Buret0 wrote: turul wrote: As much as you like BoP, quite a lot of us dislike/hate it actually. It is an offseason event, so it doesn't affect your season progression and can be ignored by those who dislike it. I didn't get a good taste of it the last time because it was nothing but seed teams all the way up to 400 (which was super painful, because those last fifty points were all single digit).
turul wrote: As much as you like BoP, quite a lot of us dislike/hate it actually.
GothicKratos wrote: san-mpq wrote: GothicKratos wrote: I'm gunna go ahead and put the mod hat on and say that this was just a joke in light heart, and if it wasn't, there was no need to single him out and degrade him specifically for making a vague non-comment about "4* players" anyways. Play nice please. Hey, this is not colourful! You clearly aren't wearing your modding hat, so I'm going to take this opportunity and say na na na na na na.... chimichanga! ... and now I'll edit it to be a pretty pretty colour. I can't do rainbow, but pink is pretty. disclaimer: (yes, I'm Canadian, there's a "u" in colour) Fun Fact: I use a website to do that, actually. (The website I used to use doesn't exists as of a few months ago, but I use this now.) Fun Fact: I sometimes accidentally type "favourite" and I have no idea why. Fun Fact: Chimichangas.
san-mpq wrote: GothicKratos wrote: I'm gunna go ahead and put the mod hat on and say that this was just a joke in light heart, and if it wasn't, there was no need to single him out and degrade him specifically for making a vague non-comment about "4* players" anyways. Play nice please. Hey, this is not colourful! You clearly aren't wearing your modding hat, so I'm going to take this opportunity and say na na na na na na.... chimichanga! ... and now I'll edit it to be a pretty pretty colour. I can't do rainbow, but pink is pretty. disclaimer: (yes, I'm Canadian, there's a "u" in colour)
GothicKratos wrote: I'm gunna go ahead and put the mod hat on and say that this was just a joke in light heart, and if it wasn't, there was no need to single him out and degrade him specifically for making a vague non-comment about "4* players" anyways. Play nice please.
killerkoala wrote: this is what shield simulator should be with no points or progression, just random iso/boosts; and not part of season. also no health lost or gain. just something to play when you don't have time to spend long periods playing or during waiting for health or packs to recharge.
Malcrof wrote: You would not be facing juggs all the time, read my OP, randomly selected opponents.. he is 1 char.. maybe do it like this for enemy team makeup... a 1*, 2*, and 3*. Not fully covered. this is just a playground, not a championship bout.. It would be for us, as players to grind iso and play with underused chars or chars we are thinking of leveling/buying covers for, or to just kill time. I know why people hate the PVP version of it, juggs, ares, juggs, ares, fistbustermania.... which is why i made sure to include a model that would limit ever seeing those.
Der_Lex wrote: I've personally never been a big fan of BoP because with everyone at 270, matches tend to take too long and climbing becomes a slog, plus with every character on the opposing team doing big damage, it's pretty health pack intensive. It's fine as an offseason event, though, especially when it doesn't have any prizes that I need. It was fun to tinker with a couple of teams, and 1k was still relatively easy to get without shields. Prof X/GSBW/2* Hawkeye might not be a great defense team, but it's lightning fast on offense, so that took away a lot of my usual frustrations with BoP. I'd be fine with it being run as an optional side event during the season as well, maybe as something that has prog rewards aimed at 2-3* transitioners (like covers for some fundamental 3*'s) to help them along a bit in their progression in the game. But I already feel that Shield Sim contributing to season score diminishes its use as a place to experiment because there's pressure to rank high, I hope they wouldn't repeat that mistake with another side event like this.
raisinbman wrote: Der_Lex wrote: I've personally never been a big fan of BoP because with everyone at 270, matches tend to take too long and climbing becomes a slog, plus with every character on the opposing team doing big damage, it's pretty health pack intensive. It's fine as an offseason event, though, especially when it doesn't have any prizes that I need. It was fun to tinker with a couple of teams, and 1k was still relatively easy to get without shields. Prof X/GSBW/2* Hawkeye might not be a great defense team, but it's lightning fast on offense, so that took away a lot of my usual frustrations with BoP. I'd be fine with it being run as an optional side event during the season as well, maybe as something that has prog rewards aimed at 2-3* transitioners (like covers for some fundamental 3*'s) to help them along a bit in their progression in the game. But I already feel that Shield Sim contributing to season score diminishes its use as a place to experiment because there's pressure to rank high, I hope they wouldn't repeat that mistake with another side event like this. juggernaut says hi
Der_Lex wrote: raisinbman wrote: Der_Lex wrote: I've personally never been a big fan of BoP because with everyone at 270, matches tend to take too long and climbing becomes a slog, plus with every character on the opposing team doing big damage, it's pretty health pack intensive. It's fine as an offseason event, though, especially when it doesn't have any prizes that I need. It was fun to tinker with a couple of teams, and 1k was still relatively easy to get without shields. Prof X/GSBW/2* Hawkeye might not be a great defense team, but it's lightning fast on offense, so that took away a lot of my usual frustrations with BoP. I'd be fine with it being run as an optional side event during the season as well, maybe as something that has prog rewards aimed at 2-3* transitioners (like covers for some fundamental 3*'s) to help them along a bit in their progression in the game. But I already feel that Shield Sim contributing to season score diminishes its use as a place to experiment because there's pressure to rank high, I hope they wouldn't repeat that mistake with another side event like this. juggernaut says hi Juggernaut has always been a BoP all-star, although his self-damage made him hard to use for sustained climbs. My alt team during my climb was Juggy/KK/Cage, which wasn't nearly as fast as my match 5 of death team, but barely took any damage. Throw out one of Cage's cheap jabs after a Headbutt and if you have a Kamala with 5 yellow, Juggy will be all healed up again because it has triggered twice. You basically keep using that temp healing buffer for the damage of Headbutt after that, with the occasional 5k team damage from Kamala or 10k single target damage from Cage mixed in.
Buret0 wrote: They should really just "balance" the event at level 166 instead of 270. That would deal with some of the massive health and time to play issues, and it would mean those level ones aren't growing exponentially for another 100 levels.