soultwist said:Look The Elderspark was 50 matches (5 more then the longest other event), and lots of matches against 300HP opponents that have huge mana boosts, and rewards that its not worth writing home about. This doesn't mean we can't play The Dragon War. It's legacy PvP meaning the matches are insanely fast and it offers good rewards.
jtwood said: soultwist said:Look The Elderspark was 50 matches (5 more then the longest other event), and lots of matches against 300HP opponents that have huge mana boosts, and rewards that its not worth writing home about. This doesn't mean we can't play The Dragon War. It's legacy PvP meaning the matches are insanely fast and it offers good rewards. Man, do I love TDW. Probably my favorite event in this game.
Julie71 said: There are reason why we play some events more then others. And that's technical issues with other events that frustrate players to the point of quitting. I would much rather play a safe, event versus one that's going to crash and burn every time.I personally think that @Oktagon_Support is working their fingers to the bone to keep us happy. Lets show them just a little appreciation and love.
jtwood said: Julie71 said: There are reason why we play some events more then others. And that's technical issues with other events that frustrate players to the point of quitting. I would much rather play a safe, event versus one that's going to crash and burn every time.I personally think that @Oktagon_Support is working their fingers to the bone to keep us happy. Lets show them just a little appreciation and love. The only event slack I'm willing to give Oktagon is a concession that they are working with an app whose framework was built by a completely different company. No one likes inheriting anyone else's code. It's not fun to be constrained, especially if the predecessor was inept (as was likely the case). So I'll give Oktagon the benefit of conceding that I know they're working with a hand tied behind their back.But they still need to do better than this. At the very least, they need to be more transparent. Most of the ranting and raving that occurs here happens in a vacuum that lets commentary get out of control. Why are we playing this event so much? Why have other events disappeared? What's with the focus on low-reward events? Why aren't we seeing greater use of the Titanomachy recharge scheme? And on and on... These questions don't need to bounce around, unheard and unanswered.If they are working so hard to keep us happy, why doesn't it feel that way?
Julie71 said: I love raw
jtwood said: Man, do I love TDW. Probably my favorite event in this game.
jtwood said: Julie71 said: There are reason why we play some events more then others. And that's technical issues with other events that frustrate players to the point of quitting. I would much rather play a safe, event versus one that's going to crash and burn every time.I personally think that @Oktagon_Support is working their fingers to the bone to keep us happy. Lets show them just a little appreciation and love. But they still need to do better than this. At the very least, they need to be more transparent. Most of the ranting and raving that occurs here happens in a vacuum that lets commentary get out of control. Why are we playing this event so much? Why have other events disappeared? What's with the focus on low-reward events? Why aren't we seeing greater use of the Titanomachy recharge scheme? And on and on... These questions don't need to bounce around, unheard and unanswered.If they are working so hard to keep us happy, why doesn't it feel that way?
madwren said: Yep. The Q&A could be a valuable place for them to expound on all of these very frequent questions/complaints/concerns. Instead, though they are occasionally useful, the majority of the time our concerns and questions are papered over with vague platitudes.
jtwood said: FWIW