Hour of Revelation event - red node bug [Fix in 3.5]

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Dodecapod
Dodecapod Posts: 96 Match Maker
In the Hour of Revelation event this weekend, a red node secondary objective states “kill 3 or more enemy creatures” but appears to function as “kill 3 or more enemy Zombies”.

All other objectives for the event appear to function as written.

//Edited title - Daiane 

Comments

  • Azerack
    Azerack Posts: 501 Critical Contributor
    edited May 2019
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    Concurr. just killed 3 enemies, a dino, a dragon and the Nicol T2 zombie stack and I only got 1 count.

    HOD having more bugs? The deuce you say.... :neutral:
  • Prestoff
    Prestoff Posts: 6 Just Dropped In
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    Yep, I killed 8 enemies and it still reads like I didn't kill anything. Please fix bug.
  • jtwood
    jtwood Posts: 1,285 Chairperson of the Boards
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    Prestoff said:
    Yep, I killed 8 enemies and it still reads like I didn't kill anything. Please fix bug.
    More like “Please play the game before pressing publish on the code.”
  • Magic:PQ Support Team
    Magic:PQ Support Team ADMINISTRATORS Posts: 3,283 Chairperson of the Boards
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    Hi everyone, 

    Thanks for report! 
    We are working on a fix. 
  • IM_CARLOS
    IM_CARLOS Posts: 640 Critical Contributor
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    Well, very annoying bug. I wonder... did you use object oriented coding or do you code it new for every patch?

    Well some player in my bracket made it to complete this annoying thing. Chapo!
    Without communication, but hey I pay for that. 
  • Prestoff
    Prestoff Posts: 6 Just Dropped In
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    jtwood said:
    Prestoff said:
    Yep, I killed 8 enemies and it still reads like I didn't kill anything. Please fix bug.
    More like “Please play the game before pressing publish on the code.”
    Your post makes no sense.
  • Tremayne
    Tremayne Posts: 1,613 Chairperson of the Boards
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    @Prestoff - I think jtwood meant: developers, “please play....”