What is the logic behind redwing power?
Comments
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OnesOwnGrief wrote:Because they wanted to make you think Falcon was actually a decent character when he's not. I can't think of any situation anymore where I'd want redwing over OBWs blue or even Daredevil's ability to stun reliably. I'd sell him but they have finally been releasing balance updates at a decent rate. Maybe he will get a second pass.
not a decent character? are you serious? he's not really a factor in PVP, that's true, but in PVE, especially in goon nodes he's pretty good. There's probably a dozen 3* characters that I'd sell before him.0 -
OnesOwnGrief wrote:I can't think of any situation anymore where I'd want redwing over OBWs blue or even Daredevil's ability to stun reliably.
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jojeda654 wrote:OnesOwnGrief wrote:I can't think of any situation anymore where I'd want redwing over OBWs blue or even Daredevil's ability to stun reliably.
On side note could we have his randomly give representing birds shielding/clawing/pecking? Would make him much better character on his own and would improve skill considerably, at 12 AP you're looking for AoEs doing 3-4k each target (including newest character), 840 in pure is nowhere near that with such late activation.0 -
Nivrax wrote:jojeda654 wrote:OnesOwnGrief wrote:I can't think of any situation anymore where I'd want redwing over OBWs blue or even Daredevil's ability to stun reliably.
Diff'rent Strokes I guess.
It's been awhile since I've used OBW. She's too fragile, which makes her unreliable to me. Too many times I've either:
1) Starved the board of blue tiles. So I was unable to delay CDs or heal damage from other special tiles, which lead to wipe outs.
2) Focused too much on OBW's colors, which means I was not gathering tiles for other offensive abilities. So in the long run I was taking more damage overall.
Falcon is a little more like a certain Ronco product.
With two matches, you can guarantee you wont have to worry too much about special tiles. If it's in a hard to reach area, it'll be ready in 3 turns. If it's right next to a match, it goes off again your next turn. And if that match is fueling a damage ability, then that's a plus. Sacrificing Falcon isn't as devastating as losing OBW, and throwing down a Bird Strike before he dies is not as worthless as you might think. Especially if you know you won't be able to knock out a CD but have enough time to buff them up.0 -
I'd be happy if it just picked the countdown that is closest to blow.
I don't think he's a top priority "need to buff now" guy though.0 -
Xenoberyll wrote:I'd be happy if it just picked the countdown that is closest to blow.
I don't think he's a top priority "need to buff now" guy though.
Yeah. He's no Doc Ock / Beast.0 -
The logic is that it just decreases the difficulty of the encounter. You don't have to match maybe 20% of the countdown tiles that appear depending on your opponents. That's a massive drop in difficulty.
He can trigger cascades.
The ability is 'free' once you have the trigger mana, whereas the other listed active abilities require a significant amount of matches.
Sure it's not the perfect ability but it's incredibly good. Combined with Falcon's yellow and say, punisher, it makes him the go to guy for waves of goons.0 -
My go-to team for survival nodes and all-goon nodes is X-Force/Daken/Falcon. Falcon overwrites countdowns, Daken lays down strike tiles, Falcon strengthens the strike tiles, X-Force just does his thing. By the end of the matches, I'm regularly doing nearly 2k damage on a regular match-3 move.
Most of the time, I make it out of the matches without taking a hit.0 -
Azoic wrote:I love him already and i only have 4 covers. I had fun using the loaner in a past event. You realize you can match falcon's cd tile to make redwing return early, right?
This.
Yes, it's annoying when Redwing grabs a less threatening tile, but the benefit of Redwing over OBW or even Cap is that you can match away the tile and Redwing will take out another threat the next turn. Of course you can't always do that, but I'm pretty happy withe the ability balance-wise.0 -
he's a bird, dont expect him to make a difference between a pistol and a bazooka lol0
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Tredo wrote:My go-to team for survival nodes and all-goon nodes is X-Force/Daken/Falcon. Falcon overwrites countdowns, Daken lays down strike tiles, Falcon strengthens the strike tiles, X-Force just does his thing. By the end of the matches, I'm regularly doing nearly 2k damage on a regular match-3 move.
Most of the time, I make it out of the matches without taking a hit.
If you replace X-Force in that group with Punisher you can up it to 4k damage a round through attack tile damage after the match. Plus there is something nice abut throwing out molitovs and doing 3k damage to every opponent.0 -
Match 5 blue early, that way Redwing starts targeting the CD tiles or whatever right away. You also want 3 or more strike tiles out before you start matching yellow, once Falcon gets going he destroys Goons, so not sure why people knock him, especially with Daken they are probably the best duo and PvE, throw Blade in and you are deadly, here's an example.
T1)Match blue
T2)Match blue if not able to, match green
T3)Match blue if not done prior, match green if more strike tiles needed, otherwise match yellow
T4)Keep matching yellow as much as you can while collecting purple and black
T5)Game is well in hand
Between pumped up strike tiles and Blade's purple, I'm usually doing 3-5k per turn, games don't last long. I strongly beleive though that Falcon should be 5/5/3, try boosting blue once, you'll see how good he is.0 -
My DPDQ survival node team has always been LDaken, Pun and Falcon. By 3rd wave, I'm just ripping people apart.0
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OBW + Falcon + Fathor = total control of waves and goon nodes.0
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Yep, but the Dev's have mixed up the hint when you tap on his red-wing count-down tile.
If it's your tile, it says, "Protect this tile" -- but you don't want to protect it, cos you want red-wing to fly put again.
(Vice versa for enemy red-wing and "destroy this tile"
What's also cool is the enemy OBW increasing your Luke Cage (Jab, Jab) tile for you ...0 -
Grocket - Blade - Falcon is my go to team for survival nodes and they absolutely wreck them. Falcon is a niche character, not useful for most fights, but when he is he's the best there is.
OBW is second choice because I still have to match the CD tiles or down the opponent and she does nothing for other special tiles.
Daredevil is better suited for non-goon tile generators with his blue and purple. Against goons you lose a lot of the benefit of his red. And even against non-goons I'd probably still pick Falcon first if I wanted a support character. Or maybe Carol if its someone that just makes protect tiles.0 -
Falcon is not used widely because there is virtually no character that's good that relies on special tiles. Even strike tiles have somewhat fallen out of favor at least compared to X Force. Against someone like Star-Lord or Nick Fury they might as well never even attempt to use their CD based abilities if the opponent has Falcon. With notable exception like World Rupture and Mischief the game might as well pop up something like "I totally wouldn't use this ability that creates a special tile if I were you! (okay/cancel)" when playing against Falcon.0
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The best way to counter Falcon if you really want those special tiles is to bring people that tend to generate more than one at a time or create them regularly enough that Redwing just can't keep up and hope it doesn't target the ones you really want to keep.
You could also bring OBW and keep that bird pecking away on that tile awhile longer, or just avoid bringing tile generators at all.0 -
OnesOwnGrief wrote:Because they wanted to make you think Falcon was actually a decent character when he's not. I can't think of any situation anymore where I'd want redwing over OBWs blue or even Daredevil's ability to stun reliably. I'd sell him but they have finally been releasing balance updates at a decent rate. Maybe he will get a second pass.
It's exteremly useful if you keep on top of countdowns, and his inspiration is a great, great skill. Nothing like every match being worth 1000 - 1400 thanks to him and daken / blade0 -
Arondite wrote:Are you people insane? Do you realize how trivial Falcon would render PvE / Goons if the power remained unchanged except you could choose the affected tile?
Thanks for the negative Arondite, for not explaining why I left a negative. Except I didn't leave you a negative, I left you a positive. Yay.0
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