I could see the appeal of having tier based restrictions for clearance levels even without splitting the player population into smaller groups.
At present, the first six clearance levels are restricted based on SHIELD rank, but I don't think there is anything preventing those players from targeting CL7+ players or vice versa. It would be kind of interesting to see what would happen if they instead restricted the rosters: so e.g. you might play a clearance level where you're restricted to a 4* roster and are competing for placement with other 4* rosters, while still being able to hit and be hit by 5* teams.
It wouldn't be perfect, since my level 266 3* roster would likely steam roll someone who has just entered the 3* tier, and similar would be true for a high level 5* player dropping down to play with their level 370 4* characters.
jamesh said: I could see the appeal of having tier based restrictions for clearance levels even without splitting the player population into smaller groups.At present, the first six clearance levels are restricted based on SHIELD rank, but I don't think there is anything preventing those players from targeting CL7+ players or vice versa. It would be kind of interesting to see what would happen if they instead restricted the rosters: so e.g. you might play a clearance level where you're restricted to a 4* roster and are competing for placement with other 4* rosters, while still being able to hit and be hit by 5* teams.It wouldn't be perfect, since my level 266 3* roster would likely steam roll someone who has just entered the 3* tier, and similar would be true for a high level 5* player dropping down to play with their level 370 4* characters.