MPQ reviewed as top Marvel F2P game

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Comments

  • Buret0
    Buret0 Posts: 1,591
    SnowcaTT wrote:
    scottee wrote:
    Basically, the other games require you to pay at some point, and MPQ doesn't. Everyone who complains around here doesn't know how good we have it.

    I understand in theory you don't need to pay to play this game.

    I'd like to know how many 3*'s you are throwing away before you get the HP to pay for the roster slots here if you don't pay for them soon on your climb.

    Yes, but you /never/ need to acquire all of the characters to play the game. At worst you miss out on a couple of nodes and you might need a loaner for PvP... but if you play MPQ because you enjoy the actual gameplay and you don't need to place in the top 100 or achieve the 1,000 progression, you never actually need to pay. Throw away some characters for ISO, yes, but you can eventually obtain enough HP for free to have a very significant roster.
  • jimstarooney
    jimstarooney Posts: 576 Critical Contributor
    I dont play any other mobile game period.the devs should be commended for how long they have kept it going for.i haven't agreed with a lot of the changes they made but mpq is in a pretty good state right now last season was probably the most enjoyable season I have ever had.well done d3p!
  • The devs should be commended for how long they have kept it going for.

    Err, isn't it their job ? Are you thanked for working in the same company for a long time and give work for what you are paid for ?
    last season was probably the most enjoyable season I have ever had.well done d3p!

    You probably were not playing during the Golden Age of MPQ (before July 2014) and later on the Aniversary week.
  • jimstarooney
    jimstarooney Posts: 576 Critical Contributor
    arktos1971 wrote:
    The devs should be commended for how long they have kept it going for.

    Err, isn't it their job ? Are you thanked for working in the same company for a long time and give work for what you are paid for ?
    last season was probably the most enjoyable season I have ever had.well done d3p!

    You probably were not playing during the Golden Age of MPQ (before July 2014) and later on the Aniversary week.
    Dude no need to be snarky, I just think they are doin a good job keeping alive what a lot of us still enjoy and invest a lot of our time in.and for the record im on day 601, so im pretty sure I was playing around then
  • Lidolas
    Lidolas Posts: 500
    arktos1971 wrote:
    The devs should be commended for how long they have kept it going for.

    Err, isn't it their job ? Are you thanked for working in the same company for a long time and give work for what you are paid for ?

    That is how you keep good employees.
  • I've had some time to reflect on this issue after quitting the game. I always believe that the F2P model of MPQ is very fair, maybe too fair to the point that it's not clear how they intend to make significant money out of it. The only reason I spent money was because I felt kind of bad that I was able to get all these characters without ever paying a dime to D3, partly because I was at the right place at the right time (Magneto pre nerf, for example).

    Unfortunately, this directly impacts the game content itself because it generally takes money to keep people employed. There are games that totally rip you off but they are fairly successful at doing that and the money eventually trickles back to the game itself in the form of content. While it's a dubious way to get things started, having money tends to allow you to address any manpower-related issues and even quality-related issues, like say your game is totally imbalanced and sucks to play, that problem can still generally be fixed eventually by throwing money and hiring the right talents to undo the mess.

    MPQ doesn't have that. PvP is always the same one featured guy + 2 other guys, running on a rating system that frankly doesn't even make a whole lot of sense. PvE is still recycling the same 8 or so events, and still running on the a cryptic system that seems to devalue building up your roster, and requiring you to play at certain times turns out to be way more hardcore than I thought after I quit this game. That is, I can easily play any other game the same hours as I play in MPQ, but those games don't ask me to play at specifically 6am or risk getting clobbered on my ranking. If I don't feel like playing a game today I can just skip it without incurring a huge drop on some ongoing event. I'm a pretty prime-time heavy player and I really don't like playing close to sleep time or early in the morning, but I don't got a choice in MPQ if I want to be competitive in PvE. MPQ is a very fair system, but the content is lacking and it's hurt by some of the very weird decisions that is built into the gameplay. A lot of those problems can be overcome with manpower, or at least players can be kept distracted long enough from them if there was new stuff coming out, but there isn't. While getting value for your money matters, I rather have something that is a relatively bad value for money that has ample content, versus something that is great value for money that almost never has new content.
  • Well, they made the choice to spend time developing new characters instead of a new environment to use the characters in.

    The Marvel Universe is so large that it only takes your brains to imagine the tons of things you could do with the Marvel characters in any game.

    The strongest point of MPQ, and it's been said in the past, is the premium graphic design that you can't find in any other game. In the other games (that includes CoC), the characters just look "improved donkey kong" meaning they look computerized, it's ugly.

    The numerous crossovers would have been a great opportunity for them to make something thrilling.

    A Civil War event, Avengers vs XMen, House of M, World War Hulk, Axis, Original Sin, Secret Wars...

    I'm sure Marvel would have helped in some way to advertise the new releases in the house of ideas.

    Oh well...
  • Dude no need to be snarky.

    You're right. I shouldn't be snarky to you. I'm sorry for that.
    I just think they are doin a good job keeping alive what a lot of us still enjoy and invest a lot of our time in.

    I paid more than enough so that their work was retributed... I wish I had been treated as a customer for the money I paid for. So now, I don't feel the obligation to say thank you on top of that. They never thanked me for all the money I gave to them (however, that's not the kind of recognition I would expect anyway).
    and for the record im on day 601, so im pretty sure I was playing around then

    I can't see how Season XV has been the greatest of all for you then. But I'm glad you feel that way. Sincerely.
  • arktos1971 wrote:
    Well, they made the choice to spend time developing new characters instead of a new environment to use the characters in.

    It doesn't have to be either/or but apparently D3 thinks this way. And if we have to make a choice, I'd rather than starting with the character list that ended at Patch and balanced with later changes and never expanding but fighting a constantly changing environment with new events and twists, as opposed to the current environment where you can continue to expand your repetitoire to deal with Juggernaut or a new overpowered character in PvP of the indefinite time period. To me getting someone like IMHB isn't content. He's someone to use to conquer new content, which doesn't exist. There should be new PvE events on a regular basis and there should be at least a new mode of PvP by now, and while I don't see anything in this game from a programming point of view that'd preclude doing those on top of what the game already has, I'm willing to sacrifice the 'yet-another-lackluster 3*' that we get in exchange for some of this stuff. And let's not pretend most 3* or even 4*s are really that hard to do. In terms of their abilities I can generate a non controversial 3*/4* every day. By non-controversial, I mean someone like Bullseye 3* or Vision. Doesn't have to be unplayable but probably not anywhere near meta defining and those characters are very safe to crank out en masse. I'm guessing Iron Fist is still the most recent 3* that had a serious impact to the game and it was clear he's going to be controversial from the start, so I won't pretend I can do those characters reliabily, but for every Iron Fist there are 10 boring 3*s that nobody really cares about or even use.
  • MaskedMan
    MaskedMan Posts: 234 Tile Toppler
    Can't imagine anyone dumb enough to think this game is easier to play for free than Marvel Heros. The only thing you really need to buy there is extra bank space. If you are willing to live without there is absolutely no reason to spend money since you can get every character in the game for free. Beside bank slots you can buy costumes (which have no effect on play) and potions which are like buying heals in Puzzle Quest, they allow you to advance faster.

    I feel sorry for anyone starting out now and trying to play for free. There really isn't much to do until you get a lot of high levels.
  • Phantron - have you moved on to another game (if you don't mind me asking)? I have been trying out a fair few different games but keep finding myself coming back to this. Not in any huge way (one pve event a month probably, though I still pvp and dpd). Just interested in what you have liked since the jump.

    Fwiw - I don't think this game does a bad job of f2p at all. In fact it kinda does a really good job. You can 100% not pay a dime for this game but in return you need to devote a heck of a lot of time to it, and accept that you will have to play when the game demands it, not when you would like to. In my mind at least, this is sort of what f2p vs paying is all about. Time over money.
  • Buret0
    Buret0 Posts: 1,591
    Phantron wrote:
    I've had some time to reflect on this issue after quitting the game.

    What are you doing here?

    You understand that hanging out in these forums is likely to trigger a relapse.
  • TLCstormz
    TLCstormz Posts: 1,668
    It's not fair, nor even helpful, for you veterans to come in and say "lol, ive never spent a penny /only spent a few dollars on this game", because the games setup is MUCH different, now.

    Before they reduced the roster slot costs a few months ago, the transition from 1* to 2* happens LITERALLY within weeks, since EVERY 2* is being thrown your way daily, PLUS a few 3*s per week. The scaling letting newbie accounts rank high enough for 3*s in PvP and PvE is clearly there so that people obligate themselves to buy roster slots. The HP is simply not there.

    Sure "back in my day" you could "lol never spend money here", but your day is not today. Please keep that in mind.

    :+/
  • dr tinykittylove
    dr tinykittylove Posts: 1,459 Chairperson of the Boards
    TLCstormz wrote:
    It's not fair, nor even helpful, for you veterans to come in and say "lol, ive never spent a penny /only spent a few dollars on this game", because the games setup is MUCH different, now.

    Before they reduced the roster slot costs a few months ago, the transition from 1* to 2* happens LITERALLY within weeks, since EVERY 2* is being thrown your way daily, PLUS a few 3*s per week. The scaling letting newbie accounts rank high enough for 3*s in PvP and PvE is clearly there so that people obligate themselves to buy roster slots. The HP is simply not there.

    Sure "back in my day" you could "lol never spend money here", but your day is not today. Please keep that in mind.

    :+/

    I'm still working out my 1-2* transition on my f2p month-old account. Unfortunately I stopped getting newbie brackets since the end of last season, but I'm still feeling fairly good about my progress. I'll report again when I have my 2*s in full working order and start trying to transition to 3*. icon_e_smile.gif