Just a thought.

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Comments

  • Mobile/tablet games should be short and bite sized. This flies in the face of any logical game design.
  • But all the older puzzle quest games had real PVP. Loved it. Why not here? I'm sure all the other ways to play the game would remain.
  • srsNono wrote:
    MarvelMan wrote:
    srsNono wrote:
    Yep. Some early warnings would be nice. I'm all for the super spam skills being placed in a graveyard though. I want actual live PvP. And things like 2ap skills would be a bit toxic to it.

    Making games take 15-20 turns I just as toxic in that people will lose the connection, have to do something else, etc.

    Don't enter a match if you don't have time. Every game ever. But I'm sure if there are actual PVP matches there wont be boosts in them and such so it'll still take a minute.

    So what about lightning rounds and the promised fix of progression rewards? There's clearly a flaw here if the debs slow down the game and increase progression rewards. They promised in the next update they'd address this issue. So, in an hour and a half people will reach what, 400 points? And what happens when Thor wolverine and magneto get nerfed? 200? What will be the point in the game?
  • The game is very boring now, matching 3 for many turns while exchanging blows. You can only deny something for so long before the AI gets a cascade and busts you up forcing you to use health pack.