Demiurge_Will wrote: Q: Can you give us the complete algorithm for figuring out how many points you’ll lose or gain? A: The scoring system is based on the Elo rating system, but the formula for that is too complex to put here without mathematical notation. Check Wikipedia if you’re interested. But the algorithm goes something like this: Start with the points change given by the Elo rating system, with a k-value of 75. If the loser’s score is <=1000, multiply their loss by (their score / 1000). If the winner was the defender, divide their gain by 3. Round the result. Q: Yeah, that’s too much math. How about some more examples? A: OK! Here you go: A (500) attacks B (500): If A wins, A gains 38, B loses 19. If A loses, A loses 19, B gains 13. A (200) attacks B (500): If A wins, A gains 64, B loses 32. If A loses, A loses 2, B gains 4. A (500) attacks B (200): If A wins, A gains 11, B loses 2. If A loses, A loses 32, B gains 21.
morph3us wrote: When should I stop farming these hapless players for retaliations? Interested to hear what other players do.
X23 wrote: I only fight battle of 37 + and almost never retaliate. I have a general understanding of the point system, but have no idea how it is computed. Is there a formula ?
Moon Roach wrote: It really depends on what points you are on. I guess it's not so high that you're shielded and shield-hopping, so let's assume it's around 500. For you to lose 9 points, the opponent would have been on 690 or so. He'd have gained 19 points for the win. The key thing is that his gain is not the same as your loss. Now you're on 491, he's on 709, you retaliate, gaining 58, he loses 41. Again, it's not the same. If he retaliates, it's 668 to 549, win 25, loss 14. And so on. In isolation, going back and forth, you get to around 670 each then start climbing. After 40 battles you're both over 800. Anyway, am I alone in seeing the irony in the thread title?
Deadpooool wrote: Moon Roach wrote: It really depends on what points you are on. I guess it's not so high that you're shielded and shield-hopping, so let's assume it's around 500. For you to lose 9 points, the opponent would have been on 690 or so. He'd have gained 19 points for the win. The key thing is that his gain is not the same as your loss. Now you're on 491, he's on 709, you retaliate, gaining 58, he loses 41. Again, it's not the same. If he retaliates, it's 668 to 549, win 25, loss 14. And so on. In isolation, going back and forth, you get to around 670 each then start climbing. After 40 battles you're both over 800. Anyway, am I alone in seeing the irony in the thread title? I see your point, but honestly, It's mind-boggling that anyone take 40 battles to get to 800. Also, you're never in "isolation". Hits will be coming in from all directions. I think the OP has a fair point, I never knew how the points system worked until my good alliance (bless them) taught me how to play PvP properly and the mechanics of it. If what the 2 players are doing is intentional (though i seriously doubt it), then there's no discussion. He's referring to those poor noobs (bless them more) who don't know better. So I think the real question would be: How can we educate them so they have a better understanding of the PvP mechanics, as not all of them are on the forum or in experienced PvP alliances? Or do we leave them to sink or swim in the deep end of PvP, and enjoy the easy points that're coming our way?
OneenO wrote: morph3us wrote: When should I stop farming these hapless players for retaliations? Interested to hear what other players do. Never!!!! Its not your fault there stupid. Like you said points are points. Attack until they give up or the points arent worth it.
franckynight wrote: consensus thinking is that its safe hitting high points targets cause you wont get any retalation.. you re too low to be worth the pain.. and thats why a lot of guys let ppl climb waiting for them to reach the 1k-1,2 k plateau to hit them for juicy points.. personnally its according to the situation.. sometimes its a random hit from someone clearing a retal after i hit him hours ago on my climb or from ppl that kept my q from a previous hop.. things happened and i dont mind.. so no retal.. other times, its from ppl that specifically target me.. then i always retal even for 1 point.. and if im not that high (under 1200-1300), i may either go on a retal war (if im hitting you thrice for 20 whereas you hit me once for 40 you' re still losing points), or dump points to climb again on the back of my offender..that way ppl think twice about hitting you even when you're worth 75..
papa07 wrote: X23 wrote: I only fight battle of 37 + and almost never retaliate. I have a general understanding of the point system, but have no idea how it is computed. Is there a formula ? Ballpark is 38 for same score, 10 points for first 100 difference, 9 points for next 100, 8 points for next 100, 6 points for next 100, and 4 points for next 100. Everything past 500 is worth 75. Its not completely accurate, but if you are judging from a leaderboard, it will get you pretty close, since your queue score will likely be way off.
MrGaunt25 wrote: Probably a good time to ask a question that has bugged me for the last several PVPs. I wouldn't say that I'm 'brand new' (day 115), but can someone pls lay out exactly how to retaliate? Try as I might, I can't figure out where to retal. I'll get the "You were attacked" pop up and have clicked on player names there, but can only access their roster and get info on their alliance, and there is no 'retaliate' or 'attack' button for me? What am I missing? Thanks.
Bowgentle wrote: MrGaunt25 wrote: Probably a good time to ask a question that has bugged me for the last several PVPs. I wouldn't say that I'm 'brand new' (day 115), but can someone pls lay out exactly how to retaliate? Try as I might, I can't figure out where to retal. I'll get the "You were attacked" pop up and have clicked on player names there, but can only access their roster and get info on their alliance, and there is no 'retaliate' or 'attack' button for me? What am I missing? Thanks. The red nodes are retaliation nodes.