Firinmahlazer said: The card reads "Whenever a non-angel token creature would enter the battlefield under your control, create a Vigilant Angel token intstead."The process happens like this. For the example I will use the casting of Legions Landing. The process is the same regardless of the token generator being used (Thoptor Spy Network, Queen's Commission, Emmara Soul of the Accord etc.)Legions Landing is cast. Divine Visitation shows an animation hitting the board for -1. A Vigilant Angel token is created. A 1/1 vampire token is then created and immediately destroyed.So if we look at the wording of the card the process that happens doesn't match the text because both tokens are being created. Both tokens count towards the Create 6 tokens objective. This also creates an issue of needing an empty creature slot. If the Angel token fills the 3rd slot it will allow a 1 time 4th slot to be created for the vampire token but after that you must have an empty slot for the original token to go just to be destroyed .
ElfNeedsFood said: https://youtu.be/cUIqJQNhBWcHere’s the token loop in Greg’s hand. Murder Investigation with Divine Intervention. Version 3.1
Brigby said: Hi Everyone. This issue should be fixed in the upcoming 3.2 build.
LordDorwin said: PS: Having Mistcaller on the battlefield might well stop this - it depends on what effect gets given priority, kill or exile.
Laeuftbeidir said: Brigby said: Hi Everyone. This issue should be fixed in the upcoming 3.2 build. All of them? That's good news!
Brigby said: Laeuftbeidir said: Brigby said: Hi Everyone. This issue should be fixed in the upcoming 3.2 build. All of them? That's good news! The infinite loop should no longer occur in 3.2
Brigby said: @Laeuftbeidir @TheDude1 Fantastic. Thanks for the confirmation!