Dormammu said: As an aside - while the prices in MPQ are laughably expensive to overcome these bottlenecks, the one thing I always appreciated about this game that so many others screw up is the lack of 'energy'. Nothing, and I mean NOTHING will turn me off a mobile game faster than 'energy' dictating to me how much I can play. Yes, health is an energy resource of sorts, but it doesn't take long for a robust roster to overcome this and it isn't a limiting factor to play time (in my experience). This means it's easier to grind for those resources, if you're so inclined, compared to many other mobile games.
Bad said: And still its not sure Marvel handing license on a game that didnt worked in the end.