slidecage wrote: more then help. Now im not trashing the event, yes i cant get the 3 star covers cause im too low but im happy at getting the 2 tokens and the ISO out of the event but i was wondering. People are saying its not fair the people with 2 stars are hitting a major 3 star wall in the pvp and many cant play the PVP cause they are running into the 3 star wall. Well think about it if more and more people who play this game are newbies in 3 to 4 months many people who are here today (who are getting the 3 star covers and more and more reaching it) will be a massive part of this 3 star wall. Meaning newbies who will be starting out in 3 to 4 months will run into a bigger 3 star wall then the newbies of today are going to get hit by. Cause more people will have more 3 stars meaning your going to run into that 3 star wall a lot faster. Then again this may all be a mute point if the daily reward thing is only going to run for a month or two, but if this a part of the game long term it could kill any chances at getting new people into the game Just wondering.
Vhailorx wrote: slidecage wrote: more then help. Now im not trashing the event, yes i cant get the 3 star covers cause im too low but im happy at getting the 2 tokens and the ISO out of the event but i was wondering. People are saying its not fair the people with 2 stars are hitting a major 3 star wall in the pvp and many cant play the PVP cause they are running into the 3 star wall. Well think about it if more and more people who play this game are newbies in 3 to 4 months many people who are here today (who are getting the 3 star covers and more and more reaching it) will be a massive part of this 3 star wall. Meaning newbies who will be starting out in 3 to 4 months will run into a bigger 3 star wall then the newbies of today are going to get hit by. Cause more people will have more 3 stars meaning your going to run into that 3 star wall a lot faster. Then again this may all be a mute point if the daily reward thing is only going to run for a month or two, but if this a part of the game long term it could kill any chances at getting new people into the game Just wondering. I don't really understand your argument. The daily quest will take those people with max 2* rosters and undercovered 3* players and give them 3* covers slightly faster. The ultimate effect of this daily quest will be to significantly reduce the time necessary to go from 2* play to 3* play. This is necessary because the end-game has now solidly moved to 4* play, and demiurge can't easily ask new players to grind for 6-12 months for a 3* roster before they can even think about moving to the end game 4*s. You seem to suggest that giving out move 3* covers will hurt 2* players by increasing the number of max 3* rosters out there? That doesn't seem to matter. in PVP, matches are selected by MMR. Assume player X is a 2* player in a pvp event. So long as player X's mmr says he should fight max 3* opponents (i.e., he is at the 166 wall), it doesn't matter if there are 5 such players in player x's pool or potential opponents or 5 million, he/she still have to fight a max 3* team. On the other hand, once player X starts getting some 3* covers, he/she will also be able to earn more covers with the daily quest, speeding up his/her transition to 3* play. So while it is possible that the daily quest will have unintended and undesirable consequences, I don't think your particular concern is anything to worry about.
daibar wrote: Overall PVE and PVP participation will decrease.
Pylgrim wrote: daibar wrote: Overall PVE and PVP participation will decrease. I have trouble seeing how this is a "negative". The only people who'll abandon that grind are the ones that truly hate it. Everybody else will be grateful of not having those reluctant competitors vying for the limited prize spots. Final result? Literally everybody is happier.
slidecage wrote: really cant say noobs had 0 chance without $$-- i only put 20 bucks into this game and have a somewhat of a okay starting team but was just saying if everyone gives up 2 stars and jumps to 3,, they might have a harder time finding teams who are 2 star like them anyone know what the update is we are getting right now. must be big if its a 8 min download
Phantron wrote: Dailys are filler content, and it's fine that filler content takes away some other stuff as long as filler is not the only meaningful content. We'll ignore PvP for now because it is awfully hard for me to attempt to define what's a high/low quality PvP event (Balance of Power? Covers awarded? Presence of X Force?) I know a lot of you might be thinking that suppose they ran the next 3 events are Heroic Jugg, Unstable Isotope, and Heroic Venom with sucky rewards, you can just do dailys and take a break from these horrible events. That is how you kill a game, because after you skipped 3 PvE events some people will say, "Wait a minute, I'm only playing for dailys and the ongoing PvE content is trash" and then just quit the game after realizing that dailys do not make up for a trifecta of terrible PvE events. Now technically there's nothing stopping D3 from running the aforementioned trifecta of terrible PvE events whether dailys exist or not, but it's really easy to get into this trap of 'we got dailys to keep players busy so they'll never notice'. The players will notice if PvE content continues to be skimped out with low quality stuff. I don't mean they have to have absolutely new stuff. A rerun of Enemy of the State or Prodigal Sun is adequate, but a rerun or Heroic Jugg or Unstable Isotope is simply way too outdated. Now if they revamp Heroic Jugg to incorporate some of the new ideas like say have a 1/2* path and instead of fighting a level 250 Daken and Juggernaut you fight all the DAs at level 180 instead, that'd be a pretty good improvement too.