***** Silver Surfer (Skyrider) *****
Vhailorx
Posts: 6,085 Chairperson of the Boards
Silver Surfer (Skyrider)
5 Star Rarity (Epic) Wiki Link
At Max Level: HP: 47478 Tile Damage: 68/521/586/74/63/456/294/4.0x
Perfect Being - 12 AP
The Silver Surfer glows bright with a halo of cosmic energy, removing any imperfections from himself and spreading cosmic radiation across the battlefield. He heals himself for 2745 and creates 2 Charged tiles.
(PASSIVE) Silver Surfer cannot be stunned. Dev note: Yes, this means you need this power for the stun resist to kick in.
Level Upgrades
Cosmic Beam - 7 AP
Silver Surfer focuses the Power Cosmic into a powerful beam, blasting his enemies and radiating cosmic energy throughout the battlefield. Deals 1321 to the target and creates 1 Charged tile.
Level Upgrades
Silver Singularity - 13 AP
Silver Surfer creates a miniature black hole which begins to engulf everything. Transforms a chosen basic tile into a 3-turn Colorless Black Hole tile which cannot be matched and does not fall. Every turn it consumes 2 random tiles adjacent to it, dealing damage and generating AP.
Level Upgrades
Vhailor's original post
5 Star Rarity (Epic) Wiki Link
At Max Level: HP: 47478 Tile Damage: 68/521/586/74/63/456/294/4.0x
Perfect Being - 12 AP
The Silver Surfer glows bright with a halo of cosmic energy, removing any imperfections from himself and spreading cosmic radiation across the battlefield. He heals himself for 2745 and creates 2 Charged tiles.
(PASSIVE) Silver Surfer cannot be stunned. Dev note: Yes, this means you need this power for the stun resist to kick in.
Level Upgrades
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Level 2: Heals for 3321 and creates 2 Charged tiles.
Level 3: Heals for 3516 and creates 3 Charged tiles.
Level 4: Heals for 4049 and creates 3 Charged tiles.
Level 5: Heals for 4109 and creates 4 Charged tiles.
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Level 3: Heals for 14136 and creates 3 Charged tiles.
Level 4: Heals for 16277 and creates 3 Charged tiles.
Level 5: Heals for 16519 and creates 4 Charged tiles.
Cosmic Beam - 7 AP
Silver Surfer focuses the Power Cosmic into a powerful beam, blasting his enemies and radiating cosmic energy throughout the battlefield. Deals 1321 to the target and creates 1 Charged tile.
Level Upgrades
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Level 2: Deals 1547 damage and creates 1 Charged tile.
Level 3: Deals 1547 damage and creates 2 Charged tile.
Level 4: Deals 1797 damage and creates 2 Charged tiles.
Level 5: Deals 2040 damage and creates 2 Charged tiles.
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Level 3: Deals 6217 damage and creates 2 Charged tiles.
Level 4: Deals 7220 damage and creates 2 Charged tiles.
Level 5: Deals 8197 damage and creates 2 Charged tiles.
Silver Singularity - 13 AP
Silver Surfer creates a miniature black hole which begins to engulf everything. Transforms a chosen basic tile into a 3-turn Colorless Black Hole tile which cannot be matched and does not fall. Every turn it consumes 2 random tiles adjacent to it, dealing damage and generating AP.
Level Upgrades
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Level 2: Creates a 3 turn Black Hole tile which destroys 3 tiles per turn.
Level 3: Creates a 3 turn Black Hole tile which destroys 4 tiles per turn.
Level 4: Creates a 4 turn Black Hole tile which destroys 4 tiles per turn.
Level 5: Creates a 4 turn Black Hole tile which destroys 5 tiles per turn.
Vhailor's original post
Silver Surfer (Skyrider) [Insert Icon and/or anchor]
5 Star Rarity (Epic) - (Cosmic Purple Character) [insert links]
Level 255 at 1 cover, plus 15 levels per cover. Level 450 maximum. Approximately 550,000 iso-8 to Max Level.
At Max Level: HP: ????? Tile damage: ??/??/??/??/??/??/??
Immune to Stun (!)
Powers:
Silver Singularity - ??? ap (Devaluing the 3*s)
Healing - ??? ap (Melting the Brains of Whales Who Can't Direct Buy Covers Instantly - infinite ap)
Since no one else has done it yet. . .
5 Star Rarity (Epic) - (Cosmic Purple Character) [insert links]
Level 255 at 1 cover, plus 15 levels per cover. Level 450 maximum. Approximately 550,000 iso-8 to Max Level.
At Max Level: HP: ????? Tile damage: ??/??/??/??/??/??/??
Immune to Stun (!)
Powers:
-
This undisclosed power does an undisclosed thing, and also creates some number of Charged tiles. (Silver Surfer warps the meta simply by existing. Sick of chasing all those 4*s you will never finish building? Well it's too late because there is a new trophy in town, and it's silver, and shiny. Chase it!)
Silver Singularity - ??? ap (Devaluing the 3*s)
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Turns a selected tile into a black hole tile(?). Each turn the black hole tile destroys all surrounding tiles, generating AP and causing normal tile damage(?). (Also Silver Surfer passively makes all 40 3*s obsolete, even iron fist :(.)
Healing - ??? ap (Melting the Brains of Whales Who Can't Direct Buy Covers Instantly - infinite ap)
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Silver Surfer heals himself (possibly true healing?) for an undisclosed amount, and then creates some number of Charged tiles (No whaling it up for Silver Surfer (unless you have $20,000 or more to drop on 40-packs). He's got to be "earned" the new fashioned way, with very hard-to-get legendary tokens.)
Since no one else has done it yet. . .
0
Comments
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the 500+ match damage is just insane....holy jesus....i can't wait for more of them honestly.0
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I feel like Quill looking at an Infinity Stone for the first time.
"There’s a little pee coming out of me right now."0 -
Is the black hole tile:
- replaceable (overwriteable)? (Cpt-america)
- destroyable by powers?
- affected by CD-tile turn-length altering powers?
- movable by powers? (Loki)0 -
Is it true healing?0
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turul wrote:Is the black hole tile:
- replaceable (overwriteable)? (Cpt-america)
- destroyable by powers?
- affected by CD-tile turn-length altering powers?
- movable by powers? (Loki)
I once saw captain America throw his shield to plug a black hole to stop it from consuming a planet. True story0 -
Blahahah wrote:Is it true healing?
Also-Does SS black really not provide any added value between levels 2 and 3, other than letting you raise his level? The descriptions are exactly the same.0 -
3/5/5 seems like a really, really easy call on this guy0
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The presumption must be that there is some sort of plan it place, but sheesh, I look at those specs and all I can see is "game-breaking". It just seems so out of skew with what the game looks like right now. One-shot powers, no stun plus healing and charging tiles, destroying tiles every turn and getting AP.
No lie, this character looks like any number of joke threads about what 5* characters will look like.
I want one.0 -
Don't know that it's that easy, consider the alternatives...
4/4/5 -- Lose 1 red cover for "-900 damage" and gain 1 blue cover for "2.5k healing"
4/5/4 -- Lose 1 black cover for "-4 random AP" and gain 1 blue cover for "2.5k healing"
5/3/5 -- Lose 2 red covers for "-2k damage" and gain 2 blue covers for "2.5k healing and 1 charged tile"
5/4/4 -- Lose 1 red and 1 black cover for "-900 damage and -4 random AP" and gain 2 blue covers for "2.5k healing and 1 charged tile"
5/5/3 -- Lose 2 black covers for "-11 random AP" gain 2 blue covers for "2.5k healing and 1 charged tile"
At 4/4/5 and 4/5/4 the loss for the gain seems better. In fact, I would posit that losing 4 random AP (over the four turns that the Singularity ability runs) is well worth gaining 2.5k healing. Even just losing 900 damage for 2.5k heals would be a decent trade. Having said that, I don't really think that the last three are worth it... Adding another blue cover for that extra charged tile just doesn't seem like a good trade...
All fairly moot anyway, because you just know that your covers are going to fall 0/0/15...
Cheers.0 -
GMadMan040 wrote:The presumption must be that there is some sort of plan it place, but sheesh, I look at those specs and all I can see is "game-breaking". It just seems so out of skew with what the game looks like right now. One-shot powers, no stun plus healing and charging tiles, destroying tiles every turn and getting AP.
No lie, this character looks like any number of joke threads about what 5* characters will look like.
I want one.
Tagging for the ensuing discussion. Stream is gonna love this!0 -
Tannen wrote:Don't know that it's that easy, consider the alternatives...
4/4/5 -- Lose 1 red cover for "-900 damage" and gain 1 blue cover for "2.5k healing"
4/5/4 -- Lose 1 black cover for "-4 random AP" and gain 1 blue cover for "2.5k healing"
5/3/5 -- Lose 2 red covers for "-2k damage" and gain 2 blue covers for "2.5k healing and 1 charged tile"
5/4/4 -- Lose 1 red and 1 black cover for "-900 damage and -4 random AP" and gain 2 blue covers for "2.5k healing and 1 charged tile"
5/5/3 -- Lose 2 black covers for "-11 random AP" gain 2 blue covers for "2.5k healing and 1 charged tile"
At 4/4/5 and 4/5/4 the loss for the gain seems better. In fact, I would posit that losing 4 random AP (over the four turns that the Singularity ability runs) is well worth gaining 2.5k healing. Even just losing 900 damage for 2.5k heals would be a decent trade. Having said that, I don't really think that the last three are worth it... Adding another blue cover for that extra charged tile just doesn't seem like a good trade...
All fairly moot anyway, because you just know that your covers are going to fall 0/0/15...
Cheers.
why drop red down one and give up the ability to one shot the majority of 3*s or fatally wound them into the realm of one match from this guy and killing them, SS will have 59k HP, healing would be the least of my worries with this guy.
as for black, can't be matched, stays in place and we get to place it where we want, slap it in the middle of the board and rain death from the damage it deals with his insane match damage from blowing up 5 at a time and hell more AP while we're at it and of course the possibility of cascades, max it.
really though this character is honestly beyond dumb with his stats, lol even a 4x crit multiplier and 294 damage on TUs? Feel like stuff like this will just kill the game.0 -
Well, it's awesome to see one of my favorite characters get this treatment.
Not going to cry foul about the stats yet, from Ice's posts on the forum and on LINE it seems like they've thought this transition through and it will be interesting to see where things go from here, with 4* buffs and more 5* characters coming up.0 -
raisinbman wrote:GMadMan040 wrote:The presumption must be that there is some sort of plan it place, but sheesh, I look at those specs and all I can see is "game-breaking". It just seems so out of skew with what the game looks like right now. One-shot powers, no stun plus healing and charging tiles, destroying tiles every turn and getting AP.
No lie, this character looks like any number of joke threads about what 5* characters will look like.
I want one.
Tagging for the ensuing discussion. Stream is gonna love this!0 -
raisinbman wrote:GMadMan040 wrote:The presumption must be that there is some sort of plan it place, but sheesh, I look at those specs and all I can see is "game-breaking". It just seems so out of skew with what the game looks like right now. One-shot powers, no stun plus healing and charging tiles, destroying tiles every turn and getting AP.
No lie, this character looks like any number of joke threads about what 5* characters will look like.
I want one.
Tagging for the ensuing discussion. Stream is gonna love this!
And there it is. At any of those levels, a maxed team at the lower tier has a chance of beating a team from the next tier up. That probability diminishes as the tiers increase, but with a good board a little tempo and some luck, it can happen. If all the 5*'s have similar makeup and power, they look like they will just crush the competition. Silver Surfer has specs that look like he could wipe a team of 4*'s all by himself.
But that's just an observation. Personally, I reserve any judgment until the long con presents itself more clearly. There could very well be a number of things that come into play that make it so that transitions are easier and more isolated at each stage than they currently are.
Now, can I please get a tall drink of ISO? I'm so unbelievably thirsty for some.0 -
Quebbster wrote:raisinbman wrote:GMadMan040 wrote:The presumption must be that there is some sort of plan it place, but sheesh, I look at those specs and all I can see is "game-breaking". It just seems so out of skew with what the game looks like right now. One-shot powers, no stun plus healing and charging tiles, destroying tiles every turn and getting AP.
No lie, this character looks like any number of joke threads about what 5* characters will look like.
I want one.
Tagging for the ensuing discussion. Stream is gonna love this!
But the most ironic thing?
Will we get Old X-Force Wolverine back since 5* are absolutely bonkers?0 -
Well this is insanity. How any team beats him I'm not sure.
Then you can pair this with patch, the enemy strike tiles are not going to matter to this guy.0 -
From an in-universe power perspective... yeah. SS really should be this powerful. He's a Herald of Galactus, imbued with the Power Cosmic. No existing character in this game could or should be capable of defeating him.
From an in-game perspective... kiss good-bye to anything remotely resembling fair competition once a few players get their hands on him at a usable level. They will wipe the floor with anyone still fielding a 3* team, and even a lot of the 4* teams.
I've been saying for a while that once the 5* tier was introduced it was time for me to move on. I'm willing to give it a little time, but this ludicrous level of power creep - more like power-Hulk-jump - does not bode well for anyone but the elite tier of players.0 -
nwman wrote:Well this is insanity. How any team beats him I'm not sure.
Then you can pair this with patch, the enemy strike tiles are not going to matter to this guy.
Well technically all you need to do is whittle down his health to 23,738 and let Punisher down him with Retribution.
Easy peasy!0
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