So I bought a She-Hulk 10pk...

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Comments

  • over_clocked
    over_clocked Posts: 3,961
    wymtime wrote:
    I am a F2P player on day 191 (Yea 25 hero points today) and I have found this game very satisfying. I have been able to develope an extremly deep roster 9 maxed 2** and 7 playable 3* characters, 34 characters overall. I consistantly achieve top 10-25 in PVP and top 25-50 in PVE and I only joined a 20 team alliance at the end of season 2. Yes if you P2W you will build up a roster faster than I have, but the game is still set up to let all sorts of players get great rewards. I have gone through the frustration of MMR hell, and for anyone in the 2*-3* transtion I would just say be patient build up a lot of 2* characters, only use 3 hour shields so you can open up roster slots and eventually the glass ceiling will open up on your 3* characters. If you don't have the Patience for this that is why you have the option to PAY TO WIN!!!
    I have played for less time than you, have 44 roster slots and 8 maxed 3*s. It's not the point. The point is, we used to have much better token pull rates and lightning rounds that had worthy prizes (I only mostly farmed villain rounds but had maybe a week or two with hero rounds, too. I had complete villains by the end of Season 1). I don't know about you; I haven't had the opportunity to use pre-nerf Ragnarok, Loki, or classic Storm, or the full glory of pre-nerf Thorverine; could never afford to sell a 3* cover for HP before they nerfed that, but we both surely enjoyed the old boosts that cost ISO, for example, both pulled some HP from standard tokens before they removed that, too, both had pre-nerf healing. I abused Spidey quite heavily for a period of time as well; was using him heavily even before I got his blue maxed (mStorm-Venom-Spidey - PvE rainbow machine of slow om nom nom kills!). It was that abusable.
    The current players have a much more different time, it's nice that a single player can earn 3 covers now again, but imo the token and LR nerfs have significantly stalled people's progress. It's now extremely hard to focus a character or even two-three characters.
  • wymtime
    wymtime Posts: 3,759 Chairperson of the Boards
    locked wrote:
    wymtime wrote:
    I am a F2P player on day 191 (Yea 25 hero points today) and I have found this game very satisfying. I have been able to develope an extremly deep roster 9 maxed 2** and 7 playable 3* characters, 34 characters overall. I consistantly achieve top 10-25 in PVP and top 25-50 in PVE and I only joined a 20 team alliance at the end of season 2. Yes if you P2W you will build up a roster faster than I have, but the game is still set up to let all sorts of players get great rewards. I have gone through the frustration of MMR hell, and for anyone in the 2*-3* transtion I would just say be patient build up a lot of 2* characters, only use 3 hour shields so you can open up roster slots and eventually the glass ceiling will open up on your 3* characters. If you don't have the Patience for this that is why you have the option to PAY TO WIN!!!
    I have played for less time than you, have 44 roster slots and 8 maxed 3*s. It's not the point. The point is, we used to have much better token pull rates and lightning rounds that had worthy prizes (I only mostly farmed villain rounds but had maybe a week or two with hero rounds, too. I had complete villains by the end of Season 1). I don't know about you; I haven't had the opportunity to use pre-nerf Ragnarok, Loki, or classic Storm, or the full glory of pre-nerf Thorverine; could never afford to sell a 3* cover for HP before they nerfed that, but we both surely enjoyed the old boosts that cost ISO, for example, both pulled some HP from standard tokens before they removed that, too, both had pre-nerf healing. I abused Spidey quite heavily for a period of time as well; was using him heavily even before I got his blue maxed (mStorm-Venom-Spidey - PvE rainbow machine of slow om nom nom kills!). It was that abusable.
    The current players have a much more different time, it's nice that a single player can earn 3 covers now again, but imo the token and LR nerfs have significantly stalled people's progress. It's now extremely hard to focus a character or even two-three characters.

    The token and LR nerfs have significantly stalled peoples progression. I am someone who got significantly stalled. The problem the Devs had before was with all the 3*'s they were giving out people would almost be able to skip the 2* stage by only getting 3 2* characters. So now they have pumped out a bunch of new 3* characters and it is hard to build them becuase they are not always rewards. They are also dropping 2*'s like candy so up and comming players can field a roster of 6-8 2* characters before they progress to 3*. I also agree that they still need to be able to make it easier to get more 3* and to get more iso to level them. The game can always be improved for the players. My biggest point is you can progress in this game without paying $$. In this thread we are talking about not getting a garunteed cover for a 10pk. Well they give us the statistics on what probability of getting the cover we want. FULL DISCLOSURE, don't be made that you don't get your cover with under a 2% chance of pulling. Be patient, play smart, spend your HP SMARTLY, and have fun it is just a game that our lives now revolve around. icon_e_wink.gif