MPQ and its longevity
Comments
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DeNappa said:IMO, SCL10 PVE is a factor in this too. This moved goalposts for some rewards further away and increased the grind considerably, making late game really bad/even worse. Ever since its introduction I've noticed hitting progression less often just because of burning out and/or getting bored. I don't even mind the increased difficulty (even though it's somewhat artificially created because of unfair scaling), if it weren't for the fact of having to burn through such large stacks of health several times....
There needs to be events are hard like the Hard nodes in slice 10 or the gauntlet or whatever but does't require you to grind them over and over as well as weaker nodes along with it.
Just maybe like 8 Hard nodes that need to be cleared 3 times daily or something along those lines.2 -
I think there are a few things that would help freshen up this game and give it more longevity at the same time i believe that there reasons why a genuine effort to improve and freshen the game will not happen. First let me say i've been playing this game for 6 years and had a lot of fun with it. i've made purchases and believe in those purchases i've pretty much more than paid for the equivalence in purchasing a console game. So to my points
1. More communication from the developers. When you are making changes like the change that happenned in the pvp progression rewards customer service demands that you give an explanation. If your going to eliminate a game mode then don't tell the community that your going to tweak it and then hope that everybody forgets about it. When you lose credibility you lose trust.
2. How about going back to your roots and trying some of the fun things you did in challenge of the warlords. Instead of waiting for people to pull a support from a token how about some of the puzzle mechanics you used in challenge of the warlord to create items or to tame creatures to assist you.
3. Maybe you don't have to create or modify powers of older characters but for the love of god would it take that much effort to adjust match damage, power damage or even hit points for them.
Why i don't think it will happen
1. I think with all the packages they're selling it's pretty obvious that they're trying to squeeze as much revenue out of the game as possible but not investing all that much of that revenue into improving the game. Whether its because they're trying to prop up franchises like gi joe or investing in other games like earth defense force it's pretty clear especially lately that except for new characters every thing else has been on an icreasingly stale rotation.
Let me be clear i have loved playing this game for years and reccomended it to friends and i don't take any pleasure from offering this opinion, rather i hope its a wake up call to actually re invigorate a highly successful franchise and give us long time players a reason to renew our enthusiasm for this game.5 -
I agree with all that. If they'd wanted to work on this game, they'd have done it by now.
Not with a bang but with a whimper.0 -
to the OP: im always following your daily shield reward post, because im in the same position more or less as you. playing the game for almost 7 years, and i want to go down with this ship. i also didnt change alliances too much, only to look around in others, but always came back to the same one.
and i absolutely agree, this game needs a new feature very much, not just the usual new character every 2-3 weeks!0
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