Why do you keep playing if you aren't enjoying yourself?

Kelbris
Kelbris Posts: 1,051
edited April 2015 in MPQ General Discussion
There ain't no **** nutritional value for you to feel the need to forcefully choke this down. It's a **** video game. There's thousands out there that you could play instead.

If you aren't having fun anymore, why are you still here?

If anyone DOES stop playing, please don't feel it necessary to make a venomous quitting thread. Nobody in a game like this is important enough to feel that they need to tell everyone that they won't be graced by the privileged existence of the King of Tile Swapping.
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Comments

  • thisone
    thisone Posts: 655 Critical Contributor
    For someone sporting a banner like that, you'd think you'd be more familiar with the concept of masochism icon_e_biggrin.gif
  • Ludaa
    Ludaa Posts: 542
    Three reasons

    1) 400+ days played disguises the sourness pretty darn well

    2) Alliance friends

    3) All this damn fake gold I gave them real money for last year, but am now either too afraid or too angry to spend it! GRARASRFVSBNRBVDsffdbFDLK.

    I did pick up Pillars of Eternity though, having more fun with that! They actually fixed some problems before the left for the weekend!
  • thisone wrote:
    For someone sporting a banner like that, you'd think you'd be more familiar with the concept of masochism icon_e_biggrin.gif

    My sentiments are exact on this! Inspired from what some posters in this forum would say: if the devs are giving you too much friction it just means you have to use more lube. icon_lol.gif
  • Arondite
    Arondite Posts: 1,188 Chairperson of the Boards
    Every user is important. I don't know why you feel that you're so much -more- important that you're able to decide everyone else isn't.
  • I used to enjoy it. If they fix it, I'll enjoy it again. Its not really that complicated.
  • frostCoH
    frostCoH Posts: 71 Match Maker
    Kelbris wrote:
    There ain't no tinykitty nutritional value for you to feel the need to forcefully choke this down. It's a tinykitty video game. There's thousands out there that you could play instead.

    If you aren't having fun anymore, why are you still here?

    If anyone DOES stop playing, please don't feel it necessary to make a quitting thread. You aren't that important.
    Because I use it to kill time, and to amp myself up at the gym instead of "juicing", and because I can't take the TVs at my gym that show FNC, THAT used to work but I can only mentally handle the same lies and obfuscation so many times in a row. Overloading my endocrine system with this game seems safer.

    Oh and it used to be fun and I hope they fix it; and even when it was fun I was still using it to help crank up my testosterone at the gym; it was frustrating but still fun, now it feels abusive.
  • because at the core, i really dig what this game is all about...a match 3 with marvel characters.

    now if we could only remove the tumorous dingleberry that is D3 from allowing me to play and enjoy this game the way that i choose...alas i would be happy.

    D3 is incompetent.

    marc
  • Kelbris
    Kelbris Posts: 1,051
    edited April 2015
    Arondite wrote:
    Every user is important.

    And yet nobody is more important than anyone else. Making a quitting thread implies that other people NEED to know you SPECIFICALLY are leaving.

    This is just some game about pushing some tiles around as often as you can in a 2-9 day period, where a brilliant 30 minute session of play where you were able to beat 10 teams without using health packs can be over shadowed by someone who was able to play a PVP for 10 total hours and spend 600 HP on shields to preserve the points used in their marathon session.

    This game desperately needs a match metascore. Someone who can beat a 166 team with 2*s deserves more points/ISO than someone who can beat a 166 team with 4*s.
    I don't know why you feel that you're so much -more- important that you're able to decide everyone else isn't.

    Wasn't intending to imply that. Thinking I didn't word my post correctly.
  • Kelbris
    Kelbris Posts: 1,051
    edited April 2015
    djsquillz wrote:

    D3 is incompetent.

    marc

    Are they, though? Look at all the money they're making.

    Freemium games are about psychological influence. The random chance mechanisms prey on the dopamine receptors in your brain, forcing you to justify playihg towards 2% chance tokens, because the feeling of getting that cover you want is just so good. Why do you think token purchases went UP when the chances went DOWN?

    That's like if a particular brand's dozen of eggs got replaced with a pack of 4 (identical) eggs for the same price, and sales went up instead of people just buying a competitors (unchanged) carton.

    D3 isn't incompetent. They're **** BRILLIANT.
  • Why did u feel it necessary to make this thread?

    I know when I leave this game, I shall write the most epic of " I quit " threads, which will span at least 9 paragraphs. I may even turn it into a poem depending on my mood. Some pictures too. Everyone likes pictures.

    But you will not get a mention in my thread, for I know not who you are, and don't you for one second pretend that doesn't devastate you. I know how important I am to you Mr Random Guy.
  • Kelbris
    Kelbris Posts: 1,051
    Why did u feel it necessary to make this thread?
    Short answer: i was pooping, needed something to do, and yet it wasn't time consuming enough to play a 20 minute game of hanabi.

    Long answer: because every time I get curious about if a new PvE has been made so that I can enjoy it -- instead of playing a PvE solely for cover rewards and hitting skip on every single cutscene -- some change has been made that caused massive outrage in the forum. Tens of... Well, just tens of threads dedicated to voicing utter disgust with the changes get made where people talk about how unplayable the game is, and that D3 won't be getting any more of their money.

    And yet they continue to play a game that they've dubbed "unplayable," instead of taking a break (or just enjoying the wonderfully made DDQ, which is more than enough to quell nagging MPQ urges) and seeing if the game becomes playable later.

    It's baffling, really. Was hoping to see why the people who say these things just stop playing a game that they consider unplayable, especially when it forces you to schedule your day around it if you want to play competitively.

    If you want to be top-tier, this game is almost a second job. One that you have to pay money to participate in.
  • Kelbris wrote:
    There ain't no tinykitty nutritional value for you to feel the need to forcefully choke this down. It's a tinykitty video game. There's thousands out there that you could play instead.

    If you aren't having fun anymore, why are you still here?

    If anyone DOES stop playing, please don't feel it necessary to make a venomous quitting thread. Nobody in a game like this is important enough to feel that they need to tell everyone that they won't be graced by the privileged existence of the King of Tile Swapping.
    Some people it is important to know when they're quitting.

    There were a lot of high scorers who quit who other high scorers can no longer use to raise their score.

    It's a big deal and it is a reflection of the game and its quality when the top players stop playing.

    Not only that, but those threads tend to bring to surface the reasoning they quit, which many other players might agree with and, just maybe, cause a change in the way the creators build their game.

    It would be different if the quitting threads were just "deuces, **** y'all" but they are in fact more like "I have spent X amount of money on this game (implying game loyalty) and this is why I, someone who has invested so much, is choosing to walk away." Meaning the problems are so wide ranging that they make a person who has committed a large amount of money into the game not be willing to overlook those problems.

    I don't think I'm at that level, as I hadn't spent any money on this game for maybe 6 months, minus 5 bucks during the last sale. Which is why I didn't really write a quitting post.

    But you shouldn't act like those people are wrong or don't have the right to air their grievances before leaving the game, temporarily or permanently.
  • Trisul
    Trisul Posts: 887 Critical Contributor
    Quit posts and threads complaining about quit posts are equally pointless.
  • GothicKratos
    GothicKratos Posts: 1,821 Chairperson of the Boards
    We're all playing to quit. What is life if we're living to die!? [/sarcasm]
  • Aliance mostly. As commander I feel obligation to fellow aliance members. And I don't trust anyone enough to make them new commander.
  • d0nk3y
    d0nk3y Posts: 213
    Trisul wrote:
    Quit posts and threads complaining about quit posts are equally pointless.

    Sometimes they're not. If everyone could quit pissing for distance and actually provide concrete facts and circumstances that caused them to quit, Demiurge and D3P might be able to start quantifying why their elite players are so offended by the changes being made. The problem I'm having is that almost every thread being created here in General consists of a 2* player saying things are getting better and a 4* player telling them they don't understand or, conversely, a 4* player moaning about nerfs and a 2* player saying they don't see a problem. Do we have a disconnect? Absolutely, but the fact that very few will provide cogent arguments supporting their positions works against all of us.
  • konannfriends
    konannfriends Posts: 246 Tile Toppler
    Kelbris wrote:
    There ain't no tinykitty nutritional value for you to feel the need to forcefully choke this down. It's a tinykitty video game. There's thousands out there that you could play instead.

    If you aren't having fun anymore, why are you still here?

    If anyone DOES stop playing, please don't feel it necessary to make a venomous quitting thread. Nobody in a game like this is important enough to feel that they need to tell everyone that they won't be graced by the privileged existence of the King of Tile Swapping.

    i for one agree with you. these threads everyday about someone quitting is annoying. yeah you put your money in, so what? do you need a disclaimer that the fun wont last icon_lol.gif no game is fun forever. a game is what you make of it. if you complain all the time and choose what you dislike like about it im sure youll start seeing it **** a bad game.

    i am not in anyway taking the devs side. i know just like evryone else that the devs are pissing and pooping around neccesary changes just to save themselves a couple of bucks. i dont blame them though they gotta keep the business going while trying to make us happy its hard work. and yeah weve been cutting them seem slack since every major change since ddq has sucked but just cut them a little more ok. all of the im quitting, or nice job devs (sarcasm) and etc is very discouragin. i think you guys forget that it takes time to create good and bad plans and to figure out if thet are good or bad you have to first try them out.
  • Kelbris wrote:
    djsquillz wrote:

    D3 is incompetent.

    marc

    Are they, though? Look at all the money they're making.

    Freemium games are about psychological influence. The random chance mechanisms prey on the dopamine receptors in your brain, forcing you to justify playihg towards 2% chance tokens, because the feeling of getting that cover you want is just so good. Why do you think token purchases went UP when the chances went DOWN?

    That's like if a particular brand's dozen of eggs got replaced with a pack of 4 (identical) eggs for the same price, and sales went up instead of people just buying a competitors (unchanged) carton.

    D3 isn't incompetent. They're tinykitty BRILLIANT.

    That's one of the smartest post on this forum FOR A LONG TIME...

    They are incompetent at making us completely happy.

    BUT indeed they are very competent at making us addict and spend money.

    VERY GOOD POINT THERE.
  • arktos1971 wrote:
    Kelbris wrote:
    djsquillz wrote:

    D3 is incompetent.

    marc

    Are they, though? Look at all the money they're making.

    Freemium games are about psychological influence. The random chance mechanisms prey on the dopamine receptors in your brain, forcing you to justify playihg towards 2% chance tokens, because the feeling of getting that cover you want is just so good. Why do you think token purchases went UP when the chances went DOWN?

    That's like if a particular brand's dozen of eggs got replaced with a pack of 4 (identical) eggs for the same price, and sales went up instead of people just buying a competitors (unchanged) carton.

    D3 isn't incompetent. They're tinykitty BRILLIANT.

    That's one of the smartest post on this forum FOR A LONG TIME...

    They are incompetent at making us completely happy.

    BUT indeed they are very competent at making us addict and spend money.

    VERY GOOD POINT THERE.
    Did you know that the first MPQ was designed to be a perfect human world where none suffered, where everyone would be happy? It was a disaster. No one would accept the program. Entire crops were lost. Some believed that we lacked the programming language to describe your "perfect world". But I believe that, as a species human beings define their reality through misery and suffering. So the perfect world was a dream that your primitive cerebrum kept trying to wake from.
  • daibar wrote:
    Did you know that the first MPQ was designed to be a perfect human world where none suffered, where everyone would be happy? It was a disaster. No one would accept the program. Entire crops were lost. Some believed that we lacked the programming language to describe your "perfect world". But I believe that, as a species human beings define their reality through misery and suffering. So the perfect world was a dream that your primitive cerebrum kept trying to wake from.

    Wow, you've read the bible and some philosophy.

    Thanks for sharing your intellectual wisdom here.