arktos1971 wrote: OnesOwnGrief wrote: We've had buy-in tournaments in MPQ before. It was brutal and had low brackets sizes. I enjoyed them but I have no idea if it was profitable for the company. I would wait to see how things go after ditching vaulting before doing something like this though. Make the reward structure more appealing, and you'll most probably see a difference.
OnesOwnGrief wrote: We've had buy-in tournaments in MPQ before. It was brutal and had low brackets sizes. I enjoyed them but I have no idea if it was profitable for the company. I would wait to see how things go after ditching vaulting before doing something like this though.
Megdar wrote: If the tournement is pay to play, I'll stop playing. It can't be compared to MTGO where an event is 4 hours max, and you can chain them. Here, paying to grind for 4 days is way more work. Free to play competitive game work because there is a threshold of not paying customer that fill the gap and bring a critical mass of player to have a real competition. If you must pay to enter tournement, the player that don't pay to level hero will not join, so you will end up with way less people. And the game will begin the drop. That's why Hearthstone is way more popular then MTGO, because you don't have to pay to play and have reward, you must pay to have a deck. I play MPQ because I can have fun without paying, I pay for my slot roster and slowly grind the progression. As soon as I will not be able to play, I'll just stop. MTGO, you have no game mode "free" they are all pay to enter or casual room that give nothing.
slidecage wrote: Megdar wrote: If the tournement is pay to play, I'll stop playing. It can't be compared to MTGO where an event is 4 hours max, and you can chain them. Here, paying to grind for 4 days is way more work. Free to play competitive game work because there is a threshold of not paying customer that fill the gap and bring a critical mass of player to have a real competition. If you must pay to enter tournement, the player that don't pay to level hero will not join, so you will end up with way less people. And the game will begin the drop. That's why Hearthstone is way more popular then MTGO, because you don't have to pay to play and have reward, you must pay to have a deck. I play MPQ because I can have fun without paying, I pay for my slot roster and slowly grind the progression. As soon as I will not be able to play, I'll just stop. MTGO, you have no game mode "free" they are all pay to enter or casual room that give nothing. i would not mind paying Pay to play touraments maybe like 100 HP would get you a chance at better prizes but everyone who enters gets heroic token 2000 ISO
MojoWild wrote: Btw, Hulkbuster is top 50, not 150. I didn't see this corrected anywhere and thought it should pointed out.
slidecage wrote: MojoWild wrote: Btw, Hulkbuster is top 50, not 150. I didn't see this corrected anywhere and thought it should pointed out. it should be fix by the time it starts or ends. Sure D3 said ALL 4 stars will be top 100 from now on back with kingpin.
cletus1985 wrote: slidecage wrote: MojoWild wrote: Btw, Hulkbuster is top 50, not 150. I didn't see this corrected anywhere and thought it should pointed out. it should be fix by the time it starts or ends. Sure D3 said ALL 4 stars will be top 100 from now on back with kingpin. They switched the alliance reward, not the individual reward. Everything is set where it will be.
evil panda wrote: i feel like no one is paying the proper attention to this injustice of the OP getting booted out of his alliance. can nobody think of a reason why this happened?? perhaps we need to ask OJ to look into this, after he finds the real killers.