Yay! ICEIX is here. what you got for us bud?
Comments
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I just hope you guys have Bobby Drake in the release queue. Gotta get my Iceman on.0
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i'm hoping for batroc the leaper.0
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OnesOwnGrief wrote:I just hope you guys have Bobby Drake in the release queue. Gotta get my Iceman on.
Maybe another HT so they no need to work on character just copy and paste0 -
Its probably going to be a more mainstream character at least that would bring more fresh players in and a guardian of the galaxy character would be cool since they have been releasing them in numerous games atm. But i say beast everyone knows him from films to comics.
here is the cover. his moves are growling, dancing, and hiding.
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resume_duel wrote:Its probably going to be a more mainstream character at least that would bring more fresh players in and a guardian of the galaxy character would be cool since they have been releasing them in numerous games atm. But i say beast everyone knows him from films to comics.
I didn't know hardly anything about GotG prior to watching the movie yesterday. After watching it though, I like a good villain and Ronin was a pretty fkn cool villain.0 -
Confirmed to be an X-Man already. But I'd die laughing if their hints are somewhat misleading in a way they could still be correct. Ya know, since so many X-Men go by their actual names now and not their aliases.0
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OptimusPrime wrote:OnesOwnGrief wrote:I just hope you guys have Bobby Drake in the release queue. Gotta get my Iceman on.
Maybe another HT so they no need to work on character just copy and paste
Bobby hurls a fistful of ice, freezing the opponent. Deals 177 damage and frosting the battlefield, destroying 2 blue tiles.
Level Upgrades
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Level 2: Deals 196 damage
Level 3: Deals 214 damage
Level 4: Deals 249 damage
Level 5: Deals 320 damage
Eager to impress, Iceman blasts a massive ice storm, freezing the opponent but disrupting his team. Converts up to 8 basic color tiles into attack tiles that do 12 damage each turn, but deplete the team's Red, Purple, and Yellow AP by 30%.
Level Upgrades
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Level 2: Deals 14 damage
Level 3: Deals 17 damage. Max 85
Level 4: Deals 19 damage. Max 98.
Level 5: Deals 22 damage. Max 110.
Iceman channels a deadly stream of freezing hydrogen. Creates a Green Countdown tile that activates every turn, dealing 14 damage for every green AP the team has (max 126 damage a turn). Tiles cost 1 Green AP per turn.
Level Upgrades
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Level 2: Deals 15 damage for each Green AP.
Level 3: Deals 17 damage for each Green AP. Max89 per AP.
Level 4: Deals 20 damage for each Green AP. Max 104 per AP.
Level 5: Deals 25 damage for each Green AP. Max 133 per AP.
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killerkoala wrote:i'm hoping for batroc the leaper.
That one got a good lol out of me.0 -
IceIX wrote:OptimusPrime wrote:OnesOwnGrief wrote:I just hope you guys have Bobby Drake in the release queue. Gotta get my Iceman on.
Maybe another HT so they no need to work on character just copy and paste
Bobby hurls a fistful of ice, freezing the opponent. Deals 177 damage and frosting the battlefield, destroying 2 blue tiles.
Level Upgrades
-
Level 2: Deals 196 damage
Level 3: Deals 214 damage
Level 4: Deals 249 damage
Level 5: Deals 320 damage
Eager to impress, Iceman blasts a massive ice storm, freezing the opponent but disrupting his team. Converts up to 8 basic color tiles into attack tiles that do 12 damage each turn, but deplete the team's Red, Purple, and Yellow AP by 30%
Level Upgrades
-
Level 2: Deals 14 damage
Level 3: Deals 17 damage. Max 85
Level 4: Deals 19 damage. Max 98.
Level 5: Deals 22 damage. Max 110.
Iceman channels a deadly stream of freezing hydrogen. Creates a Green Countdown tile that activates every turn, dealing 14 damage for every green AP the team has (max 126 damage a turn). Tiles cost 1 Green AP per turn.
Level Upgrades
-
Level 2: Deals 15 damage for each Green AP.
Level 3: Deals 17 damage for each Green AP. Max89 per AP.
Level 4: Deals 20 damage for each Green AP. Max 104 per AP.
Level 5: Deals 25 damage for each Green AP. Max 133 per AP.
Wow this is very good as i say copy paste ..0 -
IceIX, why you do this to me!?0
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IceIX wrote:'Tis the price paid for having the server techs on the East Coast, Event hitting midnight and the servers not having indicated a sudden explosion before this. We were hoping we could bring them back up quickly remotely, in which case a 5 minute outage wouldn't have warranted much. Unfortunately, that wasn't the case this time.
I have heard this mentioned many times as a counter to the argument of different endtimes, that you want the servers staffed when events end. This seems to be contradictory, so why can you guys not rotate event endtimes to equal the playing field for all players?0 -
OnesOwnGrief wrote:I just hope you guys have Bobby Drake in the release queue. Gotta get my Iceman on.
Well done good sir.0 -
how can he not stun with ice thats a given.0
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resume_duel wrote:how can he not stun with ice thats a given.0
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He copy pasted ht...0
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IceIX wrote:OptimusPrime wrote:OnesOwnGrief wrote:I just hope you guys have Bobby Drake in the release queue. Gotta get my Iceman on.
Maybe another HT so they no need to work on character just copy and paste
Bobby hurls a fistful of ice, freezing the opponent. Deals 177 damage and frosting the battlefield, destroying 2 blue tiles.
Level Upgrades
-
Level 2: Deals 196 damage
Level 3: Deals 214 damage
Level 4: Deals 249 damage
Level 5: Deals 320 damage
Eager to impress, Iceman blasts a massive ice storm, freezing the opponent but disrupting his team. Converts up to 8 basic color tiles into attack tiles that do 12 damage each turn, but deplete the team's Red, Purple, and Black AP by 30%.
Level Upgrades
-
Level 2: Deals 14 damage
Level 3: Deals 17 damage. Max 85
Level 4: Deals 19 damage. Max 98.
Level 5: Deals 22 damage. Max 110.
Iceman channels a deadly stream of freezing hydrogen. Creates a Green Countdown tile that activates every turn, dealing 14 damage for every green AP the team has (max 126 damage a turn). Tiles cost 1 Green AP per turn.
Level Upgrades
-
Level 2: Deals 15 damage for each Green AP.
Level 3: Deals 17 damage for each Green AP. Max89 per AP.
Level 4: Deals 20 damage for each Green AP. Max 104 per AP.
Level 5: Deals 25 damage for each Green AP. Max 133 per AP.
Tidied up that Yellow skill for you.
Also, would like to see Iceman at some point, if only so I can go "Damn, that's a coldass honky"0 -
there is some differences.0
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IceIX wrote:Psykopathic wrote:So.... Mr ICEIX, since we can't play the game atm or anything, will you at least tell us which character about to be released starts with a "B"? You know what I'm talking about. The team up thread error you supposedly made. Hehe. Please?
Good choice, as long as both blue and yellow are actives and are good. At the moment I think the only characters with blue and yellow actives are Cap (yellow sucks) and Black Panther (blue sucks, yellow only just stopped sucking). Somehow I have this feeling that the Beast's blue will be a passive or something, though.
That Iceman was a good troll, incidentally, well played sir.0 -
Will there be a compensation for those who were 6th in the Deadpool event and the servers died on the mission that would give him/her 5th?
What about the Thor Tourney?0
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