jtwood said: I still don't like the mechanic. It falls into the "things the AI cannot use" category.I wish all of those aspects of the game would either go away or get coded into the AI's capabilities.
Mburn7 said: jtwood said: I still don't like the mechanic. It falls into the "things the AI cannot use" category.I wish all of those aspects of the game would either go away or get coded into the AI's capabilities. If its too complicated for the AI to know not to target its own creatures with kill spells, I'm pretty sure there is no way to get it to intelligently use alternate casting mechanisms like flash, cycling (and the new "exile a card from your hand variants), and split cards/adventure.Not saying it wouldn't be awesome if it could happen. But I don't think there's any chance of that happening.(fun fact, I said the same thing about Vanguards once, so there is hope!)
Zzyzzx said: I like Flash cards and I like turning any spell into a Flash card with a certain awesome Vanguard.I don't like the fact that it (and subsequently the Anticipation mechanic) are absolutely useless against a creature-less opponent.
Another problematic flash card:
Karametra's blessing creature gets +3/+3 until end of turn (eot)
If enchantment creature it gets prevent dmg and hexproof until eot.
The hex proof will only "work" during your turn when greg would use a flash card to target this creature.
Greg never uses Flash.
Using the effect during Greg's turn means using it AFTER he played his spells, making hexproof redundant.