bluewolf said: In case it’s not clear, green’s Damage is all tile destruction. Which could add up with her high match damage....but note that Okoye won’t do anything to enhance it.
himatako said: I suppose it's been a while since we have a power that drastically changes its behavior from placing a CD tile to not placing one and activate the effect of the CD tile right away like this. Hence the confusion.As for her green, the damage seems really situational so I tried calculating the damage for each scenario:Number of friendly special tiles Min Max 0 7363 12667 1 8083 18691 2 8803 24715 3 9523 30739 4 10243 36763 5 10963 42787 6 11683 48811 7 12403 54835 8 12403 54835 ** For the sake of simplicity, I assume the following: - Minimum damage assumes a board full with row of 4 blue tiles and 4 purple tiles - Maximum damage assumes a board full with rows of 4 red tiles and 4 green tiles - After the first row is destroyed, the power continues to destroy the other rows before the cascade happens.So it seems that if you can guarantee that all rows have at least one friendly special tile, you can deal an average of 13k damage + any cascade after that.I wish we could select a row we can destroy. It would have been a really good power. Also, seeing all these repeater tiles gives me a feeling that 5*Thor will be nerfed and his passive will create a repeater tile that does the same thing when his health is under 50% instead of doing that automatically every turn.EDITED: Fixed the table since I made a mistake and added the base damage to each additional row destruction. The formula should be correct now: base damage + row damage * ( 1 + number of friendly special tile)
DeNappa said: I suspect you'd rather take C4rol over her 5* counterpart. (Unless maybe you're firmly established in 5* territory already)
KGB said: I think your max damage calc is a bit out based on what Brigby wrote:"Activating Photonic Rush will destroy one random row and deal 6643 damage. If there is a friendly special tile(s) in that one random row, then it will proceed to destroy an additional random row for each friendly special tile that was destroyed. This does not continue if there are friendly special tiles in the additional rows destroyed."I read this to mean it's NOT like Wiccans power where every time it selects a row with a special it continues. Rather if the initial row contains 1 friendly special it will destroy 1 more row max. If the initial row contains 2 friendly specials it will destroy 2 more rows etc.So the only way to destroy lots of extra rows is if the initial row has a lot of friendly specials. So unless you have Carnage or 3* Storm to generate a ton of friendly specials it's unlikely you will do more the 1 additional row.KGB
jredd said: here, devs, i fixed her for you. quickly run back and work on the changes and numbers.1st ability: black: 9 ap: photonic barrage: place a 3 turn countdown that produces 2 strike tiles per turn. deals damage to the target enemy when it hits 02nd ability: green: passive: energy manipulation: when the enemy makes a match in any of cap marvel's strong colours, steal 1 ap in that colour. if the enemy's strongest colour is the same as cap's generate 5 red ap when that colour is matched.3rd ability: red: passive: photonic blasts: when you have more than 8 red ap, spend 1 red ap to do aoe damage to all enemies. (similar to 4* blade's red).she'd kill with thorkoye. maybe overkill now that i think about it. but they'd be fun. better than captain repeater tile...
Vhailorx said: Who is the meta if gritty and Thor are nerfed? Who pairs best with okoye? Is JJ back in the mix?