Ben Grimm wrote: None really describe me - 32 166th level 3*s, 5 180th level 4*s that probably won't be leveled past that (4 of them can go to 270; 5th to 188). Everyone else at hard or soft cap.
SnowcaTT wrote: Solid, pretty full 3* squad. Slowly moving many up to 166 - and no real option for "lots of 3*, few 4*" up there. That's where I'm at. DDQ and longevity have given me plenty of 3* covers. Time/Resource commitment to get top 2 in events or 1K, which are the only way to get the 4*'s still (4* transition what?), along with nerfs of the "best" 4*'s making me question the value of even trying, have me stuck in deep 3* land forever I guess.
Mikaveus wrote: Yeah, it's hard to account for every player. Based on the descriptions I'd probably go with "Solid 3* cast, leveling 4* characters to soft cap" in both scenarios as the closest match. At least 3* land is a fun land to be stuck in. 4* covers aren't as accessible, making it hard to push players in that direction like the developers might want. Less than 1% of players win a 4* cover in every PvP. Curious to see how much ISO cost will be impacted with R75.