Phantron wrote: I've been saying for a while but they need to make the quality of the boss battle count more than the quantity. I'm pretty sure if Ultron isn't capped at some max health I can do a million damage to him on a decent board straight up without any trickery. The cap on his health should only be there as a sanity check to make sure people don't beat him on the first hour. Other than this issue, and that scaling always randomly beats up guys, this event is really good.
Eddiemon wrote: Phantron wrote: I've been saying for a while but they need to make the quality of the boss battle count more than the quantity. I'm pretty sure if Ultron isn't capped at some max health I can do a million damage to him on a decent board straight up without any trickery. The cap on his health should only be there as a sanity check to make sure people don't beat him on the first hour. Other than this issue, and that scaling always randomly beats up guys, this event is really good. On the other hand the reduced health and the required grind means more loots. Oh the sweet sweet loots...... Most of my guild have had good luck with the tokens, which seem plentiful, though one poor bugger has pulled 5 Ares straight. But the extra ISO, HP and tokens available ismighty generous.
Phantron wrote: Eddiemon wrote: Phantron wrote: I've been saying for a while but they need to make the quality of the boss battle count more than the quantity. I'm pretty sure if Ultron isn't capped at some max health I can do a million damage to him on a decent board straight up without any trickery. The cap on his health should only be there as a sanity check to make sure people don't beat him on the first hour. Other than this issue, and that scaling always randomly beats up guys, this event is really good. On the other hand the reduced health and the required grind means more loots. Oh the sweet sweet loots...... Most of my guild have had good luck with the tokens, which seem plentiful, though one poor bugger has pulled 5 Ares straight. But the extra ISO, HP and tokens available ismighty generous. I think the token rewards are really bad. No it's not I don't like the rewards, but it's literally going to a bunch of players who don't need them and often are thankless, and if anybody missed round 6 they'll remember that over anything they pulled out of the reward packs unless you got a 4* or a 2900 HP from it. The people who need it the most probably will be struggling to get past round 6 which is likely to have dominate how you feel about the event compared to your token pulls. They should really put this kind of reward in a buy-in PvE event, similar to the buy-in PvP events, e.g. '1000 HP to enter but 15 Ultron reward pack guaranteed!' Here's the weird part. I'd totally pay 1000 HP for 15 Ultron reward tokens, even though I'm pretty sure I got more than 15 already from just clearing the nodes, and yet having this offered for free isn't going give me any goodwill toward D3 if I didn't get my Scarlet Witch cover. I want to say it's players being whining that we have all these tokens and HP raining down and people still complain about it, but I think there's a legitmate gripe given the structure of this event. I think the pace of this event is too fast and it really should be supplemental content you do on your own time.
Mawtful wrote: What am I trying to say here? I think tokens are really meant to be a way for players which might not get to finish round 6, 7, or 8 to still have a chance at getting a cover. But it's still just not right, is it? The alliances who do finish round 8 will have received more tokens than alliances who gets stuck halfway through round 6. And that leads to a slew of "rich get richer" complaints.
MarCr wrote: Mawtful wrote: What am I trying to say here? I think tokens are really meant to be a way for players which might not get to finish round 6, 7, or 8 to still have a chance at getting a cover. But it's still just not right, is it? The alliances who do finish round 8 will have received more tokens than alliances who gets stuck halfway through round 6. And that leads to a slew of "rich get richer" complaints. Why is it not right? If everyone gets a prize just for turning up, what is the point of pushing to do well? If someone wasn't able to get either of the progression covers my advice would be to organise your alliance better and/or get some strategy. Everyone feeling entitled and the devs catering for them is what made pvp a lot less enjoyable, don't try and kill every event with the same mentality.