Grantosium wrote: Related question: I have just reached the point in the game where I could level my first 3* above level 94. Are there a number of levels past 94 I can bring a 3* before it effects scaling or will it alter my scaling as soon as I get to level 95?
TxMoose wrote: Grantosium wrote: Related question: I have just reached the point in the game where I could level my first 3* above level 94. Are there a number of levels past 94 I can bring a 3* before it effects scaling or will it alter my scaling as soon as I get to level 95? I raised mine in tiers. I initially kept them at 104 then when that filled substantially I took the top guys to 120. when that filled nicely I took some to 140 and have just recently added 2 more 166s to my first 2 high characters. I had 2 up at 153/166 that I used for pvp but the rest were at 104 for a long time.
Grantosium wrote: TxMoose wrote: Grantosium wrote: Related question: I have just reached the point in the game where I could level my first 3* above level 94. Are there a number of levels past 94 I can bring a 3* before it effects scaling or will it alter my scaling as soon as I get to level 95? I raised mine in tiers. I initially kept them at 104 then when that filled substantially I took the top guys to 120. when that filled nicely I took some to 140 and have just recently added 2 more 166s to my first 2 high characters. I had 2 up at 153/166 that I used for pvp but the rest were at 104 for a long time. Thanks for the responses. Is there any particular significance to level 104? It has been mentioned in two consecutive posts. Or does it just happen to be 94 + 10? Has raising the levels actually helped though? Has it made the game easier, harder (like the original poster suggests) or had no effect?
Malcrof wrote: Lee T wrote: One day my 2* will stop being useful . Actually.. some are always going to be useful.. Ares when Boosted, his green is massive! 2* Storm for sending team ups, OBW i still use in DDQ (even with quite a few 166's and dozens more over 140)..etc... Don't count them out.. heck even Bag-Man has his uses, at least for team ups (switcheroo to nullify ninja/muscle tiles, snarky to add time to cages black and antmans blue, etc..)
Lee T wrote: One day my 2* will stop being useful .
Lee T wrote: Malcrof wrote: [quote="Lee T" One day my 2* will stop being useful . Actually.. some are always going to be useful.. Ares when Boosted, his green is massive! 2* Storm for sending team ups, OBW i still use in DDQ (even with quite a few 166's and dozens more over 140)..etc... Don't count them out.. heck even Bag-Man has his uses, at least for team ups (switcheroo to nullify ninja/muscle tiles, snarky to add time to cages black and antmans blue, etc..)
Malcrof wrote: [quote="Lee T" One day my 2* will stop being useful .
Lee T wrote: I kept my 3* at 94 until they reached 13 cover, then I upgraded them to 104. Since I didn't see any significant change in scaling difficulty, I recently upgraded all my 3* that could to 104 (a bit more than 30 characters). So far so good. The idea was to keep my 2* workhorses playable as long as possible until I had enough 3* to stop using them when not boosted. With three times as much 3*, they now have been replaced as workhorses in my roster. I'm now considering slowly upgrading all my 3* one level at a time when enough of them will be fully covered. One day my 2* will stop being useful but I will have replaced a dozen 2* by more than forty 3*.
qkumbredood wrote: It's also around the point where they're comparable in power to characters, so it's a decent holding spot if you want to use your roster in PVE.
Marty17 wrote: Am I right to assume that if I had 2 at max level (hence scaling to 200+) that no matter how many that I max levelled it would still be scaled to above 200+ (I mean it won't average of the level of the roster)?
puppychow wrote: Marty17 wrote: Am I right to assume that if I had 2 at max level (hence scaling to 200+) that no matter how many that I max levelled it would still be scaled to above 200+ (I mean it won't average of the level of the roster)? That's too simplistic look at scaling. What matters is: a) your highest character level, b) AFTER FACTORING IN BOOSTS. So a max 270 might not be the highest level character in your roster, from the game's perspective, if another character is boosted even higher. That being said, generally the higher your roster level the more likely your scaling will be higher. As an example, in Thick as Thieves event I am seeing nodes at 220s range for normal rating even though my highest character level is only 181 xf. However, the weekly buffed has boosted my 150 Lthor up to 244. So scaling for the normal rated node is being set at around 90% of my highest boosted character level.
Marty17 wrote: Right, so basically if you levelled a character, lets say a & it happens to be boosted too, you pretty much shot yourself on your own foot. Well, I guess I forever will see this ridiculous scaling on my PvE!