Quebbster wrote: Seanossi wrote: My main concern is the starting level of 255 and the impact upon PVE scaling. Has this been taken into account? I'm mid transition with most characters at lv94. How much impact would one Silver Surfer cover have on my scaling? It would be ideal if you could store the covers indefinitely and only add them to your roster when the roster can cope. It seems ridiculous to have to consider selling the cover. In your situation I'd probably just hold off opening the Legendary tokens until you have a higher level roster. It seems (and I am well aware I may be wrong) that you won't have much use for either 4* or 5* covers at this point.
Seanossi wrote: My main concern is the starting level of 255 and the impact upon PVE scaling. Has this been taken into account? I'm mid transition with most characters at lv94. How much impact would one Silver Surfer cover have on my scaling? It would be ideal if you could store the covers indefinitely and only add them to your roster when the roster can cope. It seems ridiculous to have to consider selling the cover.
GurlBYE wrote: It may be a better idea to either lower 5 power a bit, or raise 3 along with 4. 3 stars still make up 50% of the games roster. Not a huge leap, but a little something. People would do 3 vs 5 for story if 5 is featured in the future ( like how I used 2's against 4 stars during deadpool pve and in DDQ when Shethor is on final round of last node), or for pvp when a handful eventually break in and boosted 3 stars are still better then an underleveled 4 star.
GurlBYE wrote: ^ And I'm pretty sure i just fully explained why i disagreed with examples?
Bowgentle wrote: GurlBYE wrote: It may be a better idea to either lower 5 power a bit, or raise 3 along with 4. 3 stars still make up 50% of the games roster. Not a huge leap, but a little something. People would do 3 vs 5 for story if 5 is featured in the future ( like how I used 2's against 4 stars during deadpool pve and in DDQ when Shethor is on final round of last node), or for pvp when a handful eventually break in and boosted 3 stars are still better then an underleveled 4 star. Ice has just stated that 3*s are not meant to compete with 4*s, just as 2*s are not meant to compete with 4*s. 3*s just got a buff that lets them hold their ground against 4*s, they don't need another buff.
GothicKratos wrote: I think I am the only person looking forward to fighting Silver Surfer.
GothicKratos wrote: Side Topic: Potential other 5*s; Thanos, Galactus, Dormammu, In-Betweener, Phoenix Force, The Watcher, Shuma-Gorath, Apocalypse?
Mawtful wrote: IceIX wrote: Mawtful wrote: Probably first week. Even though it's a 5% chance, any 5* cover they pull will be for Surfer, so this is the one time that there's less RNG to fight against. True, but when you hit 5 in any given color, any newly pulled cover is "wasted" for purposes of full covering. And you need the correct ones for your build. So that's an additional unknown number you'd have to pull. Let's look at the best-worst case scenario; best: you get the covers for your ideal build and none wasted worst: you get them at exactly 5% draw rate (1 per 20 tokens) 20 tokens opened for each of 13 covers = 260 tokens 260 tokens at 16,000 HP per token = 4160000 HP 4160000 HP in 20,000 HP bundles = 208 Stark Salaries = ~$20,800 (FWIW, best-best case of getting the right 13 covers from 13 tokens means you only need to buy 11 Stark Salaries. Get your prayers into RNGsus now!) Yeah, I still think there'll be one covered in the first week. By comparison, it's only ~$1,400 to cover max a 4* during their release event. I think most of the Super Whales won't go in for it - however it does provide a nice bonus when they do buy token packs to cover a character before release. But there's bound to be someone out there for whom $20k is a small price to pay to be the first person with Silver Surfer.
IceIX wrote: Mawtful wrote: Probably first week. Even though it's a 5% chance, any 5* cover they pull will be for Surfer, so this is the one time that there's less RNG to fight against. True, but when you hit 5 in any given color, any newly pulled cover is "wasted" for purposes of full covering. And you need the correct ones for your build. So that's an additional unknown number you'd have to pull.
Mawtful wrote: Probably first week. Even though it's a 5% chance, any 5* cover they pull will be for Surfer, so this is the one time that there's less RNG to fight against.
IceIX wrote: Players will not be facing off against 450 Silver Surfers very soon. By the time that's any kind of regularity, 4*s will be buffed to be closer to a 5*s max power. We don't want to do 4* buffs quite so soon though since 5*s aren't really a "thing" yet. All that overbuffing them would do now would be to further blast 3*s and underdeveloped 4* rosters into dust. That's fun for the tippy top that are there, but for the *vast* majority of the player base, that's bad.
IceIX wrote: Interesting idea on the Vault. We're talking about ways to improve it in general, that's a helpful suggestion. One thing we're worried about with a Legendary Vault though is that it would either have to be static (so new 4/5*s wouldn't enter it, boo), or way too dynamic (so you have 2 weeks to pull a 5* before it updates). There's no way currently that we can have user customizable Vaults that'll stay static until user updated when they pull down the new config. Obviously, that's solveable. But it'd take quite a bit of work on the backend.
slidecage wrote: IceIX wrote: mindsuckr wrote: What is the progression level going to be for PVE event's reward token? 2 times current top progression? 3x? 4x? 5x? Depends largely on the PVE. 2x progression in some is simple, really hard in others. ummm i have yet to meet any PVE that 2x progression was not doable.. I will admit this good way to force people who dont want to play PVE to play.. This token is given out in every PVE am i really interested not really. then again 4 months ago i could not see deadpool lasting so maybe in 4 months i will be intersted. I do see major problems with this though. So this is coming a pay to win. those who can get 10k in season or 1300 or whatever in PVP gets a token. Meaning if they get lucky and can stockpile the 5 stars they can then just walk on the smaller fries in PVP... PVP is going to have to change and change super fast i mean Whats the point in playing PVP in 2 to 3 months when your going to be facing nothing but max out 4 stars. maybe make 2 PVPS one where nothing higher then a 3 star can be used and another one where you can use up to 5 stars . Sorry but if in a few months the PVP turns into nothing but max out 4 star teams Im done with PVP. unless there are new PVP and PVE features ( nothing higher in 3 stars can be used) i can see this becoming a major problem in a few months.. Just think someone new comes into this game in DEC before they would only have to put up with people with max 2 and 3 stars and a few covers in 4 stars... Now they will face MAX 4 stars and 5 stars sorry but that is going to scare a lot of people away very very quicly might as well Kill rewards for PVE i mean fight fight fight fight for 4 star for days and maybe get lucky and win, or just fight to progession and get the 4 star from the pack.. Somthing makes me think this is the start of the end of rewards in PVE again maybe after i start playing it i will love it but how it sounds its going to crush the newbies
IceIX wrote: mindsuckr wrote: What is the progression level going to be for PVE event's reward token? 2 times current top progression? 3x? 4x? 5x? Depends largely on the PVE. 2x progression in some is simple, really hard in others.
mindsuckr wrote: What is the progression level going to be for PVE event's reward token? 2 times current top progression? 3x? 4x? 5x?
Moon Roach wrote: GothicKratos wrote: Side Topic: Potential other 5*s; Thanos, Galactus, Dormammu, In-Betweener, Phoenix Force, The Watcher, Shuma-Gorath, Apocalypse? The Watcher - 3 passives? Dunno why, but I'm thinking of Molecule Man. Or Ego The Living Planet. Where would Adam Warlock fit into this, I wonder.
nwman wrote: So I assume this is nerf proof? What reaction will a theoretic whale have that spends 20k plus to max SS, that is nerfed?
Punisher5784 wrote: Sooooo since 5*'s can level up to 450, can we expect a Level-Up button?! It's silly that we are still holding down the button.