Eddiemon wrote: Each mission has a stack of attempts. The stack starts 5 high, and every time you take one attempt off the stack it takes 12 hours to refresh. You get 20% of the base points for every attempt on the stack when you complete the mission. It then removes that attempt from the stack for 12 hours. So first time you get 100%, then 80% and so on down. Now if you grind a stack down to 0 attempts and then start again when only 3 attempts have returned to the stack you will only get 60% of the possible points and that attempt will be removed for 12 hours again but it doesn't interfere with the other attempts still recharging. The problem with this approach is you will not get a 100% opportunity, but you may get 2 80% attempts or 3 60% attempts depending on how patient you are. This isn't a good thing, as in a full stack you get a 100% and 80% and a 60% attempt.
Cryptobrancus wrote: So each try has its own 12 hour refresh. If you start a node at 8:00 AM and finish the 5th try by 9:00 at 8 PM it will still be depleted, at 9 PM it will be fully charged but if you look at it throughout that hour you should be able to see the stacks come back one by one?
Cryptobrancus wrote: So each try has its own 12 hour refresh. If you start a node at 8:00 AM and finish the 5th try by 9:00 at 8 PM it will still be depleted, at 9 PM it will be fully charged but if you look at it throughout that hour you should be able to see the stacks come back one by one? And completing a match during that hour would drop you one notch and by 9 it would only go back up to 80% instead of 100. So assuming i am understanding this correctly. Clearing each node a single time every two hours for the duration of an event is the absolute worst strategy possible. You will get all the base points available, but every node refresh will be completed at a mere 20%.
Cryptobrancus wrote: And completing a match during that hour would drop you one notch and by 9 it would only go back up to 80% instead of 100.
Cryptobrancus wrote: So assuming i am understanding this correctly. Clearing each node a single time every two hours for the duration of an event is the absolute worst strategy possible. You will get all the base points available, but every node refresh will be completed at a mere 20%.
Nemek wrote: Cryptobrancus wrote: So each try has its own 12 hour refresh. If you start a node at 8:00 AM and finish the 5th try by 9:00 at 8 PM it will still be depleted, at 9 PM it will be fully charged but if you look at it throughout that hour you should be able to see the stacks come back one by one? And completing a match during that hour would drop you one notch and by 9 it would only go back up to 80% instead of 100. So assuming i am understanding this correctly. Clearing each node a single time every two hours for the duration of an event is the absolute worst strategy possible. You will get all the base points available, but every node refresh will be completed at a mere 20%. Pretty much, yes.
clean_cut_hippie wrote: So once you start a node, the best thing to do is grind it down all the way (or as much as you want) and wait for the full refresh 12 hours after the last win? Rinse and repeat?
Flume wrote: Just to clarify... All of the missions for a given event have independent refresh timers?
Eddiemon wrote: clean_cut_hippie wrote: So once you start a node, the best thing to do is grind it down all the way (or as much as you want) and wait for the full refresh 12 hours after the last win? Rinse and repeat? Yep pretty much.
BelligerentGnu wrote: Is there any way to tell if a mission has hit max stacks, if you can't remember when you finished it exactly?