El Satanno wrote: Greetings from the Totally Given up on PvE Club! We have membership available, if you're interested. Apologies to whomever came up with the idea, but once upon a time I read a suggestion to make PvE fun again would be to make each node a sort of micro-competition. You'd complete a node and be scored based on how well you finished it, and the criteria could be health remaining, or time, or whatever. That score would be what gets posted to the leaderboard. You could go back to any given node to grind it out to try to improve your score, but you wouldn't have to. I think that necessity of grinding is what makes PvE so unpalatable. This kind of schema would effectively eliminate that.
OnesOwnGrief wrote: All I got from this was "Please release a $30-$50 content drop every few months that includes new characters and story content." I'm quite sure that's exactly not what you were going for but that's all I saw. Probably the only way you'd get something better than what we have that doesn't involve luck pulls and a single cover only (ex. Ant-Man PvE).
X23 wrote: So basically no competition, play at your own pace and give me this and that ....
OnesOwnGrief wrote: All I got from this was "Please release a $30-$50 content drop every few months that includes new characters and story content."
UNC_Samurai wrote: Sounds like a good reason to have an HP/ISO sale.
theHappyDance wrote: Okay, I think I'm done now. Entered Hulk PvE, and of course there's zero chance of getting even 1 JG cover based on how far behind I am.
theHappyDance wrote: Okay, I think I'm done now. Entered Hulk PvE, and of course there's zero chance of getting even 1 JG cover based on how far behind I am. These competitive systems are stupid, and I'm done trying to accommodate design decisions designed to force people to play than allow them have fun.