DeNappa said: IMO, SCL10 PVE is a factor in this too. This moved goalposts for some rewards further away and increased the grind considerably, making late game really bad/even worse. Ever since its introduction I've noticed hitting progression less often just because of burning out and/or getting bored. I don't even mind the increased difficulty (even though it's somewhat artificially created because of unfair scaling), if it weren't for the fact of having to burn through such large stacks of health several times....