POLL: Worst fifth cover
Comments
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the thing with 5th cover is that you need it, especially on rare or legendary characters in order to level up at least a bit (significant bit when it comes to 5th cover). But just in some cases that 5th cover makes the character less useful. In the example of X-force it completely ruins the yellow power by giving it 7 on countdown - most likely won't go off during the match.... Same thing with OBW, it increases the cost so it delays the ability use - with her low health she most likely won't survive to use that ability....0
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h4n1s wrote:the thing with 5th cover is that you need it, especially on rare or legendary characters in order to level up at least a bit (significant bit when it comes to 5th cover). But just in some cases that 5th cover makes the character less useful. In the example of X-force it completely ruins the yellow power by giving it 7 on countdown - most likely won't go off during the match.... Same thing with OBW, it increases the cost so it delays the ability use - with her low health she most likely won't survive to use that ability....0
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There are some 5th covers that don't seem worth getting compared to alternatives (Mjolnir's might, bewilder etc) and then there are ones that are almost harmful to take. Chief amongst those has to be X-FARCE's yellow. 7 turns? We need a Twysta aint nobody got time for that meme to fully explain what I think of that one....0
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Storm raging tempest is awesome ... When I had a 2* rooster it saved me from a lot of pves I should have lost =P
tbti at level 5 does like the double damage ... goes from 4k to 7k or 1 hulk in 1 hit ...0 -
JCTthe3rd81 wrote:I have 5 covers for C Storm raging tempest. (alliance name below). The reason for this is not because it is powerful, but because I almost always have another, better, green ability. Like Thor's or Patch's. I prefer to use C Storm for her blue ability most of the time anyway.
JJ
I am the same. You wouldnt use CStorm for her green, she is there for her blue so it makes sense to max the yellow as well, even if it is a small increase in damage at least it's an increase0 -
I think people are missing the point of Punisher with 5 black. You're more likely to get the strike tile out before the countdown tile gets matched away, and you can get extra attack tiles so those don't get matched away either.
Also, it's a little known fact that Magneto's purple deals more damage per swap at higher covers, even though it's not stated in the description for "next level" - see the wiki.0 -
The PACman wrote:JCTthe3rd81 wrote:I have 5 covers for C Storm raging tempest. (alliance name below). The reason for this is not because it is powerful, but because I almost always have another, better, green ability. Like Thor's or Patch's. I prefer to use C Storm for her blue ability most of the time anyway.
JJ
I am the same. You wouldnt use CStorm for her green, she is there for her blue so it makes sense to max the yellow as well, even if it is a small increase in damage at least it's an increase0 -
Spoit wrote:The PACman wrote:JCTthe3rd81 wrote:I have 5 covers for C Storm raging tempest. (alliance name below). The reason for this is not because it is powerful, but because I almost always have another, better, green ability. Like Thor's or Patch's. I prefer to use C Storm for her blue ability most of the time anyway.
JJ
I am the same. You wouldnt use CStorm for her green, she is there for her blue so it makes sense to max the yellow as well, even if it is a small increase in damage at least it's an increase
Thats true, but if she is teamed up with MN Magneto then the blue can come in pretty fast and you wouldnt necessarily need a better green user. I have found that i can live without the holy rainbow and even at level 3 at least she has a green. Raging Tempest has saved me from alot more sticky situations than her green ever has which usually doesnt do anything even when I had it at 5 before I respeced her to up the yellow.0 -
I think Loki's 5th cover is one of the most pointless.
Which considering as he only has 2 covers... is a bit... well...0 -
The question is confusing so the answer is even more so. I just picked out Bewilder -- that is a GREAT 5th cover crating a tremendous difference from 4th.
Some 5th covers are unpopular because they lose out in competition on the same character. Others because the whole ability itself loses out to a competing ability of same color. But that belongs to the ability ranking polls.0 -
My vote for worst is IM40. The reason is his yellow is so much better at only 2 covers. At level 2 you get red and blue and if you partner him with Patch you can hit TBTI in just a couple of moves. At level 5 his yellow is now super expensive and will only be usefull late in the game and you have people still alive to use the colors he generates. X-Force's yellow is just broken already and even at lower levels it probably won't go off.
IM40's yellow goes from really usefull to really expensive
X-force goes from bad to usless0 -
I'm going to say IM40's 5th yellow isn't the worst, but there's not a lot of cases I'd recommend someone spec that way. I'd go with x force for most useful ability otherwise ruined, and cap's yellow for most useless power not worth improving.
It boggles me that punisher's black was under consideration.0 -
First thing that comes to mind when looking at this is:
They really need to add better yellow powers.0 -
Well, we do have Ares/Thor/Sentry for damaging yellows. Fury's is something awesome-schmawesome (will know in 2 days when whales provide the community with specs). Hood ain't shabby, Black Panther is... alright on meh environments. Since Ares/Thor/Sentry are ubiquitous, it's hard to wish for more strong yellows. Not so much for purple, can still use a hand.0
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How's OBW's 5th Cover Aggressive Recon so bad? For 1 more point in it, you get to drain up to 4 points of the enemy's purple which both brings the next AR closer, and denies AP for abilities like Magnetic Translocation or opposing ARs.0
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kalirion wrote:How's OBW's 5th Cover Aggressive Recon so bad? For 1 more point in it, you get to drain up to 4 points of the enemy's purple which both brings the next AR closer, and denies AP for abilities like Magnetic Translocation or opposing ARs.
That 1 point is a big difference in when you are able to use the ability, delay is usually one or more rounds and considering her health, she might not even be 'alive' at the point when the ability may go off...0 -
h4n1s wrote:kalirion wrote:How's OBW's 5th Cover Aggressive Recon so bad? For 1 more point in it, you get to drain up to 4 points of the enemy's purple which both brings the next AR closer, and denies AP for abilities like Magnetic Translocation or opposing ARs.
That 1 point is a big difference in when you are able to use the ability, delay is usually one or more rounds and considering her health, she might not even be 'alive' at the point when the ability may go off...
I dunno, at that point you might as well go for the 8AP 3 Cover. I see no reason to stay at 4 covers.
Actually after her blue got nerfed with True Healing, I decided to give her a 4th black cover (works great with strike tiles) and take away from the blue instead of purple.0 -
On an aside, I started a new IM40 and keeping him at one yellow for pure red battery is really nice, only two matches + waiting on cd for 9 red is nice. And for our friends with deep pockets +3 RY and +3 rainbow is first turn recharge 3rd turn 15 red ap (plus two other matches) which is nothing to cry about.
The 5th cover in recharge is not the one that ruins it. It starts good, is still nice at 2 covers and goes downhill from there....0 -
I got IM40's 5th yellow from the last PvP (i'm building 5/4/4 despite 5/5/2 recommends). Not thinking, I added it, and it immediately felt like I ruined him until I get the red/blue to fix it.
Pretty sure that's indicative of a really bad 5th.0
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