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Yancy-St.Gang
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Comments
jtsings
Posts:
278
Mover and Shaker
October 2018
Br
oll
said:
Total
Per Person
Number of People Required
Normal
?
?
?
Normal (Left)
?
15680
?
Hard (Sokovia)
87000
15260
5.701179554
Hard (Kamar Taj)
87000
15320
5.678851175
Deadly (Wakanda)
142000
15320
9.268929504
Deadly (Savage Land)
142000
15680
9.056122449
Edit: Updated with more info from others.
I copied this from a points thread in the forums and, if I'm seeing this right, the normal mode gave just as many points as the Deadly node in (Savage Land) and the hard modes gave just about the same points. So I guess if we do the 4 (deadly x 2) and 6 (hard x 2) we should all get the same individual progression rewards. Unless I'm misreading the results?
0
Doktor_Monroe
Posts:
4
Just Dropped In
October 2018
Hi Guys, new account is working, Sunny here,
The problem i see is : Communication with ALL team members.
We worked the ingame chat up and down yesterday, and still there were members joining the "wrong" side of the deadly nodes. I haven´t checked today, but yesterday, before i left there were "only" 9 Players on the right side, while 6 Players were battling the left side - allthough we wrote half a dozen times about the wished for 4:6 in the chat.
Here, at the forums too, are only a handfull of members we can reach via this thread. What to do?
For today i suggest, we try to get the 4:6 for the deadly slots first - and keep reposting this in the ingame chat all over again - and again - and again... just for the hope that everybody gets it somehow.
I don´t see us getting to max. progression. That would demand all 20 members to work together coordinated. As much as i would like, i really don´t see this happening...
0
donpidgeon
Posts:
30
Just Dropped In
October 2018
I asked, got told to join left deadly and joined there.
Chat does not keep enough scroll back to be useful.
How sure are we that points will reset after a day? Has this expressively been said? Or has it just been implied?
The only way this event makes sense is if they don't reset the points...
0
KiwiScott
Posts:
1
Just Dropped In
October 2018
Hey Sunny
Thanks for your efforts. I was one of the victims of the in game chat and dodged left instead of right.
I’ve since seen on reddit some recommending pick one side of each level and split the alliance amongst the 3 levels depending on roster.
Should we now leave the 10 on deadly right and the rest drop to the next levels?
0
Doktor_Monroe
Posts:
4
Just Dropped In
October 2018
Yes, it would make more sense, and would be way easier to control, if the points don‘t reset. I assumed that in the beginning too. Still don‘t know whats gonna happen.
@Kiwi
: No Problem, man, i was just sayin...
Are there 10 on deadly right now? That would be good. I‘ll check in, in a few minutes...
and yes... the other players could drop to hard. Lets try to make it like this today, IF the points really reset. IF they reset, well, then : different story 😉
0
donpidgeon
Posts:
30
Just Dropped In
October 2018
If points does not reset, we need some people in left deadly. I will go down to hard where I belong.
If they reset, I'm willing to go wherever I am needed.
0
ikul
Posts:
9
Just Dropped In
October 2018
edited October 2018
guys, here is my preference for the second round : 4 and 4 on the 2 deadly subs, and 6 and 6 on the hard
the difference :
we miss
1 LT
we gain:
1 000 iso
2700 red
1 elite
2 tokens
easier clears for 6 persons (personnaly I can go deadly, no problem about it)
edit - 10 CP (I did the maths wrong)
if one person doesn't do max prog, we miss 10CP, whatever node he should be on
that's my point, but I will go as the alliance decides
0
Doktor_Monroe
Posts:
4
Just Dropped In
October 2018
Good Point Ikul, but as i wrote in the ingame chat, that would require all 20 members actually playing - coordinated.
The (at this point) simple conclusion :
We play
Deadly 4 : 10
If your are able to play the deadly node, join until this numbers are reached. If not, join a hard node (they are not that hard, by the way)...
When the 4:10 for the deadly nodes stand, the rest of the players also can go wild on a hard node...
0
Doktor_Monroe
Posts:
4
Just Dropped In
October 2018
Again, for the landlubbers 😉 :
deadly - 4 : 10
Hard - 0 : 6
these are our goals...
0
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