klingsor wrote: I have been trying to figure this out all day to no success. I waited like 10 hours for a magical reset/respawn that never happend...
Phantron wrote: klingsor wrote: I have been trying to figure this out all day to no success. I waited like 10 hours for a magical reset/respawn that never happend... Reset is 12 hours.
klingsor wrote: Phantron wrote: klingsor wrote: I have been trying to figure this out all day to no success. I waited like 10 hours for a magical reset/respawn that never happend... Reset is 12 hours. I know, but it's not discrete 12 hour jumps, it is gradual, so at 10 hrs it should be pretty damn close no?
mouser wrote: I can tell you with 17 hours to go that the Hard sub event was climbing by a good amount, whether that be from a single global leader or people leapfrogging each other. I was going through a clear at that time while checking my multiplier after each mission and could see the multiplier jump many times.
Phantron wrote: There's no way you can possibly fend off someone with say a level 15 Psylocke boosted to level 105 fighting level 20-30 enemies while your guys are fighting 230X3 even if you have every character in the game maxed
morgh wrote: Actually - no. Take a node of 1000 base points - every time you deplete it, it goes down by 200 (so you can get 1000+800+600+400+200). Now let's consider you were tired and only depleted 3 'stacks' - you got 1000 at 24:00 800 at 00.05 600 at 00.10 so it is now worth 400 You come back after 11 hours 55 minutes (11.55) - and it's still worth only 400... now it goes back to 600 at 12:00 (noon), 800 at 12:05 and 1000 at 12:10 Of course above explanation does NOT include rubberbanding which would make the point totals much higher
klingsor wrote: morgh wrote: Actually - no. Take a node of 1000 base points - every time you deplete it, it goes down by 200 (so you can get 1000+800+600+400+200). Now let's consider you were tired and only depleted 3 'stacks' - you got 1000 at 24:00 800 at 00.05 600 at 00.10 so it is now worth 400 You come back after 11 hours 55 minutes (11.55) - and it's still worth only 400... now it goes back to 600 at 12:00 (noon), 800 at 12:05 and 1000 at 12:10 Of course above explanation does NOT include rubberbanding which would make the point totals much higher What the implication of this is that I needed to stop playing 13 hours before my final clear and not 12 to allow full regen then, no? Ok, now is it better to clear higher value first, and bring those down, (depth first) or go for highest value of any node, jumping around (breatdh first) or reverse depth first (low to high?)
klingsor wrote: What the implication of this is that I needed to stop playing 13 hours before my final clear and not 12 to allow full regen then, no? Ok, now is it better to clear higher value first, and bring those down, (depth first) or go for highest value of any node, jumping around (breatdh first) or reverse depth first (low to high?)