WEBGAS said: GrocKitty needs an adjustement....PRONTO!
Dormammu said: WEBGAS said: GrocKitty needs an adjustement....PRONTO! Probably just 4-star Rocket & Groot need an adjustment. For too long they've been at the center of the meta. And while they certainly can make MPQ easier/quicker, I've always felt that many strike tiles right from a match's onset (passively) is ridiculously over-powered. There should be an AP cost or qualifying action like Daken's passive generation.
Different Passive
Welcome to the Team (PASSIVE) - Create (number) friendly strike tiles once during the fight for each of Yellow, Blue, Green (or whatever) matches made as the initial matches on your turn. Stronger tiles paired with other Guardians.
Active/PassiveWelcome to the Team (X Yellow AP) - Remove up to (number) of non purple friendly strike tiles (to a minimum of (number) remaining) and use their combined strength value to improve the strengths of remaining tiles (divided evenly). Add (percentage) more strength when improving tiles for each other Guardian in the team.
(PASSIVE) - Whenever a Guardian makes a match in their strongest color for the team, create (number) friendly strike tiles.
Alternating Passives
Welcome to the Team (PASSIVE) - Whenever a Guardian makes a match in their strongest color for the team, create (number) friendly strike tiles. When there are (number) or more friendly strike tiles in play, this power becomes Frickin' Guardians of the Galaxy
Frickin' Guardians of the Galaxy (PASSIVE) - At the start of the turn, remove up to (number) of non purple friendly strike tiles (to a minimum of (number) remaining) and use their combined strength value to improve the strengths of remaining tiles (divided evenly). Add (percentage) more strength when improving tiles for each other Guardian in the team. If there are fewer than (number) friendly strike tiles in play, this power reverts back to Welcome to the Team.
In case blocking his tile creation with Kitty isn't needed (if both passive are enough to keep it in check), just change that passive to:"Whenever you make a match in the strongest color of one of the Guardians in the team..."
Kolence said: WEBGAS said: GrocKitty needs an adjustement....PRONTO! Kitty is fine as is. She's not very fast on her own, and even paired with 5-stars which make strike tiles she's not too strong, as there's overlap on active colors and it takes time. But she can still work with many 5-stars and is fun and puzzly to play. Pretty well balanced to me, and again, very fun.It's Rocket that's making the pairing a tad broken.How to fix Kitty/Rocket without also ruining Rocket's role with other Guardians of the Galaxy, though? Gamora makes specials too, and SL can steal them. Even Drax can make a tile (that one is mostly a dud), so it looks like teams made of Guardians are meant to use a lot of attacking special tiles. What if he was reducing the number of strike tiles to below Kitty's threshold? And/Or, if his tiles would have trouble appearing when Kitty was added to the team? Or if he needed a few turns to create his strikes, but without much trouble at the start of the match? Some easy condition(s) but still delayed execution. Anyway, as an example, something like this: