4* transition?
wymtime
Posts: 3,762 Chairperson of the Boards
So in the MPQ Community Q&A #3 – December - Answer Time!. D3 said they were going to make the 4* transition easier than the 2-3* transition. You also said you are going to release a lot more 4*. Well D3 you have kept one of those promises and have released a lot more 4* characters as we now have 10 4* characters in the game. The 3-4* transition is not any easier than the 2-3* transition. The only way to get 4* is place 1st in PVP or PVE or hit 1000 points in PVP. The problem with the 1000 progression is with 9 four stars in rotation it will take 39 weeks to go from 0 covers to 13 just using the 1000 progression. With more 4* comming out monthly it is only going to drag out the 4* progression. I have 36 cover maxed 3* but only 2 cover maxed 4* Xforce and IW.
So the main question is how is the 4* transition suppose to be easier now 5 months later than it was in December? Shield cooldowns, and MMR have made it more difficult for me becuase I have a job I care about and it is difficult to take a 20 min break to shield hop because that is the time my shield will be available again, or will run out.
There are a lot of good things going on with DDQ, Ultron event( yes I liked it), buffing multiple characters for the week, better token odds. The 4* transition is still missing. I would, and I imagine many players would like to know how you are going to make this easier than the 2-3* transition, because now unless you bring out the $$ it is way too long.
So the main question is how is the 4* transition suppose to be easier now 5 months later than it was in December? Shield cooldowns, and MMR have made it more difficult for me becuase I have a job I care about and it is difficult to take a 20 min break to shield hop because that is the time my shield will be available again, or will run out.
There are a lot of good things going on with DDQ, Ultron event( yes I liked it), buffing multiple characters for the week, better token odds. The 4* transition is still missing. I would, and I imagine many players would like to know how you are going to make this easier than the 2-3* transition, because now unless you bring out the $$ it is way too long.
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Comments
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Weekly buffed 3* characters means there is absolutely no need to transition to 4*s.0
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Bowgentle wrote:Weekly buffed 3* characters means there is absolutely no need to transition to 4*s.0
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If the ultron boss event becomes a standard release event for future 4*'s than that would certainly be a HUGE boost to transitioners.
The ISO cost reduction also makes them more accessible once you find enough covers.
That said, I have to agree with the OP. The 1000 prog reward is the most reliable means of getting them and it's only become more challenging over time. If you 'guess' the wrong shard to join then you can kiss your 1000 progression reward goodbye. It's not a great time to be a 4* transitioner.0 -
There currently is no true transition to fours. You either buy, or you play at insane levels and spend hp in other ways. 4*'s are mostly pay to win them at this point. Until they fix this, I have stopped playing. I have enough 3*'s, I want to play with the new 4* toys.0
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wirius wrote:There currently is no true transition to fours. You either buy, or you play at insane levels and spend hp in other ways. 4*'s are mostly pay to win them at this point. Until they fix this, I have stopped playing. I have enough 3*'s, I want to play with the new 4* toys.
I also agree, I like the Ultron event to release 4* as it is easier to get 2-3 covers, and then running a PVE where you can earn him again. The issue then becomes the other 6-7 covers you need.0 -
If by "easier" they meant "less relevant" then sure, it's easier to transition to 4* in the sense they are less necessary to compete than 3*s are to a 2* roster.0
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NO such thing as 4* transition since any 4* that's better than 3* gets nerfed unconscious.
I wouldn't worry about 4* transition. By time you get the character it'll get nerfed, plus weekly buffs.
They're not essential for (most) PVEs.
They're rarely featured in PVPs.0 -
Blade is strong in 3* trim. He's ripped and hopped up on 'roids when he's 240 for a week.
I've all but mothballed XFW. I'd sooner roll Invisible Woman, for those sweet protect tiles.0 -
ronin-san wrote:Blade is strong in 3* trim. He's ripped and hopped up on 'roids when he's 240 for a week.
I've all but mothballed XFW. I'd sooner roll Invisible Woman, for those sweet protect tiles.
I dunno, I've been using my little underlevelled XF to grind the hardest nodes in TaT. He slices! He dices! He kills everyone dead! He's too squishy and a giant target for normal pvp with everyone's health boosted, but he's still a pve monster.0 -
Well...I don't foresee PVPs with everyone having maxed 4* being very much fun. There's supposed to be more of a challenge to build a 4* roster.
The ISO-8 required to max a 4* has already been lowered significantly. I think that is a great concession in itself as it is. Making covers too easily attainable wouldn't make the game much of a challenge at all.0 -
loh_jh wrote:Well...I don't foresee PVPs with everyone having maxed 4* being very much fun. There's supposed to be more of a challenge to build a 4* roster.
The ISO-8 required to max a 4* has already been lowered significantly. I think that is a great concession in itself as it is. Making covers too easily attainable wouldn't make the game much of a challenge at all.
I'm not saying you don't have a point but the challenge I want occurs on the playboard, not my roster.0 -
I would love to see a Dev comment on this. Communication is key fellas.0
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There is no 4* Progression.
Whether there is a need to even bother is another question.
I'm pretty sure that no-one is able to get from 0-1000 in PvP without spending HP (money). (There may be a few, but undoubtedly they would already have the 4* covers anyway). Shield hoping is required for high end PvP scoring - Roster is irrelevant.
Whereas the 2 -> 3* transition did take a lot of time, it was possible to do without being pay to win - not so the 3 -> 4*0 -
Druss wrote:There is no 4* Progression.
Whether there is a need to even bother is another question.
I'm pretty sure that no-one is able to get from 0-1000 in PvP without spending HP (money). (There may be a few, but undoubtedly they would already have the 4* covers anyway). Shield hoping is required for high end PvP scoring - Roster is irrelevant.
Whereas the 2 -> 3* transition did take a lot of time, it was possible to do without being pay to win - not so the 3 -> 4*0 -
Is there any 4* transition?
Really?0 -
Currently 4 characters aren't and will not be much more powerful than their lower cousins. In terms of investment of resources they're embarrassingly outclassed by the 3 guys.
Not saying 4 are **** (some are) but they don't offer the same bump in power that a 2 - 3 transition does. TL;DR they're optional and a resource sink.0 -
Yeah, as others have said, there is no 3* to 4* transition. Even before the buffed weekly 3*s the existing 4* that were a level above 3*s were nerfed to the level of mid to very good 3*s. Add the weekly buffs and there are only 1 or 2 4*s even worth investing ISO in to level them. Then once you factor in D3's "nerf any 4* that is good" policy and I would fully understand why people wouldn't invest a single ISO into them. The reality is, 4*s are just overpriced 3*s that will only have 1 PvP event that features them then they are never needed again.0
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This deserves to be bumped on a regular basis until we get a red answer in this thread. I realized yesterday, when I didn't feel like putting forth the very great effort that would be required to maybe score another TGT cover, that there was really no other way to get those covers.
Last year, at about this time, I almost quit completely because there was nothing to aspire to once you had a decent 3* roster. History appears to be repeating itself.0 -
Honestly, after the nerfs to XFW and 4or, why waste resources on characters who are probably going to get nerfed? I don't see HB lasting all that long. The black to red combo is a nightmare to deal with @ a 5/5/3 build and while he's not as OP as original 4or, he's pretty bad. I've been hitting low to mid 900s on 1-2 shields per event this season and I've been enjoying the game more. 1k? Who needs that0
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PROS:
- Ultron pve made getting covers 4* more easier than a pve, since many alliances got to Round 8, even being unable to get the last, i could say it was less messy than a pve
- Ultron pve tokens did have a decent chance of actually giving the featured 4*
CONS:
- Not all the existing 4* are amazing material to deal with, the buff to Elektra isnt exactly a game changer, the nerf to X was too much
- Boosted 3* practically kill the bad 4*, health advantage is lost
- Adding Ultron pve and running a Hulkbuster pve in a shared period the same time was ****, i had a benefit from it, but i dont think the majority of ppl had that chance
- The health increase makes getting 1k on pvp an exercise of patience, possible but you need to devote more time to it, not exactly making transition calmer
- All the good of Ultron pve was just for one character, so it doesn't help transition particulary for all the rest
If all new 4* will be introduced as a similar or repeated Ultron pve, it could help for new ones, but nothing guarantees and improvement for the rest0
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