Narkon wrote: Yes to more X-Men universe heroes and yes to more female heroes. This means Jubilee 1* - Because she was the first hero I saw in the X-Men cartoon back in the 90s (Best intro ever) Kitty Pryde 1* - Because she is a fan favorite Mystique/Rogue 2* - The ability to copy an enemy ability would be awesome, although I'm not sure if they would be able to code it since the game uses rather simple mechanics Magik 2* - Only 2* because her powers on Earth are limited. They could add in the future a Sorceress Supreme version Ms. Marvel 3* - Not X-Men but you can't have a Marvel game without her Emma Frost 3* - Absolute defense ability Phoenix 4* - A total badass with a strong aoe And here are some who are worth mentioning Hepzibah - Not very well known, but I just love her design Spiral - Because 6 arms are better than 2, right? Morgan le Fay - Not related with the X-Men much, but Marvel doesn't have that many great female villains and those who directly oppose the X-Men are even less. A solid 4* character.
Unity wrote: I have another question. I was playing in the forest and matched critical tiles with forest tiles and it felt like the ap for forest tiles didnt increase as much as it use too. I could swear it should have went from 5 to 105 but it only went to about 70. Did this get changed also? Im use to relying on critical tiles + forest tiles so i can take the 100 damage but gain alot of ap, it just seems off lately.
Narkon wrote: Astral Form Psylocke converts 1 random basic tile to a 2 turn Blue Countdown tile. While it's on the board, damage to her is reduced by 25%. Power cost Blue 11 Level 2: Costs 1 less AP Level 3: +1 to countdown timer Level 4: Costs 1 less AP Level 5: +1 to countdown timer, damage to her is reduced by 50%
turul wrote: countdown tiles should remain passive when counting.
ApolloAndy wrote: turul wrote: countdown tiles should remain passive when counting. Why? It does create weirdness with oBW's anti-gravity and Hood's Intimidation for you to WANT your countdown tiles to stick around and want the opp's countdown tiles to disappear, but that has nothing to do with whether it's passive or not.
dmendro wrote: How about we just fix all the broken useless ones already in the game first?
Cousin Simpson wrote: Speaking of new character who are not alts, they should introduce Xorn! Black/Yellow/Blue, with healing and board rearrangement powers.