Rocket & Groot (Awesome Mix Volume 2) :rocket:
4 Star Rarity (Legendary)
At Max Level: HP: 13995 74/85/12/4.0/13/65/11/43
Rocket’s Pack 12 :blue: AP
Rocket zips around the battlefield with his new Aero Rig, blasting any poor schmo that gets in his way. If there’s not one already, creates a Blue Countdown that activates every turn, dealing 148 damage and creating a strength 56 Black tile.
Welcome to the Team 0 :yellow: AP
(PASSIVE) Welcome to the frickin' Guardians of the Galaxy. At the start of the battle create 3 strength 51 Strike tiles. If there is another member of the Guardians of the Galaxy on their team create strength 79 tiles instead.
Don’t Push This Button 10 :green: AP
What? No! That’s the button that’ll kill everyone! Creates a 3-turn Atomic Bomb Countdown tile that deals 820 damage to the enemy team. If it’s matched away, it deals 676 damage to the enemy team and 232 damage to your team.
This power becomes I Aaaaam Groooooot!
I Aaaaaam Groooooot! 0 :green: AP
(PASSIVE) At the start of each turn, Groot makes a match for you. This clears lines and creates Critical tiles as normal (but no extra turns).
When the Atomic Bomb Countdown tile is matched or goes off, this power becomes Don’t Push This Button.
*Levels 2-5 are all the same as above, this power adds Groot making a quick match for the player that gains AP for the player right before the player can move tiles on the board.
Punisher5784 said: Wow.. 2000 damage strike tiles at start of turn?! That's insane! Medusa meet your new friend.. now make me attack tiles!That green looks OP.. 6000 or 5000 team damage no matter what plus an extra turn. Sure Groot can mess up match-5s but at least he gathers AP. To balance it, it should only be Groot making a match, not the player. This way the team cannot use a power for 3 turns. As of right now.. I'm alittle afraid to face this guy.
irwando said: Yeah, this seems like either major power creep or begging for a quick nerf. 2000 in strike tiles at the start is insane. If blue goes off with Carol on the team? Forget it.
Jaedenkaal said: Punisher5784 said: Wow.. 2000 damage strike tiles at start of turn?! That's insane! Medusa meet your new friend.. now make me attack tiles!That green looks OP.. 6000 or 5000 team damage no matter what plus an extra turn. Sure Groot can mess up match-5s but at least he gathers AP. To balance it, it should only be Groot making a match, not the player. This way the team cannot use a power for 3 turns. As of right now.. I'm alittle afraid to face this guy. He might also press the button (aka match the tile) and damage your team when you can't afford to. Presumably that's the flavor of the power.