emaker27 wrote: Anyone get 6 enemies in the first wave, and 3 in the second in a handful of survival nodes? It doesn't happen often, but enough for me to notice. Maybe 85% I get 3 and then 3, 10% I get 4 and 3, 5% I get 6 and then 3.
Konman wrote: I've basically been using Luke Cage, with maxed red cover, and the sentry waves are pretty much un-loseable. What ever the required character, mix and match the third for whatever seems interesting, and I hardly ever take more than 1 damage per hit. I do have to applaud the sentry's ability to get some serious cascades though, especially the fighter. They blast half a column, then get a cascade, which sets up a match-4. Pretty neat trick, which they pull off constantly.
dkffiv wrote: Konman wrote: I've basically been using Luke Cage, with maxed red cover, and the sentry waves are pretty much un-loseable. What ever the required character, mix and match the third for whatever seems interesting, and I hardly ever take more than 1 damage per hit. I do have to applaud the sentry's ability to get some serious cascades though, especially the fighter. They blast half a column, then get a cascade, which sets up a match-4. Pretty neat trick, which they pull off constantly. Cage still gets owned when Fighter Fighter other dude decide to do blast column (not enough tiles) blast column (was not enough but now there are a crapload) oh hey look too many special tiles, meltdown 5 match 5 match 5 match. Design wise meltdown should eat 7 special tiles and leave behind 2 crits, as is once it goes off its basically going off every round after that. Its no win / zerg em as fast as you can when its 1-2 green bots with a blue bot, the column blast + cascades will eventually flood the board with special tiles. Its even hard to stop meltdown when its blue + 2 yellows.
Griv74 wrote: On Sentries I did really fine with rogers/IM40/hood. Hulk/2*wolvie/obw was working well too. Never lost a fight with these teams.
dkffiv wrote: They're also significantly more dangerous rounds 6+. On underpowered featured nodes (OBW/SW and maybe IM35 / Hawkeye / QS) I try to bring Patch / Daken to save packs on Cage + IF, usually a 75%+ success rate. Edit: Good news, Ultron no longer disappears when you clear round 8. Glad they got around to fixing that.
DapperChewie wrote: So it's saying "Rewards Pending" for me. Anyone know if this means we will be getting additional rewards based off of alliance performance?
Lamonier wrote: I don't receive my prizes from Ultron Events!!! My username in the game is Lamonier. I was first in the event.