Scale HP cost of roster adds as characters are added

2»

Comments

  • SnowcaTT
    SnowcaTT Posts: 3,486 Chairperson of the Boards
    SnowcaTT wrote:
    Well, since I did the data this morning, time to bump this again. Man, looking at OP I posted this a long, long time ago: very little has changed with the problem, and the scaling at the top is just getting worse.

    From here: viewtopic.php?f=7&t=27947 , where theHappyDance was collecting data, and from the wiki here http://marvelpuzzlequest.wikia.com/wiki/Hero_Points ; this should be close. I'm curious not on individual costs, but overall costs. Here we go.

    Total number of characters (since some collectors like to get them all)
    10 4*
    38 3*
    14 2*
    7 1*
    --- You need 69 roster slots to get them all.

    -Roster slots you'll have: for HP you'll need (for money needed to pay for these roster slots, if you didn't earn the HP)
    -10: 450 ($5)
    -13: 900 ($20)
    -16: 1300 ($20)
    -20: 2300 ($20)
    -24: 3500 ($50)
    -28: 4900 ($50)
    -32: 6500 ($50)
    -36: 8300 ($50)
    -40: 10300 ($100) [must get here to get every 3*]
    -44: 12500 ($100)
    -48: 14900 ($100) [but you need to have at least 4-5 2* and one 1* to run DDQ/AoU, right?]
    -52: 17500 ($100)
    -56: 20300 ($105)
    -60: 23300 ($150) [Oh, and you were hoping to have all the 4*'s, right?]
    -64: 26500 ($150)
    -68: 29900 ($200)
    -72: 33500 ($250) [Are you a collector? Sorry.]

    Starting with Scarlett Witch (69th character), roster slots cost 900HP each.

    When a Stark Salary can't buy all the roster slots, something is wrong - probably with both the cost of buying resources, but also the cost of roster slots. These have needed to be capped some time ago, and it is beyond comprehension at this point why this has not been addressed and fixed.

    Here comes Hulkbuster for roster slot #70!

    But you totally earned 1800 HP in the last two weeks to put them both on your roster, right? icon_e_wink.gif
  • While I definitely agree it's getting a bit outrageous, you've got to remember that the devs have to eat, too. I think the recent updates to how much gold is given away in the daily drops has been helpful. Maybe it doesn't solve the problem entirely, but it alleviates it some. We have to find a good balance that still makes it worthwhile to drop some cash and pay the devs now and then.

    Now, if you want to attack any element of this, start looking ahead. Have you seen the listed cost for slots beyond 100?