bughunt wrote: I think the reason for skip tax is mostly to protect people ranked higher from being the target of everyone. If you're unshielded near the end of a tournament and in the top 10 or so, there's a strong chance you'll get hit several times in a couple of minutes as everyone skips through 20 enemies to target the high value targets. This means that shields are required at the end for any sort of position. Perhaps shields wouldn't be required as much if there were a skip tax. I think reducing the amount won by 10-20 iso per skip (or by a percentage such as 10%) would eventually dissuade people from skipping large numbers of people + maybe a limit of 10 skips could stop people with lots of iso from ignoring it. I don't think requiring an up front payment to skip is a good idea - for one thing it would require going to earn iso in other ways if you run out when matched against a much stronger team which would break the game flow.
Could you imagine if it was change, that if you logged in every 24 hours you got nothing, but if you didn't login every 24 hours you would be TAXED 1 health pack or 100-500 xp or 50 gold.