MPQ Interview At Marvel.com: Blade Arrives For Halloween!
Comments
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I'm curious if his attack tiles benefit extra from strike tiles or if the interview was just pointing out that attack tiles benefit from strike tiles, since these interview tend to be explaining the game to someone who has barely played the game.0
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Phantron wrote:I'm curious if his attack tiles benefit extra from strike tiles or if the interview was just pointing out that attack tiles benefit from strike tiles, since these interview tend to be explaining the game to someone who has barely played the game.0
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Phantron wrote:wymtime wrote:Will he have true healing being a Vampire (heal faster when injured)? I think his health will be what BP is at least. He will definatly be a nice alternative to Daken or a complement to him. With lots of strike tiles out his attack tiles will be extra powerful. He looks like h will fit nicely with lots of people, and a good color combonation
Screenshot already shows him at 6800 at 166, the 'standard' class for 3*s even if it seems like every worthwhile character now is at least BP if not Thor class of HP.
Yeah, lots of characters make little sense health-wise. Blade and Spidey should both be far more durable than BP, while BP should be Punisher level.0 -
Just took a closer look at the article. Did anyone else notice there's 5 screenshots, and not just one?
-Looks like the pink attack tiles are placed on pink tiles.
-There's a green countdown tile in the picture. Is it his AP steal and it's placed on green because Rags? Or does his green passive start as a countdown tile?
-It looks like the devs test with max AP in everything.0 -
We haven't even seen another Beast or Colossus pvp since their debut. The timeframe between new character (really any character) rewards is getting to be really long with this dump of new characters. They really need to slow this down. Even if you get top placement in the PVE and PVP you will not have 13 covers and will have to wait about a month before his rewards pop up again, and another 3 months before they are added to tokens. This is ridiculous.0
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HawkeyeSucks wrote:We haven't even seen another Beast or Colossus pvp since their debut. The timeframe between new character (really any character) rewards is getting to be really long with this dump of new characters. They really need to slow this down. Even if you get top placement in the PVE and PVP you will not have 13 covers and will have to wait about a month before his rewards pop up again, and another 3 months before they are added to tokens. This is ridiculous.
I think it's reasonable that they make it not easy to max a character out in the first three months of release, let alone the first week.0 -
Ideally he'll be rotated into the tokens when Season VIII starts, but otherwise yeah. There's a lot of deadweight cluttering our rosters while we fight for Mohawk Storm covers.0
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The more I think about it, the more I realize Blade is just a slightly altered Psylocke:
- Better AP steal.
- Faster strike tiles.
- Probably slower attack tiles.
Based on abilities alone, I think he'd fall in the exact same niche as her. But the main thing that's going to make him playable is if his purple is a good ability, and that the strike tiles are passive.
Maybe I'll end up running Blade him instead of Psy in my Daken/Psy/Falcon team.0 -
I am willing to bet the devs dont have the brass monkeys to make this PvE finish at an EU friendly time.0
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Passive green - that's awesome. Can pair him with another strong green user and not have to worry about deciding between each power.0
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kalirion wrote:Phantron wrote:wymtime wrote:Will he have true healing being a Vampire (heal faster when injured)? I think his health will be what BP is at least. He will definatly be a nice alternative to Daken or a complement to him. With lots of strike tiles out his attack tiles will be extra powerful. He looks like h will fit nicely with lots of people, and a good color combonation
Screenshot already shows him at 6800 at 166, the 'standard' class for 3*s even if it seems like every worthwhile character now is at least BP if not Thor class of HP.
Yeah, lots of characters make little sense health-wise. Blade and Spidey should both be far more durable than BP, while BP should be Punisher level.
Blade and dp both seem like missteps where there should have been true regeneration, but there is not.
Also, how is it bp has tanky health, much less more health than blade?0 -
scottee wrote:Just took a closer look at the article. Did anyone else notice there's 5 screenshots, and not just one?
-Looks like the pink attack tiles are placed on pink tiles.
-There's a green countdown tile in the picture. Is it his AP steal and it's placed on green because Rags? Or does his green passive start as a countdown tile?
-It looks like the devs test with max AP in everything.0 -
Well, that's just great. Another character I can't have because I don't have anymore roster slots. Unless I sell off one of my existing characters and just lose all the resources I've put into them.
Or, D3 could maybe raise the roster limit? Pretty Please with a cherry on top?0 -
locked wrote:scottee wrote:Just took a closer look at the article. Did anyone else notice there's 5 screenshots, and not just one?
-Looks like the pink attack tiles are placed on pink tiles.
-There's a green countdown tile in the picture. Is it his AP steal and it's placed on green because Rags? Or does his green passive start as a countdown tile?
-It looks like the devs test with max AP in everything.
Well then.
That means his ap steal can cast on any random color, his passive has a countdown component, or a flame jet tu was used.0 -
JCTthe3rd81 wrote:Well, that's just great. Another character I can't have because I don't have anymore roster slots. Unless I sell off one of my existing characters and just lose all the resources I've put into them.
Or, D3 could maybe raise the roster limit? Pretty Please with a cherry on top?0 -
I'm highly likely to not end up with any covers for Blade due to PAX that weekend. I may try to hold out until the last few hours and try to luck myself into a new bracket.
I like the colour combo; having black and purple actives will make him a shoe-in for a lot of teams, I think.
Curious as to what colour the Strike tiles from Thirst end up on. If it's Green, they'll likely get matched away anyway; if it's Red, that might be OK but there are a few ways to cover Red which might counter this fairly effectively.
Could be that his best build is 5/5/3?0 -
Funny. Blade has also being released for Halloween in another f2p marvel game. But theirs will probably be easier to attain and actually comes with its own brand new event.
Oh what could have been.0 -
stephen43084 wrote:kalirion wrote:Phantron wrote:wymtime wrote:Will he have true healing being a Vampire (heal faster when injured)? I think his health will be what BP is at least. He will definatly be a nice alternative to Daken or a complement to him. With lots of strike tiles out his attack tiles will be extra powerful. He looks like h will fit nicely with lots of people, and a good color combonation
Screenshot already shows him at 6800 at 166, the 'standard' class for 3*s even if it seems like every worthwhile character now is at least BP if not Thor class of HP.
Yeah, lots of characters make little sense health-wise. Blade and Spidey should both be far more durable than BP, while BP should be Punisher level.
Blade and dp both seem like missteps where there should have been true regeneration, but there is not.
Also, how is it bp has tanky health, much less more health than blade?
While I do agree that Blade should have more health than he does and regen, and at the very least he should recover at an accelerated rate out of combat, Black Panther is wearing vibranium weave armor. You know, the same stuff that Captain America's shield is made of and he could withstand a blow from Mjolnir.
Since there is no stat for damage resistance, the only way to reflect that is by more health.
I think Black Panther's health is fully justified.0 -
scottee wrote:He sounds really strong. A different type of passive strike tiles, and a new AP steal ability that's continuous. Without seeing the numbers yet, I'm already guessing 5/3/5 to max those two abilities out. Extra umph in attack tiles isn't as important if you can buff them with strike tiles.
I like him.0
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