Who is today's fastest PVE clear team?

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  • jackstar0jackstar0 Posts: 1,274 Chairperson of the Boards
    jackstar0 said:
    For me, I divide into early rounds, tile movers, non-tile movers.

    Early Rounds : 5Thanos / 4Rocket / MeatShield
    Tile Movers : Thor (half)/Okoye/PX5
    Non-Tile Movers : 5Thanos / 4Rocket / Kitty

    If you have him, can get him leveled up, you'll get a lot faster and less costly work out of 4* Jugg+4*Grocket+other low-level GotG member. Mostly 1-hit KOs and no healthpacks required on the easy nodes.
    Thanks for the tip.  Yep, I do have a champed Juggs but never use him.  Will give that a shot tomorrow.  Appreciate it.

    Make sure to only match a color that J is tanking and you'll be set. I can confirm that a maxed Grocket (with a GotG buddy) with a J at ~326 is strong enough to one-shot even the Maggia Don with the splash damage in CL10.
  • ThaRoadWarriorThaRoadWarrior Posts: 4,584 Chairperson of the Boards
    If you put a support on Juggernaut to increase match damage on his off colors it can help him tank more than just his core 3
  • Michael1957Michael1957 Posts: 309 Mover and Shaker
    In lower levels 1-8 SCL. Juggs, Grocket, Gamora are my fastest. In 9-10 SCL I use Hulkoye with either Apocalypse or 2099. 
  • ThaRoadWarriorThaRoadWarrior Posts: 4,584 Chairperson of the Boards
    I used Thor-pocalypse with BRB in the middle for this sub of Wakanda Forever and it was pretty reliable for SCL10. Not sure it was ultra fast, but I didn’t need much health.
  • VhailorxVhailorx Posts: 5,060 Chairperson of the Boards
    edited 2 August 2020, 00:31
    For me, I divide into early rounds, tile movers, non-tile movers.

    Early Rounds : 5Thanos / 4Rocket / MeatShield
    Tile Movers : Thor (half)/Okoye/PX5
    Non-Tile Movers : 5Thanos / 4Rocket / Kitty
    I think 2099 is faster for hard nodes as a third wheel to okoye, though prof x is very good.  2099 takes a few rounds to get going because you need to collect teamup and then chase black/yellow/blue.  But he adds passive proc'ing of okoye on match3s, has a decent stun, and a 5-hit ability for 8ap.  And he doesn't tank anything unless boosted. It's a slightly better complimentary kit than proc x, IMO.
    For non tile movers, I sometimes like to use 3* strange (great against mindless ones). He also doesn't tank anything, has an awesome stun, and a fantastic passive.

    Also, I second the juggs + grocket + rando gotg member for trivial nodes.
  • DormammuDormammu Posts: 3,480 Chairperson of the Boards
    As a player returning from a nice long hiatus, I don't have any of the latest and greatest meta 4 or 5-stars significantly covered, so I'm old-schooling it to get the fastest clears I can in SCL8 right now. They're getting me T15 finishes which I am happy enough with for now as I get back into the groove. (It's nice to see some of my old stand-bys are still in the meta, like Kitty and Okoye.)

    Easy Nodes: I just use 2 throw-away champed 5-stars that give me full rainbow coverage (like lumbercap + fatpin, or 5widow + cable) and then team them with 3thanos (my 5thanos isn't well covered). One match and Court Death takes care of the rest. I don't care about the Court Death damage to my 5-stars because I won't use them in any of the harder nodes (unless required).

    Hard Nodes: If there are two or more goons who don't move tiles I just use kitty, grocket & medusa. Against two or more tiles-movers I use okoye, grocket, and medusa. I mix in 3strange once in a while with okoye/medusa against extreme spammers, like symbiotes, ninjas, or mindless ones.

    Required Nodes: I almost exclusively use okoye + medusa in these. A bad board without any yellow or team-up tiles can really slow me down here, and it's probably where I lose the most time. If I know I'm going to be taking some shots every turn, I'll swap in bishop for medusa and let him get up to his antics, but his squishy health can only take so much and I have to go back to a combo where okoye can tank everything and heal with her yellow.
  • CannibalqueenCannibalqueen Posts: 9 Just Dropped In
    I used to run 2099 a little bit, but he isn't very high leveled on my roster
    You should really look into 2099 again.  He is so good paired with Thorkoye.  even with your half built Thor, as long as you got the greens that's all that is important.

    my 2099 is only 274 and I use him all the time for second half PVE, especially tile movers because it stresses me out to see them start knocking out all of Kitty's strike tiles.  
    I use him in Season Simulator for pretty much the whole time, because I am playing for wins and I think he attracts a lot of counter attacks.  He's rips thru a lot of fights.  one thing that's great about him is that it gives an outlet to Okoye's tanked blue and black.  that black is pretty much a game over the turn after you get it on the board.
  • ThaRoadWarriorThaRoadWarrior Posts: 4,584 Chairperson of the Boards
    Apocalypse burns the black outlet for me, it's just the blue I get stuck with. Thorkoye/apocalypse is pretty fast if you use Apocalypse's yellow first, then Okoye from then on out, because every attack is multi-hit, multi-boosted, or AOE, and Thor gathers the AP very fast. 
  • RosrafRosraf Posts: 63 Match Maker
    Okoye/IHulk/whatever.   That’s it. 

    If your Okoye has Talon Fighter support, then yellow becomes strongest color (instead of black), and you can use Valkyrie to generate more yellow every time IHulk passive triggers (which allows Okoye to constantly heal and build up TU AP really fast).  -That’s my go-to team for any node.  Otherwise, it’s Okoye/IHulk/Essential 
  • RosrafRosraf Posts: 63 Match Maker
    Also, if you get enough AP to fire Valkyrie’s  Red when boosted by Okoye passive, it can do over 100K damage (and keeps going even when a character dies). 
  • TPF AlexisTPF Alexis Posts: 3,802 Chairperson of the Boards
    Rosraf said:
    Okoye/IHulk/whatever.   That’s it. 

    If your Okoye has Talon Fighter support, then yellow becomes strongest color (instead of black), and you can use Valkyrie to generate more yellow every time IHulk passive triggers (which allows Okoye to constantly heal and build up TU AP really fast).  -That’s my go-to team for any node.  Otherwise, it’s Okoye/IHulk/Essential 

    The RTF needs to be at least Lvl4, tho, which is a bit rarer than just having it at all.
  • ThaRoadWarriorThaRoadWarrior Posts: 4,584 Chairperson of the Boards
    for what it's worth, I do have a 4* RTF on my Okoye. I'll have to try that team and see if it's faster than Thorkoye-pocalypse for me. My Valkyrie is decent at 321 from chasing Thor.
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