Dayv
    Dayv Posts: 4,449 Chairperson of the Boards
    IronGrrrl wrote:
    So now that the legendary tokens are live, I looked at the drop rates. It says 5% for Silver Surfer, and 6.8% for each 4 star.png character (excluded are Devil Dino and Mr Fantastic for now). This adds up to 100.2%, though... Where do the .2% get substracted in reality? icon_e_confused.gif
    Clearly, we need to petition them to give us more significant digits. 20 should do.
  • GrumpySmurf1002
    GrumpySmurf1002 Posts: 3,511 Chairperson of the Boards
    DayvBang wrote:
    IronGrrrl wrote:
    So now that the legendary tokens are live, I looked at the drop rates. It says 5% for Silver Surfer, and 6.8% for each 4 star.png character (excluded are Devil Dino and Mr Fantastic for now). This adds up to 100.2%, though... Where do the .2% get substracted in reality? icon_e_confused.gif
    Clearly, we need to petition them to give us more significant digits. 20 should do.

    20? I don't see why this would be so cumbersome:

    6.7857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857142857...