Do you think Balance of Power is a poorly designed event

2

Comments

  • Using all characters >>>>>>>>>>>> Semi-mindlessly pushing with Sentry over and over.

    agreed. hopefully this event will convince players to spend $ to expand their slots and add characters to their rosters. I think BoP 2.0 was meant to be a showcase for this. No need to focus on mindless sentry teams.
  • hex706f726368
    hex706f726368 Posts: 421 Mover and Shaker
    _RiO_ wrote:
    vetheran wrote:
    I found that Juggs+OBW+Hood pretty much destroyed any team I choose to attack, and it was surprisingly sustainable (my Juggs was lvl1, so even from downed he only took 45 minutes to get back to full), because OBW healed a little bit more than Juggs self damage.

    Not to mention it was full rainbow and a nightmare to go against on defense (had about 50% win rate on def).

    Same here with Jugs+Venom+2*Hawkeye.
    Jugs and Venom on meat shield, Venom's snare to spare some time for Hawkeye's countdowns to go off. Hawkeye adding further stuns and massive single target damage or good AoE damage. Juggernaut being Juggernaut.
    About a 50% win rate on defense as well.

    I love the BoP event in its current incarnation, because it places everyone on an equal footing and makes the event truly about skill and strategy. The only limiting factors are which characters you have and how far they are covered for skills. (I'd actually love for a future BoP to give you a full roster of all characters in the game with a full 5/5/5 skillset to work with. That'd be lots of fun to explore synergies with!)

    Disagree with that statement. It just shifted the advantage from developed rosters to deeper rosters. The more characters you had to throw at the event, the deeper you could go w/o spending HP (or $). The event was even flawed to reward non-leveled characters. There was some strategy in maximizing the usefulness of your full roster for a deep run, otherwise it was the same strategy as any other PvP. Climb until you can't, shield. Rinse, lather, repeat. The only difference being this PvP had a larger variety of opponents.

    I wasn't a fan of this as a season event, mostly cause I think this event required much more time to place well (longer fights, more retaliations, etc.). I agree this would make a good shield sim alternative though. And having this as an event outside of season's is perfectly fine also.
  • rixmith
    rixmith Posts: 707 Critical Contributor
    I liked this event. It was fun trying out teams that would never otherwise make sense and being able to dust off characters that have been sitting unused for a long time (i.e. Juggernaut). I even got to beat up on a Level 270 Bagman. What could be more fun than that?
  • _RiO_
    _RiO_ Posts: 1,047 Chairperson of the Boards
    I wasn't a fan of this as a season event, mostly cause I think this event required much more time to place well (longer fights, more retaliations, etc.).

    I have a completely ridiculous MMR that regularly pitches me against full walls of 166s with my 2* -> 3* roster.
    I had between 10 and 15 fights in the BoP event total, spread out over the event's length. (Basically; I closed off each repeat of the nodes in the concurrently running Venom Heroic PvE event with one or two PvP fights.)
    I placed high enough to reach all three She-Hulk covers.

    If anything, the lowered odds of being retaliated against when using an agressive defensive team made it so that this event had a substantially lower amount of time you were required to invest.

  • How do you think D3 will convince players to blow $$$ on heal packs otherwise? You should better than that. tsk tsk icon_e_ugeek.gif

    Loved the fact that they trotted out She Hulk pvp event while she was one of the limited playable characters for pve event. icon_lol.gif

    Maybe I have a bigger roster then you,, but with everyone @270 you have a lot more characters to use so less need for health packs


    My timing issue was waaay too much grinding with both pve & bop @the same time
  • I liked BoP both times. Was fun to figure out new teams that work well together and learn which teams were scary to fight all buffed up. I am not overly competitive so I liked this one being part of seasons standard format favors those with maxed teams. Anyone can do fairly well in something like BoP one or two like this a season favors the less hardcore but the vast majority still works just like the veterans expect and have tailored their roster towards.
  • ThatOneGuyjp189512
    ThatOneGuyjp189512 Posts: 543 Critical Contributor
    i really liked this version cause it gave me a chance to experiment a lot, and i have a ton of max covered characters that aren't maxed leveled. Ultimately i finished the game with Captain Marvel/Hulk/Juggs, with boosts you can use Juggs green and red to kill off hood or obw without even starting the game, get black and another 2 red matches and you could kill anyone with daken level health(CM's black did 4k damage in addition to the stun)
  • My completely anecdotal and totaly worthless point of view on BoP 2.0 was this:

    I joined the event at the 9-ish hours remaining mark waiting for a VHM refresh to happen, and get some Shulky goodness. Got sharded into Jozier's bracket icon_arrow.gif no 1st place for me. In that place, decided shooting for 2 covers was optimal. With my shiny new 40-man roster I was able to field 8 different teams during my climb. Through the event, I was attacked five(5) times; two losses for -7 points each and THREE defensive wins, the last of which came in the event's last minute to provide me with my bracket's 25th place slot: I won my 2 covers by a single point.

    BoP 2.0 gets the Official Anti-PVP League's 'Not a Completely Terrible Event' Yellow Sticky of Approval.

    Also, before I forget, tinykitty you again sharding, putting me in Jozier's bracket. Tinykitty you.
  • i really liked this version cause it gave me a chance to experiment a lot, and i have a ton of max covered characters that aren't maxed leveled. Ultimately i finished the game with Captain Marvel/Hulk/Juggs, with boosts you can use Juggs green and red to kill off hood or obw without even starting the game, get black and another 2 red matches and you could kill anyone with daken level health(CM's black did 4k damage in addition to the stun)
    That's a strange comp. I understand a lot of health, but Hulk is completely outtanked by Juggernaut on all of his colours, making Anger useless.
  • ThatOneGuyjp189512
    ThatOneGuyjp189512 Posts: 543 Critical Contributor
    locked wrote:
    i really liked this version cause it gave me a chance to experiment a lot, and i have a ton of max covered characters that aren't maxed leveled. Ultimately i finished the game with Captain Marvel/Hulk/Juggs, with boosts you can use Juggs green and red to kill off hood or obw without even starting the game, get black and another 2 red matches and you could kill anyone with daken level health(CM's black did 4k damage in addition to the stun)
    That's a strange comp. I understand a lot of health, but Hulk is completely outtanked by Juggernaut on all of his colours, making Anger useless.

    honestly the only reason i had him in there is cause he's a good scarecrow alongside juggs and he got hit with a couple AOE's and that saved me more than once.
  • Kelbris
    Kelbris Posts: 1,051
    Was I the only person that found a L270 Sentry/Daken/Hood team every other skip after 200 points?
  • Realstuff_NameChange
    Realstuff_NameChange Posts: 64 Match Maker
    I liked it. I wasn't a huge fan of the buffing to max regardless of level, since it meant that the people who had unleveled but fully covered characters had a huuuuge advantage when it came to health regen time (and I was one of those people), but overall it's fun, a nice change of pace, and gives an opportunity to use combinations you don't normally get a chance to play with (even in pve).

    I also LIKE it as a season event. I don't think it's such a horrible thing that all the maxed 3 star roster, monster alliance people have to put up with 1 event in a season where they are not guaranteed to just stomp all over the 2-3 transitions and lower and take all the top spots.

    1 event where they are put in the same situation the majority of the playerbase faces every pvp and so much anger about it. icon_e_confused.gif
  • Kelbris
    Kelbris Posts: 1,051
    Realcrap wrote:
    I liked it. I wasn't a huge fan of the buffing to max regardless of level, since it meant that the people who had unleveled but fully covered characters had a huuuuge advantage when it came to health regen time (and I was one of those people), but overall it's fun, a nice change of pace, and gives an opportunity to use combinations you don't normally get a chance to play with (even in pve).

    I also LIKE it as a season event. I don't think it's such a horrible thing that all the maxed 3 star roster, monster alliance people have to put up with 1 event in a season where they are not guaranteed to just stomp all over the 2-3 transitions and lower and take all the top spots.

    1 event where they are put in the same situation the majority of the playerbase faces every pvp and so much anger about it. :?

    What makes you think it had anything to do with the levels? I was more upset that every team I faced was for points =< 25 while I was being hit for 40.

    Every team can beat every team at max levels if you know what you're doing. It's easy. This game is easy due to **** AI.
  • _RiO_
    _RiO_ Posts: 1,047 Chairperson of the Boards
    Kelbris wrote:
    What makes you think it had anything to do with the levels? I was more upset that every team I faced was for points =< 25 while I was being hit for 40.
    Care to guess at what regular PvP looks like for a 2*->3* transitioning player that manages to climb high enough in the rankings?
  • _RiO_ wrote:
    Kelbris wrote:
    What makes you think it had anything to do with the levels? I was more upset that every team I faced was for points =< 25 while I was being hit for 40.
    Care to guess at what regular PvP looks like for a 2*->3* transitioning player that manages to climb high enough in the rankings?

    Right this one was fun because everyone could compete. Those with maxed out teams who are used to seeing no retaliations because there is always a softer target out there got thrown back into the mix and it was every man for himself. They rightfully had a more difficult time than usual because this one tournament wasn't built in their favor and it counted for season points.
  • Kelbris
    Kelbris Posts: 1,051
    edited September 2014
    _RiO_ wrote:
    Kelbris wrote:
    What makes you think it had anything to do with the levels? I was more upset that every team I faced was for points =< 25 while I was being hit for 40.
    Care to guess at what regular PvP looks like for a 2*->3* transitioning player that manages to climb high enough in the rankings?

    High enough? My targets dropped below 25 points each starting around 300, and I didn't climb above 200 until 5 hours before the PvE ended.

    When I got to 500, people with ~200 had no trouble finding me. Still couldn't get a target for >25 after 15-20 skips. Just saw the same 4 people, one of which was from my freaking alliance.

    Keep in mind that we're all on a "level playing field" and there should be NO MMR in that case, so there is absolutely no reason why I shouldn't be seeing more than 4 people with around 15 skips.

    Every other tournament, I have no trouble finding a sentry/Daken/hood team worth at least 35. In this one? Still getting the sentry teams, now buffed to oblivion, worth 20 points.
  • Kelbris
    Kelbris Posts: 1,051
    _RiO_ wrote:
    Kelbris wrote:
    What makes you think it had anything to do with the levels? I was more upset that every team I faced was for points =< 25 while I was being hit for 40.
    Care to guess at what regular PvP looks like for a 2*->3* transitioning player that manages to climb high enough in the rankings?

    Right this one was fun because everyone could compete. Those with maxed out teams who are used to seeing no retaliations because there is always a softer target out there got thrown back into the mix and it was every man for himself. They rightfully had a more difficult time than usual because this one tournament wasn't built in their favor and it counted for season points.

    Holy ****

    Here, take these.

    , , , , , , , , , , ,

    Please use those commas in the future. That was hell to read.
  • BoP is an awful slogfest and healthpack murder, but looking back I thought it was a pretty entertaining gimmick mode. It let me **** around with some unorthodox (and surprisingly effective) team compositions.

    If they don't make it count as part of the season, and there's downtime and nothing else is going on at that moment, I wouldn't mind seeing it again.

    Overall, it's fun in small doses.
  • Eh, I had fun with it.
  • If all you care about is "I sunk a ton of time in this game, I should always get a ton of stuff", then yes, it sucks. If you still have fun with the game mechanics, it's a good time.